]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/game/item.lua
Check item_drop amount clientside (#6242)
[minetest.git] / builtin / game / item.lua
index 6c2214ef6360964916e836b599e1ebf87a685d54..2c72005245e3193c0a761758b79ac730bd055c18 100644 (file)
@@ -1,5 +1,7 @@
 -- Minetest: builtin/item.lua
 
+local builtin_shared = ...
+
 local function copy_pointed_thing(pointed_thing)
        return {
                type  = pointed_thing.type,
@@ -27,19 +29,11 @@ function core.get_pointed_thing_position(pointed_thing, above)
                if above then
                        -- The position where a node would be placed
                        return pointed_thing.above
-               else
-                       -- The position where a node would be dug
-                       return pointed_thing.under
                end
+               -- The position where a node would be dug
+               return pointed_thing.under
        elseif pointed_thing.type == "object" then
-               obj = pointed_thing.ref
-               if obj ~= nil then
-                       return obj:getpos()
-               else
-                       return nil
-               end
-       else
-               return nil
+               return pointed_thing.ref and pointed_thing.ref:getpos()
        end
 end
 
@@ -96,25 +90,26 @@ function core.dir_to_facedir(dir, is6d)
        end
 end
 
+-- Table of possible dirs
+local facedir_to_dir = {
+       {x= 0, y=0,  z= 1},
+       {x= 1, y=0,  z= 0},
+       {x= 0, y=0,  z=-1},
+       {x=-1, y=0,  z= 0},
+       {x= 0, y=-1, z= 0},
+       {x= 0, y=1,  z= 0},
+}
+-- Mapping from facedir value to index in facedir_to_dir.
+local facedir_to_dir_map = {
+       [0]=1, 2, 3, 4,
+       5, 2, 6, 4,
+       6, 2, 5, 4,
+       1, 5, 3, 6,
+       1, 6, 3, 5,
+       1, 4, 3, 2,
+}
 function core.facedir_to_dir(facedir)
-       --a table of possible dirs
-       return ({{x=0, y=0, z=1},
-                                       {x=1, y=0, z=0},
-                                       {x=0, y=0, z=-1},
-                                       {x=-1, y=0, z=0},
-                                       {x=0, y=-1, z=0},
-                                       {x=0, y=1, z=0}})
-
-                                       --indexed into by a table of correlating facedirs
-                                       [({[0]=1, 2, 3, 4,
-                                               5, 2, 6, 4,
-                                               6, 2, 5, 4,
-                                               1, 5, 3, 6,
-                                               1, 6, 3, 5,
-                                               1, 4, 3, 2})
-
-                                               --indexed into by the facedir in question
-                                               [facedir]]
+       return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
 end
 
 function core.dir_to_wallmounted(dir)
@@ -139,23 +134,66 @@ function core.dir_to_wallmounted(dir)
        end
 end
 
+-- table of dirs in wallmounted order
+local wallmounted_to_dir = {
+       [0] = {x = 0, y = 1, z = 0},
+       {x =  0, y = -1, z =  0},
+       {x =  1, y =  0, z =  0},
+       {x = -1, y =  0, z =  0},
+       {x =  0, y =  0, z =  1},
+       {x =  0, y =  0, z = -1},
+}
 function core.wallmounted_to_dir(wallmounted)
-       -- table of dirs in wallmounted order
-       return ({[0] = {x = 0, y = 1, z = 0},
-               {x = 0,  y = -1, z = 0},
-               {x = 1,  y = 0,  z = 0},
-               {x = -1, y = 0,  z = 0},
-               {x = 0,  y = 0,  z = 1},
-               {x = 0,  y = 0,  z = -1}})
-
-               --indexed into by the wallmounted in question
-               [wallmounted]
+       return wallmounted_to_dir[wallmounted % 8]
+end
+
+function core.dir_to_yaw(dir)
+       return -math.atan2(dir.x, dir.z)
+end
+
+function core.yaw_to_dir(yaw)
+       return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
+end
+
+function core.is_colored_paramtype(ptype)
+       return (ptype == "color") or (ptype == "colorfacedir") or
+               (ptype == "colorwallmounted")
+end
+
+function core.strip_param2_color(param2, paramtype2)
+       if not core.is_colored_paramtype(paramtype2) then
+               return nil
+       end
+       if paramtype2 == "colorfacedir" then
+               param2 = math.floor(param2 / 32) * 32
+       elseif paramtype2 == "colorwallmounted" then
+               param2 = math.floor(param2 / 8) * 8
+       end
+       -- paramtype2 == "color" requires no modification.
+       return param2
 end
 
