function core.parse_pos(param)
local p = {}
+ local playerpos = core.localplayer:get_pos()
p.x, p.y, p.z = string.match(param, "^([~|%d.-]+)[, ] *([~|%d.-]+)[, ] *([~|%d.-]+)$")
for k, v in pairs(p) do
if p[k] == "~" then
- p[k] = 0
+ p[k] = playerpos[k]
else
p[k] = tonumber(v)
end
end
if p.x and p.y and p.z then
- return true, p
+ return true, vector.round(p)
end
return false, "Invalid position (" .. param .. ")"
end
function core.parse_relative_pos(param)
- local success, pos = core.parse_pos(param)
+ local success, pos = core.parse_pos(param:gsub("~", "0"))
if success then pos = vector.round(vector.add(core.localplayer:get_pos(), pos)) end
return success, pos
end
-
-core.anticheat_protection = minetest.settings:get_bool("anticheat_protection")