]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - builtin/game/init.lua
Improve LuaVoxelManip documentation
[dragonfireclient.git] / builtin / game / init.lua
index 6b3f9be3f75e037e57fb64220a8fa84ca8b68734..a6cfa3bf88cda6fc16bd62f6aac1533b1eae4fba 100644 (file)
@@ -1,10 +1,11 @@
 
-local scriptpath = minetest.get_builtin_path()..DIR_DELIM
+local scriptpath = core.get_builtin_path()..DIR_DELIM
 local commonpath = scriptpath.."common"..DIR_DELIM
 local gamepath = scriptpath.."game"..DIR_DELIM
 
 dofile(commonpath.."vector.lua")
 
+dofile(gamepath.."constants.lua")
 dofile(gamepath.."item.lua")
 dofile(gamepath.."register.lua")
 
@@ -25,5 +26,3 @@ dofile(gamepath.."features.lua")
 dofile(gamepath.."voxelarea.lua")
 dofile(gamepath.."forceloading.lua")
 dofile(gamepath.."statbars.lua")
-dofile(gamepath.."builtin_biome.lua")
-