]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/chatcommands.lua
merge mainmenu_helper.lua to misc_helpers.lua
[minetest.git] / builtin / chatcommands.lua
index 047cfc69218a0acd2010749e3cf95d1810427040..7d1c2b62a89672df0b582ff184b18bb74f4caa16 100644 (file)
@@ -14,24 +14,19 @@ function minetest.register_chatcommand(cmd, def)
 end
 
 minetest.register_on_chat_message(function(name, message)
-       local cmd, param = string.match(message, "/([^ ]+) *(.*)")
+       local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
        if not param then
                param = ""
        end
        local cmd_def = minetest.chatcommands[cmd]
        if cmd_def then
-               if not cmd_def.func then
-                       -- This is a C++ command
-                       return false
+               local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
+               if has_privs then
+                       cmd_def.func(name, param)
                else
-                       local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
-                       if has_privs then
-                               cmd_def.func(name, param)
-                       else
-                               minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
-                       end
-                       return true -- handled chat message
+                       minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
                end
+               return true -- handled chat message
        end
        return false
 end)
@@ -39,17 +34,15 @@ end)
 --
 -- Chat commands
 --
+minetest.register_chatcommand("me", {
+       params = "<action>",
+       description = "chat action (eg. /me orders a pizza)",
+       privs = {shout=true},
+       func = function(name, param)
+               minetest.chat_send_all("* " .. name .. " " .. param)
+       end,
+})
 
--- Register C++ commands without functions
-minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)"})
-minetest.register_chatcommand("status", {description = "print server status line"})
-minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
-minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
-minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
-minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
-minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})
-
--- Register other commands
 minetest.register_chatcommand("help", {
        privs = {},
        params = "(nothing)/all/privs/<cmd>",
@@ -101,9 +94,10 @@ minetest.register_chatcommand("privs", {
                if param == "" then
                        param = name
                else
-                       if not minetest.check_player_privs(name, {privs=true}) then
+                       --[[if not minetest.check_player_privs(name, {privs=true}) then
                                minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
-                       end
+                               return
+                       end]]
                end
                minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
        end,
@@ -122,6 +116,9 @@ minetest.register_chatcommand("grant", {
                if not grantname or not grantprivstr then
                        minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
                        return
+               elseif not minetest.auth_table[grantname] then
+                       minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+                       return
                end
                local grantprivs = minetest.string_to_privs(grantprivstr)
                if grantprivstr == "all" then
@@ -130,7 +127,7 @@ minetest.register_chatcommand("grant", {
                local privs = minetest.get_player_privs(grantname)
                local privs_known = true
                for priv, _ in pairs(grantprivs) do
-                       if priv ~= "interact" and priv ~= "shout" and not minetest.check_player_privs(name, {privs=true}) then
+                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
                                minetest.chat_send_player(name, "Your privileges are insufficient.")
                                return
                        end
@@ -144,6 +141,7 @@ minetest.register_chatcommand("grant", {
                        return
                end
                minetest.set_player_privs(grantname, privs)
+               minetest.log(name..' granted ('..minetest.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
                minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
                if grantname ~= name then
                        minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
@@ -164,11 +162,14 @@ minetest.register_chatcommand("revoke", {
                if not revokename or not revokeprivstr then
                        minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
                        return
+               elseif not minetest.auth_table[revokename] then
+                       minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+                       return
                end
                local revokeprivs = minetest.string_to_privs(revokeprivstr)
                local privs = minetest.get_player_privs(revokename)
                for priv, _ in pairs(revokeprivs) do
-                       if priv ~= "interact" and priv ~= "shout" and not minetest.check_player_privs(name, {privs=true}) then
+                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
                                minetest.chat_send_player(name, "Your privileges are insufficient.")
                                return
                        end
@@ -181,6 +182,7 @@ minetest.register_chatcommand("revoke", {
                        end
                end
                minetest.set_player_privs(revokename, privs)
+               minetest.log(name..' revoked ('..minetest.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
                minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
                if revokename ~= name then
                        minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
@@ -192,12 +194,27 @@ minetest.register_chatcommand("setpassword", {
        description = "set given password",
        privs = {password=true},
        func = function(name, param)
-               if param == "" then
-                       minetest.chat_send_player(name, "Password field required")
+               local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
+               if not toname then
+                       toname = string.match(param, "^([^ ]+) *$")
+                       raw_password = nil
+               end
+               if not toname then
+                       minetest.chat_send_player(name, "Name field required")
                        return
                end
-               minetest.set_player_password(name, param)
-               minetest.chat_send_player(name, "Password set")
+               local actstr = "?"
