]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - builtin/chatcommands.lua
Textureable sun and moon.
[dragonfireclient.git] / builtin / chatcommands.lua
index 49ae8c633771ec04227db7067b781b9c1a2b36a2..f8df83d8e2a8bef9fba33d79517d16ead48a1843 100644 (file)
@@ -20,18 +20,13 @@ minetest.register_on_chat_message(function(name, message)
        end
        local cmd_def = minetest.chatcommands[cmd]
        if cmd_def then
-               if not cmd_def.func then
-                       -- This is a C++ command
-                       return false
+               local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
+               if has_privs then
+                       cmd_def.func(name, param)
                else
-                       local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
-                       if has_privs then
-                               cmd_def.func(name, param)
-                       else
-                               minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
-                       end
-                       return true -- handled chat message
+                       minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
                end
+               return true -- handled chat message
        end
        return false
 end)
@@ -39,17 +34,15 @@ end)
 --
 -- Chat commands
 --
+minetest.register_chatcommand("me", {
+       params = "<action>",
+       description = "chat action (eg. /me orders a pizza)",
+       privs = {shout=true},
+       func = function(name, param)
+               minetest.chat_send_all("* " .. name .. " " .. param)
+       end,
+})
 
--- Register C++ commands without functions
-minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)", privs = {shout=true}})
-minetest.register_chatcommand("status", {description = "print server status line"})
-minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
-minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
-minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
-minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
-minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})
-
--- Register other commands
 minetest.register_chatcommand("help", {
        privs = {},
        params = "(nothing)/all/privs/<cmd>",
@@ -114,7 +107,7 @@ minetest.register_chatcommand("grant", {
        description = "Give privilege to player",
        privs = {},
        func = function(name, param)
-               if not minetest.check_player_privs(name, {privs=true}) and 
+               if not minetest.check_player_privs(name, {privs=true}) and
                                not minetest.check_player_privs(name, {basic_privs=true}) then
                        minetest.chat_send_player(name, "Your privileges are insufficient.")
                        return
@@ -123,6 +116,9 @@ minetest.register_chatcommand("grant", {
                if not grantname or not grantprivstr then
                        minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
                        return
+               elseif not minetest.auth_table[grantname] then
+                       minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+                       return
                end
                local grantprivs = minetest.string_to_privs(grantprivstr)
                if grantprivstr == "all" then
@@ -145,6 +141,7 @@ minetest.register_chatcommand("grant", {
                        return
                end
                minetest.set_player_privs(grantname, privs)
+               minetest.log(name..' granted ('..minetest.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
                minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
                if grantname ~= name then
                        minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
@@ -156,7 +153,7 @@ minetest.register_chatcommand("revoke", {
        description = "Remove privilege from player",
        privs = {},
        func = function(name, param)
-               if not minetest.check_player_privs(name, {privs=true}) and 
+               if not minetest.check_player_privs(name, {privs=true}) and
                                not minetest.check_player_privs(name, {basic_privs=true}) then
                        minetest.chat_send_player(name, "Your privileges are insufficient.")
