]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/game/item.lua
Check item_drop amount clientside (#6242)
[minetest.git] / builtin / game / item.lua
index e36745f930f9ee7dd3b94f1063a2c6c820e38e5e..2c72005245e3193c0a761758b79ac730bd055c18 100644 (file)
@@ -155,11 +155,45 @@ function core.yaw_to_dir(yaw)
        return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
 end
 
-function core.get_node_drops(nodename, toolname)
+function core.is_colored_paramtype(ptype)
+       return (ptype == "color") or (ptype == "colorfacedir") or
+               (ptype == "colorwallmounted")
+end
+
+function core.strip_param2_color(param2, paramtype2)
+       if not core.is_colored_paramtype(paramtype2) then
+               return nil
+       end
+       if paramtype2 == "colorfacedir" then
+               param2 = math.floor(param2 / 32) * 32
+       elseif paramtype2 == "colorwallmounted" then
+               param2 = math.floor(param2 / 8) * 8
+       end
+       -- paramtype2 == "color" requires no modification.
+       return param2
+end
+
+function core.get_node_drops(node, toolname)
+       -- Compatibility, if node is string
+       local nodename = node
+       local param2 = 0
+       -- New format, if node is table
+       if (type(node) == "table") then
+               nodename = node.name
+               param2 = node.param2
+       end
        local def = core.registered_nodes[nodename]
        local drop = def and def.drop
+       local ptype = def and def.paramtype2
+       -- get color, if there is color (otherwise nil)
+       local palette_index = core.strip_param2_color(param2, ptype)
        if drop == nil then
                -- default drop
+               if palette_index then
+                       local stack = ItemStack(nodename)
+                       stack:get_meta():set_int("palette_index", palette_index)
+                       return {stack:to_string()}
+               end
                return {nodename}
        elseif type(drop) == "string" then
                -- itemstring drop
@@ -195,6 +229,12 @@ function core.get_node_drops(nodename, toolname)
                if good_rarity and good_tool then
                        got_count = got_count + 1
                        for _, add_item in ipairs(item.items) do
+                               -- add color, if necessary
+                               if item.inherit_color and palette_index then
+                                       local stack = ItemStack(add_item)
+                                       stack:get_meta():set_int("palette_index", palette_index)
+                                       add_item = stack:to_string()
+                               end
                                got_items[#got_items+1] = add_item
                        end
                        if drop.max_items ~= nil and got_count == drop.max_items then
@@ -258,7 +298,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
                .. def.name .. " at " .. core.pos_to_string(place_to))
 
        local oldnode = core.get_node(place_to)
-       local newnode = {name = def.name, param1 = 0, param2 = param2}
+       local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
 
        -- Calculate direction for wall mounted stuff like torches and signs
        if def.place_param2 ~= nil then
@@ -286,6 +326,25 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
                end
        end
 
+       local metatable = itemstack:get_meta():to_table().fields
+
+       -- Transfer color information
+       if metatable.palette_index and not def.place_param2 then
+               local color_divisor = nil
+               if def.paramtype2 == "color" then
+                       color_divisor = 1
+               elseif def.paramtype2 == "colorwallmounted" then
+                       color_divisor = 8
+               elseif def.paramtype2 == "colorfacedir" then
+                       color_divisor = 32
+               end
+               if color_divisor then
+                       local color = math.floor(metatable.palette_index / color_divisor)
+                       local other = newnode.param2 % color_divisor
+                       newnode.param2 = color * color_divisor + other
+               end
+       end
+
        -- Check if the node is attached and if it can be placed there
        if core.get_item_group(def.name, "attached_node") ~= 0 and
                not builtin_shared.check_attached_node(place_to, newnode) then
@@ -361,19 +420,16 @@ end
 
 function core.item_drop(itemstack, dropper, pos)
        if dropper and dropper:is_player() then
-               local v = dropper:get_look_dir()
-               local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
-               local cs = itemstack:get_count()
-               if dropper:get_player_control().sneak then
-                       cs = 1
-               end
-               local item = itemstack:take_item(cs)
+               local dir = dropper:get_look_dir()
+               local p = {x = pos.x, y = pos.y + 1.2, z = pos.z}
+               local cnt = itemstack:get_count()
+               local item = itemstack:take_item(cnt)
                local obj = core.add_item(p, item)
                if obj then
-                       v.x = v.x*2
-                       v.y = v.y*2 + 2
-                       v.z = v.z*2
-                       obj:setvelocity(v)
+                       dir.x = dir.x * 2
+                       dir.y = dir.y * 2 + 2
+                       dir.z = dir.z * 2
+                       obj:set_velocity(dir)
                        obj:get_luaentity().dropped_by = dropper:get_player_name()
                        return itemstack
                end
@@ -474,7 +530,7 @@ function core.node_dig(pos, node, digger)
                .. node.name .. " at " .. core.pos_to_string(pos))
 
        local wielded = digger:get_wielded_item()
-       local drops = core.get_node_drops(node.name, wielded:get_name())
+       local drops = core.get_node_drops(node, wielded:get_name())
 
        local wdef = wielded:get_definition()
        local tp = wielded:get_tool_capabilities()
@@ -530,6 +586,18 @@ function core.node_dig(pos, node, digger)
        end
 end
 
+function core.itemstring_with_palette(item, palette_index)
+       local stack = ItemStack(item) -- convert to ItemStack
+       stack:get_meta():set_int("palette_index", palette_index)
+       return stack:to_string()
+end
+
+function core.itemstring_with_color(item, colorstring)
+       local stack = ItemStack(item) -- convert to ItemStack
+       stack:get_meta():set_string("color", colorstring)
+       return stack:to_string()
+end
+
 -- This is used to allow mods to redefine core.item_place and so on
 -- NOTE: This is not the preferred way. Preferred way is to provide enough
 --       callbacks to not require redefining global functions. -celeron55