-function core.get_node_drops(nodename, toolname)
-       local drop = ItemStack({name=nodename}):get_definition().drop
+function core.get_node_drops(node, toolname)
+       -- Compatibility, if node is string
+       local nodename = node
+       local param2 = 0
+       -- New format, if node is table
+       if (type(node) == "table") then
+               nodename = node.name
+               param2 = node.param2
+       end
+       local def = core.registered_nodes[nodename]
+       local drop = def and def.drop
+       local ptype = def and def.paramtype2
+       -- get color, if there is color (otherwise nil)
+       local palette_index = core.strip_param2_color(param2, ptype)
        if drop == nil then
                -- default drop
+               if palette_index then
+                       local stack = ItemStack(nodename)
+                       stack:get_meta():set_int("palette_index", palette_index)
+                       return {stack:to_string()}
+               end
                return {nodename}
        elseif type(drop) == "string" then
                -- itemstring drop
@@ -191,6 +229,12 @@ function core.get_node_drops(nodename, toolname)
                if good_rarity and good_tool then
                        got_count = got_count + 1
                        for _, add_item in ipairs(item.items) do
+                               -- add color, if necessary
+                               if item.inherit_color and palette_index then
+                                       local stack = ItemStack(add_item)
+                                       stack:get_meta():set_int("palette_index", palette_index)
+                                       add_item = stack:to_string()
+                               end
                                got_items[#got_items+1] = add_item
                        end
                        if drop.max_items ~= nil and got_count == drop.max_items then
@@ -202,7 +246,6 @@ function core.get_node_drops(nodename, toolname)
 end
 
 function core.item_place_node(itemstack, placer, pointed_thing, param2)
-       local item = itemstack:peek_item()
        local def = itemstack:get_definition()
        if def.type ~= "node" or pointed_thing.type ~= "node" then
                return itemstack, false
@@ -212,20 +255,21 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
        local oldnode_under = core.get_node_or_nil(under)
        local above = pointed_thing.above
        local oldnode_above = core.get_node_or_nil(above)
+       local playername = placer:get_player_name()
 
        if not oldnode_under or not oldnode_above then
-               core.log("info", placer:get_player_name() .. " tried to place"
+               core.log("info", playername .. " tried to place"
                        .. " node in unloaded position " .. core.pos_to_string(above))
                return itemstack, false
        end
 
-       local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
+       local olddef_under = core.registered_nodes[oldnode_under.name]
        olddef_under = olddef_under or core.nodedef_default
-       local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
+       local olddef_above = core.registered_nodes[oldnode_above.name]
        olddef_above = olddef_above or core.nodedef_default
 
        if not olddef_above.buildable_to and not olddef_under.buildable_to then
-               core.log("info", placer:get_player_name() .. " tried to place"
+               core.log("info", playername .. " tried to place"
                        .. " node in invalid position " .. core.pos_to_string(above)
                        .. ", replacing " .. oldnode_above.name)
                return itemstack, false
@@ -240,23 +284,27 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
                place_to = {x = under.x, y = under.y, z = under.z}
        end
 
-       if core.is_protected(place_to, placer:get_player_name()) then
-               core.log("action", placer:get_player_name()
+       if core.is_protected(place_to, playername) and
+                       not minetest.check_player_privs(placer, "protection_bypass") then
+               core.log("action", playername
                                .. " tried to place " .. def.name
                                .. " at protected position "
                                .. core.pos_to_string(place_to))
-               core.record_protection_violation(place_to, placer:get_player_name())
+               core.record_protection_violation(place_to, playername)
                return itemstack
        end
 
-       core.log("action", placer:get_player_name() .. " places node "
+       core.log("action", playername .. " places node "
                .. def.name .. " at " .. core.pos_to_string(place_to))
 
        local oldnode = core.get_node(place_to)
-       local newnode = {name = def.name, param1 = 0, param2 = param2}
+       local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
 
        -- Calculate direction for wall mounted stuff like torches and signs
-       if def.paramtype2 == 'wallmounted' and not param2 then
+       if def.place_param2 ~= nil then
+               newnode.param2 = def.place_param2
+       elseif (def.paramtype2 == "wallmounted" or
+                       def.paramtype2 == "colorwallmounted") and not param2 then
                local dir = {
                        x = under.x - above.x,
                        y = under.y - above.y,
@@ -264,7 +312,8 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
                }
                newnode.param2 = core.dir_to_wallmounted(dir)
        -- Calculate the direction for furnaces and chests and stuff
-       elseif def.paramtype2 == 'facedir' and not param2 then
+       elseif (def.paramtype2 == "facedir" or
+                       def.paramtype2 == "colorfacedir") and not param2 then
                local placer_pos = placer:getpos()
                if placer_pos then
                        local dir = {
@@ -277,9 +326,28 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
                end
        end
 
+       local metatable = itemstack:get_meta():to_table().fields
+
+       -- Transfer color information
+       if metatable.palette_index and not def.place_param2 then
+               local color_divisor = nil
+               if def.paramtype2 == "color" then
+                       color_divisor = 1
+               elseif def.paramtype2 == "colorwallmounted" then
+                       color_divisor = 8
+               elseif def.paramtype2 == "colorfacedir" then
+                       color_divisor = 32
+               end
+               if color_divisor then
+                       local color = math.floor(metatable.palette_index / color_divisor)
+                       local other = newnode.param2 % color_divisor
+                       newnode.param2 = color * color_divisor + other
+               end
+       end
+
        -- Check if the node is attached and if it can be placed there
        if core.get_item_group(def.name, "attached_node") ~= 0 and
-               not check_attached_node(place_to, newnode) then
+               not builtin_shared.check_attached_node(place_to, newnode) then
                core.log("action", "attached node " .. def.name ..
                        " can not be placed at " .. core.pos_to_string(place_to))
                return itemstack, false
@@ -302,7 +370,6 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
        end
 