+               if not raw_password then
+                       minetest.set_player_password(toname, "")
+                       actstr = "cleared"
+               else
+                       minetest.set_player_password(toname, minetest.get_password_hash(toname, raw_password))
+                       actstr = "set"
+               end
+               minetest.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
+               if toname ~= name then
+                       minetest.chat_send_player(toname, "Your password was "..actstr.." by "..name)
+               end
        end,
 })
 minetest.register_chatcommand("clearpassword", {
@@ -205,8 +222,13 @@ minetest.register_chatcommand("clearpassword", {
        description = "set empty password",
        privs = {password=true},
        func = function(name, param)
-               minetest.set_player_password(name, '')
-               minetest.chat_send_player(name, "Password cleared")
+               toname = param
+               if toname == "" then
+                       minetest.chat_send_player(name, "Name field required")
+                       return
+               end
+               minetest.set_player_password(toname, '')
+               minetest.chat_send_player(name, "Password of player \""..toname.."\" cleared")
        end,
 })
 
@@ -239,7 +261,7 @@ minetest.register_chatcommand("teleport", {
                        }
                        for _, d in ipairs(tries) do
                                local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
-                               local n = minetest.env:get_node(p)
+                               local n = minetest.get_node(p)
                                if not minetest.registered_nodes[n.name].walkable then
                                        return p, true
                                end
@@ -250,7 +272,10 @@ minetest.register_chatcommand("teleport", {
                local teleportee = nil
                local p = {}
                p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
-               teleportee = minetest.env:get_player_by_name(name)
+               p.x = tonumber(p.x)
+               p.y = tonumber(p.y)
+               p.z = tonumber(p.z)
+               teleportee = minetest.get_player_by_name(name)
                if teleportee and p.x and p.y and p.z then
                        minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
                        teleportee:setpos(p)
@@ -261,9 +286,9 @@ minetest.register_chatcommand("teleport", {
                local p = nil
                local target_name = nil
                target_name = string.match(param, "^([^ ]+)$")
-               teleportee = minetest.env:get_player_by_name(name)
+               teleportee = minetest.get_player_by_name(name)
                if target_name then
-                       local target = minetest.env:get_player_by_name(target_name)
+                       local target = minetest.get_player_by_name(target_name)
                        if target then
                                p = target:getpos()
                        end
@@ -280,8 +305,11 @@ minetest.register_chatcommand("teleport", {
                        local p = {}
                        local teleportee_name = nil
                        teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
+                       p.x = tonumber(p.x)
+                       p.y = tonumber(p.y)
+                       p.z = tonumber(p.z)
                        if teleportee_name then
-                               teleportee = minetest.env:get_player_by_name(teleportee_name)
+                               teleportee = minetest.get_player_by_name(teleportee_name)
                        end
                        if teleportee and p.x and p.y and p.z then
                                minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
@@ -295,10 +323,10 @@ minetest.register_chatcommand("teleport", {
                        local target_name = nil
                        teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
                        if teleportee_name then
-                               teleportee = minetest.env:get_player_by_name(teleportee_name)
+                               teleportee = minetest.get_player_by_name(teleportee_name)
                        end
                        if target_name then
-                               local target = minetest.env:get_player_by_name(target_name)
+                               local target = minetest.get_player_by_name(target_name)
                                if target then
                                        p = target:getpos()
                                end
@@ -322,7 +350,7 @@ minetest.register_chatcommand("set", {
        privs = {server=true},
        func = function(name, param)
                local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
-               if arg and arg == "n" and setname and setvalue then
+               if arg and arg == "-n" and setname and setvalue then
                        minetest.setting_set(setname, setvalue)
                        minetest.chat_send_player(name, setname.." = "..setvalue)
                        return
@@ -350,3 +378,316 @@ minetest.register_chatcommand("set", {
        end,
 })
 
+minetest.register_chatcommand("mods", {
+       params = "",
+       description = "lists mods installed on the server",
+       privs = {},
+       func = function(name, param)
+               local response = ""
+               local modnames = minetest.get_modnames()
+               for i, mod in ipairs(modnames) do
+                       response = response .. mod
+                       -- Add space if not at the end
+                       if i ~= #modnames then
+                               response = response .. " "
+                       end
+               end
+               minetest.chat_send_player(name, response)
+       end,
+})
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+       minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+                       ..stackstring..'"')
+       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+       local itemstack = ItemStack(stackstring)
+       if itemstack:is_empty() then
+               minetest.chat_send_player(giver, 'error: cannot give an empty item')
+               return
+       elseif not itemstack:is_known() then
+               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+               return
+       end
+       local receiverref = minetest.get_player_by_name(receiver)
+       if receiverref == nil then
+               minetest.chat_send_player(giver, receiver..' is not a known player')
+               return
+       end
+       local leftover = receiverref:get_inventory():add_item("main", itemstack)
+       if leftover:is_empty() then
+               partiality = ""
+       elseif leftover:get_count() == itemstack:get_count() then
+               partiality = "could not be "
+       else
+               partiality = "partially "
+       end
+       -- The actual item stack string may be different from what the "giver"
+       -- entered (e.g. big numbers are always interpreted as 2^16-1).
