core.register_on_sending_chat_messages(function(message)
- if not (message:sub(1,1) == "/") then
- return false
+ local first_char = message:sub(1,1)
+ if first_char == "/" or first_char == "." then
+ core.display_chat_message("issued command: " .. message)
end
- core.display_chat_message("issued command: " .. message)
+ if first_char ~= "." then
+ return false
+ end
- local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
+ local cmd, param = string.match(message, "^%.([^ ]+) *(.*)")
if not param then
param = ""
end
- local cmd_def = core.registered_chatcommands[cmd]
+ if not cmd then
+ core.display_chat_message("-!- Empty command")
+ return true
+ end
+ local cmd_def = core.registered_chatcommands[cmd]
if cmd_def then
core.set_last_run_mod(cmd_def.mod_origin)
local _, message = cmd_def.func(param)
if message then
core.display_chat_message(message)
end
- return true
+ else
+ core.display_chat_message("-!- Invalid command: " .. cmd)
end
- return false
+ return true
end)
+
+core.register_chatcommand("list_players", {
+ description = "List online players",
+ func = function(param)
+ local players = table.concat(core.get_player_names(), ", ")
+ core.display_chat_message("Online players: " .. players)
+ end
+})
+
+core.register_chatcommand("disconnect", {
+ description = "Exit to main menu",
+ func = function(param)
+ core.disconnect()
+ end,
+})