                        return
@@ -165,6 +162,9 @@ minetest.register_chatcommand("revoke", {
                if not revokename or not revokeprivstr then
                        minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
                        return
+               elseif not minetest.auth_table[revokename] then
+                       minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+                       return
                end
                local revokeprivs = minetest.string_to_privs(revokeprivstr)
                local privs = minetest.get_player_privs(revokename)
@@ -182,6 +182,7 @@ minetest.register_chatcommand("revoke", {
                        end
                end
                minetest.set_player_privs(revokename, privs)
+               minetest.log(name..' revoked ('..minetest.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
                minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
                if revokename ~= name then
                        minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
@@ -222,8 +223,8 @@ minetest.register_chatcommand("clearpassword", {
        privs = {password=true},
        func = function(name, param)
                toname = param
-               if not toname then
-                       minetest.chat_send_player(toname, "Name field required")
+               if toname == "" then
+                       minetest.chat_send_player(name, "Name field required")
                        return
                end
                minetest.set_player_password(toname, '')
@@ -260,9 +261,12 @@ minetest.register_chatcommand("teleport", {
                        }
                        for _, d in ipairs(tries) do
                                local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
-                               local n = minetest.env:get_node(p)
-                               if not minetest.registered_nodes[n.name].walkable then
-                                       return p, true
+                               local n = minetest.get_node_or_nil(p)
+                               if n and n.name then
+                                       local def = minetest.registered_nodes[n.name]
+                                       if def and not def.walkable then
+                                               return p, true
+                                       end
                                end
                        end
                        return pos, false
@@ -271,7 +275,10 @@ minetest.register_chatcommand("teleport", {
                local teleportee = nil
                local p = {}
                p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
-               teleportee = minetest.env:get_player_by_name(name)
+               p.x = tonumber(p.x)
+               p.y = tonumber(p.y)
+               p.z = tonumber(p.z)
+               teleportee = minetest.get_player_by_name(name)
                if teleportee and p.x and p.y and p.z then
                        minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
                        teleportee:setpos(p)
@@ -282,9 +289,9 @@ minetest.register_chatcommand("teleport", {
                local p = nil
                local target_name = nil
                target_name = string.match(param, "^([^ ]+)$")
-               teleportee = minetest.env:get_player_by_name(name)
+               teleportee = minetest.get_player_by_name(name)
                if target_name then
-                       local target = minetest.env:get_player_by_name(target_name)
+                       local target = minetest.get_player_by_name(target_name)
                        if target then
                                p = target:getpos()
                        end
@@ -301,8 +308,11 @@ minetest.register_chatcommand("teleport", {
                        local p = {}
                        local teleportee_name = nil
                        teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
+                       p.x = tonumber(p.x)
+                       p.y = tonumber(p.y)
+                       p.z = tonumber(p.z)
                        if teleportee_name then
-                               teleportee = minetest.env:get_player_by_name(teleportee_name)
+                               teleportee = minetest.get_player_by_name(teleportee_name)
                        end
                        if teleportee and p.x and p.y and p.z then
                                minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
@@ -316,10 +326,10 @@ minetest.register_chatcommand("teleport", {
                        local target_name = nil
                        teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
                        if teleportee_name then
-                               teleportee = minetest.env:get_player_by_name(teleportee_name)
+                               teleportee = minetest.get_player_by_name(teleportee_name)
                        end
                        if target_name then
-                               local target = minetest.env:get_player_by_name(target_name)
+                               local target = minetest.get_player_by_name(target_name)
                                if target then
                                        p = target:getpos()
                                end
@@ -401,7 +411,7 @@ local function handle_give_command(cmd, giver, receiver, stackstring)
                minetest.chat_send_player(giver, 'error: cannot give an unknown item')
                return
        end
-       local receiverref = minetest.env:get_player_by_name(receiver)
+       local receiverref = minetest.get_player_by_name(receiver)
        if receiverref == nil then
                minetest.chat_send_player(giver, receiver..' is not a known player')
                return
@@ -464,15 +474,15 @@ minetest.register_chatcommand("spawnentity", {
                        minetest.chat_send_player(name, "entityname required")
                        return
                end
-               print('/spawnentity invoked, entityname="'..entityname..'"')
-               local player = minetest.env:get_player_by_name(name)
+               minetest.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
+               local player = minetest.get_player_by_name(name)
                if player == nil then
-                       print("Unable to spawn entity, player is nil")
+                       minetest.log("error", "Unable to spawn entity, player is nil")
                        return true -- Handled chat message
                end
                local p = player:getpos()
                p.y = p.y + 1
-               minetest.env:add_entity(p, entityname)
+               minetest.add_entity(p, entityname)
                minetest.chat_send_player(name, '"'..entityname
                                ..'" spawned.');
        end,
@@ -482,9 +492,9 @@ minetest.register_chatcommand("pulverize", {
        description = "delete item in hand",
        privs = {},
        func = function(name, param)
-               local player = minetest.env:get_player_by_name(name)
+               local player = minetest.get_player_by_name(name)
                if player == nil then
-                       print("Unable to pulverize, player is nil")
+                       minetest.log("error", "Unable to pulverize, player is nil")
                        return true -- Handled chat message
                end
                if player:get_wielded_item():is_empty() then
@@ -508,43 +518,57 @@ minetest.register_on_punchnode(function(pos, node, puncher)
 end)
 
 minetest.register_chatcommand("rollback_check", {
-       params = "[<range>] [<seconds>]",
+       params = "[<range>] [<seconds>] [limit]",
        description = "check who has last touched a node or near it, "..