        -- Run script hook
-       local _, callback
        for _, callback in ipairs(core.registered_on_placenodes) do
                -- Deepcopy pos, node and pointed_thing because callback can modify them
                local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
@@ -353,19 +420,16 @@ end
 
 function core.item_drop(itemstack, dropper, pos)
        if dropper and dropper:is_player() then
-               local v = dropper:get_look_dir()
-               local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
-               local cs = itemstack:get_count()
-               if dropper:get_player_control().sneak then
-                       cs = 1
-               end
-               local item = itemstack:take_item(cs)
+               local dir = dropper:get_look_dir()
+               local p = {x = pos.x, y = pos.y + 1.2, z = pos.z}
+               local cnt = itemstack:get_count()
+               local item = itemstack:take_item(cnt)
                local obj = core.add_item(p, item)
                if obj then
-                       v.x = v.x*2
-                       v.y = v.y*2 + 2
-                       v.z = v.z*2
-                       obj:setvelocity(v)
+                       dir.x = dir.x * 2
+                       dir.y = dir.y * 2 + 2
+                       dir.z = dir.z * 2
+                       obj:set_velocity(dir)
                        obj:get_luaentity().dropped_by = dropper:get_player_name()
                        return itemstack
                end
@@ -443,15 +507,17 @@ function core.handle_node_drops(pos, drops, digger)
 end
 
 function core.node_dig(pos, node, digger)
-       local def = ItemStack({name=node.name}):get_definition()
-       if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
+       local def = core.registered_nodes[node.name]
+       if def and (not def.diggable or
+                       (def.can_dig and not def.can_dig(pos, digger))) then
                core.log("info", digger:get_player_name() .. " tried to dig "
                        .. node.name .. " which is not diggable "
                        .. core.pos_to_string(pos))
                return
        end
 
-       if core.is_protected(pos, digger:get_player_name()) then
+       if core.is_protected(pos, digger:get_player_name()) and
+                       not minetest.check_player_privs(digger, "protection_bypass") then
                core.log("action", digger:get_player_name()
                                .. " tried to dig " .. node.name
                                .. " at protected position "
@@ -464,17 +530,20 @@ function core.node_dig(pos, node, digger)
                .. node.name .. " at " .. core.pos_to_string(pos))
 
        local wielded = digger:get_wielded_item()
-       local drops = core.get_node_drops(node.name, wielded:get_name())
+       local drops = core.get_node_drops(node, wielded:get_name())
 
        local wdef = wielded:get_definition()
        local tp = wielded:get_tool_capabilities()
-       local dp = core.get_dig_params(def.groups, tp)
+       local dp = core.get_dig_params(def and def.groups, tp)
        if wdef and wdef.after_use then
                wielded = wdef.after_use(wielded, digger, node, dp) or wielded
        else
                -- Wear out tool
-               if not core.setting_getbool("creative_mode") then
+               if not core.settings:get_bool("creative_mode") then
                        wielded:add_wear(dp.wear)
+                       if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
+                               core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
+                       end
                end
        end
        digger:set_wielded_item(wielded)
@@ -483,7 +552,7 @@ function core.node_dig(pos, node, digger)
        core.handle_node_drops(pos, drops, digger)
 
        local oldmetadata = nil
-       if def.after_dig_node then
+       if def and def.after_dig_node then
                oldmetadata = core.get_meta(pos):to_table()
        end
 
@@ -491,7 +560,7 @@ function core.node_dig(pos, node, digger)
        core.remove_node(pos)
 
        -- Run callback
-       if def.after_dig_node then
+       if def and def.after_dig_node then
                -- Copy pos and node because callback can modify them
                local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
                local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -517,6 +586,18 @@ function core.node_dig(pos, node, digger)
        end
 end
 
+function core.itemstring_with_palette(item, palette_index)
+       local stack = ItemStack(item) -- convert to ItemStack
+       stack:get_meta():set_int("palette_index", palette_index)
+       return stack:to_string()
+end
+
+function core.itemstring_with_color(item, colorstring)
+       local stack = ItemStack(item) -- convert to ItemStack
+       stack:get_meta():set_string("color", colorstring)
+       return stack:to_string()
+end
+
 -- This is used to allow mods to redefine core.item_place and so on
 -- NOTE: This is not the preferred way. Preferred way is to provide enough
 --       callbacks to not require redefining global functions. -celeron55
@@ -582,6 +663,7 @@ core.nodedef_default = {
        diggable = true,
        climbable = false,
        buildable_to = false,
+       floodable = false,
        liquidtype = "none",
        liquid_alternative_flowing = "",
        liquid_alternative_source = "",