-- Constants values for use with the Lua API
--
+-- mapnode.h
+-- Built-in Content IDs (for use with VoxelManip API)
+core.CONTENT_UNKNOWN = 125
+core.CONTENT_AIR = 126
+core.CONTENT_IGNORE = 127
+
+-- emerge.h
-- Block emerge status constants (for use with core.emerge_area)
core.EMERGE_CANCELLED = 0
core.EMERGE_ERRORED = 1
core.EMERGE_FROM_MEMORY = 2
core.EMERGE_FROM_DISK = 3
core.EMERGE_GENERATED = 4
+
+-- constants.h
+-- Size of mapblocks in nodes
+core.MAP_BLOCKSIZE = 16
+-- Default maximal HP of a player
+core.PLAYER_MAX_HP_DEFAULT = 20
+-- Default maximal breath of a player
+core.PLAYER_MAX_BREATH_DEFAULT = 10
+
+-- light.h
+-- Maximum value for node 'light_source' parameter
+core.LIGHT_MAX = 14