-                       "max. <seconds> ago (default range=0, seconds=86400=24h)",
+                       "max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)",
        privs = {rollback=true},
        func = function(name, param)
-               local range, seconds = string.match(param, "(%d+) *(%d*)")
+               local range, seconds, limit =
+                       param:match("(%d+) *(%d*) *(%d*)")
                range = tonumber(range) or 0
                seconds = tonumber(seconds) or 86400
-               minetest.chat_send_player(name, "Punch a node (limits set: range="..
-                               dump(range).." seconds="..dump(seconds).."s)")
+               limit = tonumber(limit) or 5
+               if limit > 100 then
+                       minetest.chat_send_player(name, "That limit is too high!")
+                       return
+               end
+               minetest.chat_send_player(name, "Punch a node (range="..
+                               range..", seconds="..seconds.."s, limit="..limit..")")
+
                minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
                        local name = puncher:get_player_name()
-                       local actor, act_p, act_seconds =
-                                       minetest.rollback_get_last_node_actor(pos, range, seconds)
-                       if actor == "" then
+                       minetest.chat_send_player(name, "Checking "..minetest.pos_to_string(pos).."...")
+                       local actions = minetest.rollback_get_node_actions(pos, range, seconds, limit)
+                       local num_actions = #actions
+                       if num_actions == 0 then
                                minetest.chat_send_player(name, "Nobody has touched the "..
-                                               "specified location in "..dump(seconds).." seconds")
+                                               "specified location in "..seconds.." seconds")
                                return
                        end
-                       local nodedesc = "this node"
-                       if act_p.x ~= pos.x or act_p.y ~= pos.y or act_p.z ~= pos.z then
-                               nodedesc = minetest.pos_to_string(act_p)
+                       local time = os.time()
+                       for i = num_actions, 1, -1 do
+                               local action = actions[i]
+                               minetest.chat_send_player(name,
+                                       ("%s %s %s -> %s %d seconds ago.")
+                                               :format(
+                                                       minetest.pos_to_string(action.pos),
+                                                       action.actor,
+                                                       action.oldnode.name,
+                                                       action.newnode.name,
+                                                       time - action.time))
                        end
-                       minetest.chat_send_player(name, "Last actor on "..nodedesc.." was "..
-                                       actor..", "..dump(act_seconds).."s ago")
                end
        end,
 })
 
 minetest.register_chatcommand("rollback", {
-       params = "<player name> [<seconds>] | :liquid [<seconds>]",
+       params = "<player name> [<seconds>] | :<actor> [<seconds>]",
        description = "revert actions of a player; default for <seconds> is 60",
        privs = {rollback=true},
        func = function(name, param)
                local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
                if not target_name then
-                       local player_name = nil;
+                       local player_name = nil
                        player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
                        if not player_name then
                                minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
@@ -554,11 +578,15 @@ minetest.register_chatcommand("rollback", {
                end
                seconds = tonumber(seconds) or 60
                minetest.chat_send_player(name, "Reverting actions of "..
-                               dump(target_name).." since "..dump(seconds).." seconds.")
+                               target_name.." since "..seconds.." seconds.")
                local success, log = minetest.rollback_revert_actions_by(
                                target_name, seconds)
-               for _,line in ipairs(log) do
-                       minetest.chat_send_player(name, line)
+               if #log > 100 then
+                       minetest.chat_send_player(name, "(log is too long to show)")
+               else
+                       for _, line in pairs(log) do
+                               minetest.chat_send_player(name, line)
+                       end
                end
                if success then
                        minetest.chat_send_player(name, "Reverting actions succeeded.")
@@ -568,3 +596,130 @@ minetest.register_chatcommand("rollback", {
        end,
 })
 
+minetest.register_chatcommand("status", {
+       params = "",
+       description = "print server status line",
+       privs = {},
+       func = function(name, param)
+               minetest.chat_send_player(name, minetest.get_server_status())
+       end,
+})
+
+minetest.register_chatcommand("time", {
+       params = "<0...24000>",
+       description = "set time of day",
+       privs = {settime=true},
+       func = function(name, param)
+               if param == "" then
+                       minetest.chat_send_player(name, "Missing parameter")
+                       return
+               end
+               local newtime = tonumber(param)
+               if newtime == nil then
+                       minetest.chat_send_player(name, "Invalid time")
+               else
+                       minetest.set_timeofday((newtime % 24000) / 24000)
+                       minetest.chat_send_player(name, "Time of day changed.")
+                       minetest.log("action", name .. " sets time " .. newtime)
+               end
+       end,
+})
+
+minetest.register_chatcommand("shutdown", {
+       params = "",
+       description = "shutdown server",
+       privs = {server=true},
+       func = function(name, param)
+               minetest.log("action", name .. " shuts down server")
+               minetest.request_shutdown()
+               minetest.chat_send_all("*** Server shutting down (operator request).")
+       end,
+})
+
+minetest.register_chatcommand("ban", {
+       params = "<name>",
+       description = "ban IP of player",
+       privs = {ban=true},
+       func = function(name, param)
+               if param == "" then
+                       minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+                       return
+               end
+               if not minetest.get_player_by_name(param) then
+                       minetest.chat_send_player(name, "No such player")
+                       return
+               end
+               if not minetest.ban_player(param) then
+                       minetest.chat_send_player(name, "Failed to ban player")
+               else
+                       local desc = minetest.get_ban_description(param)
+                       minetest.chat_send_player(name, "Banned " .. desc .. ".")
+                       minetest.log("action", name .. " bans " .. desc .. ".")
+               end
+       end,
+})
+
+minetest.register_chatcommand("unban", {
+       params = "<name/ip>",
+       description = "remove IP ban",
+       privs = {ban=true},
+       func = function(name, param)
+               if not minetest.unban_player_or_ip(param) then
+                       minetest.chat_send_player(name, "Failed to unban player/IP")
+               else
+                       minetest.chat_send_player(name, "Unbanned " .. param)
+                       minetest.log("action", name .. " unbans " .. param)
+               end
+       end,
+})
+
+minetest.register_chatcommand("kick", {
+       params = "<name> [reason]",
+       description = "kick a player",
+       privs = {kick=true},
+       func = function(name, param)
+               local tokick, reason = string.match(param, "([^ ]+) (.+)")
+               if not tokick then
+                       tokick = param
+               end
+               if not minetest.kick_player(tokick, reason) then
+                       minetest.chat_send_player(name, "Failed to kick player " .. tokick)
+               else
+                       minetest.chat_send_player(name, "kicked " .. tokick)
+                       minetest.log("action", name .. " kicked " .. tokick)
+               end
+       end,
+})
+
+minetest.register_chatcommand("clearobjects", {
+       params = "",
+       description = "clear all objects in world",
+       privs = {server=true},
+       func = function(name, param)
+               minetest.log("action", name .. " clears all objects")
+               minetest.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
+               minetest.clear_objects()
+               minetest.log("action", "object clearing done")
+               minetest.chat_send_all("*** Cleared all objects.")
+       end,
+})
+
+minetest.register_chatcommand("msg", {
+       params = "<name> <message>",
+       description = "Send a private message",
+       privs = {shout=true},
+       func = function(name, param)
+               local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$")
+               if found then
+                       if minetest.get_player_by_name(sendto) then
+                               minetest.log("action", "PM from "..name.." to "..sendto..": "..message)
+                               minetest.chat_send_player(sendto, "PM from "..name..": "..message)
+                               minetest.chat_send_player(name, "Message sent")
+                       else
+                               minetest.chat_send_player(name, "The player "..sendto.." is not online")
+                       end
+               else
+                       minetest.chat_send_player(name, "Invalid usage, see /help msg")
+               end
+       end,
+})