+       stackstring = itemstack:to_string()
+       if giver == receiver then
+               minetest.chat_send_player(giver, '"'..stackstring
+                       ..'" '..partiality..'added to inventory.');
+       else
+               minetest.chat_send_player(giver, '"'..stackstring
+                       ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+               minetest.chat_send_player(receiver, '"'..stackstring
+                       ..'" '..partiality..'added to inventory.');
+       end
+end
+
+minetest.register_chatcommand("give", {
+       params = "<name> <itemstring>",
+       description = "give item to player",
+       privs = {give=true},
+       func = function(name, param)
+               local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
+               if not toname or not itemstring then
+                       minetest.chat_send_player(name, "name and itemstring required")
+                       return
+               end
+               handle_give_command("/give", name, toname, itemstring)
+       end,
+})
+minetest.register_chatcommand("giveme", {
+       params = "<itemstring>",
+       description = "give item to yourself",
+       privs = {give=true},
+       func = function(name, param)
+               local itemstring = string.match(param, "(.+)$")
+               if not itemstring then
+                       minetest.chat_send_player(name, "itemstring required")
+                       return
+               end
+               handle_give_command("/giveme", name, name, itemstring)
+       end,
+})
+minetest.register_chatcommand("spawnentity", {
+       params = "<entityname>",
+       description = "spawn entity at your position",
+       privs = {give=true, interact=true},
+       func = function(name, param)
+               local entityname = string.match(param, "(.+)$")
+               if not entityname then
+                       minetest.chat_send_player(name, "entityname required")
+                       return
+               end
+               print('/spawnentity invoked, entityname="'..entityname..'"')
+               local player = minetest.get_player_by_name(name)
+               if player == nil then
+                       print("Unable to spawn entity, player is nil")
+                       return true -- Handled chat message
+               end
+               local p = player:getpos()
+               p.y = p.y + 1
+               minetest.add_entity(p, entityname)
+               minetest.chat_send_player(name, '"'..entityname
+                               ..'" spawned.');
+       end,
+})
+minetest.register_chatcommand("pulverize", {
+       params = "",
+       description = "delete item in hand",
+       privs = {},
+       func = function(name, param)
+               local player = minetest.get_player_by_name(name)
+               if player == nil then
+                       print("Unable to pulverize, player is nil")
+                       return true -- Handled chat message
+               end
+               if player:get_wielded_item():is_empty() then
+                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+               else
+                       player:set_wielded_item(nil)
+                       minetest.chat_send_player(name, 'An item was pulverized.')
+               end
+       end,
+})
+
+-- Key = player name
+minetest.rollback_punch_callbacks = {}
+
+minetest.register_on_punchnode(function(pos, node, puncher)
+       local name = puncher:get_player_name()
+       if minetest.rollback_punch_callbacks[name] then
+               minetest.rollback_punch_callbacks[name](pos, node, puncher)
+               minetest.rollback_punch_callbacks[name] = nil
+       end
+end)
+
+minetest.register_chatcommand("rollback_check", {
+       params = "[<range>] [<seconds>]",
+       description = "check who has last touched a node or near it, "..
+                       "max. <seconds> ago (default range=0, seconds=86400=24h)",
+       privs = {rollback=true},
+       func = function(name, param)
+               local range, seconds = string.match(param, "(%d+) *(%d*)")
+               range = tonumber(range) or 0
+               seconds = tonumber(seconds) or 86400
+               minetest.chat_send_player(name, "Punch a node (limits set: range="..
+                               dump(range).." seconds="..dump(seconds).."s)")
+               minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
+                       local name = puncher:get_player_name()
+                       minetest.chat_send_player(name, "Checking...")
+                       local actor, act_p, act_seconds =
+                                       minetest.rollback_get_last_node_actor(pos, range, seconds)
+                       if actor == "" then
+                               minetest.chat_send_player(name, "Nobody has touched the "..
+                                               "specified location in "..dump(seconds).." seconds")
+                               return
+                       end
+                       local nodedesc = "this node"
+                       if act_p.x ~= pos.x or act_p.y ~= pos.y or act_p.z ~= pos.z then
+                               nodedesc = minetest.pos_to_string(act_p)
+                       end
+                       local nodename = minetest.get_node(act_p).name
+                       minetest.chat_send_player(name, "Last actor on "..nodedesc..
+                                       " was "..actor..", "..dump(act_seconds)..
+                                       "s ago (node is now "..nodename..")")
+               end
+       end,
+})
+
+minetest.register_chatcommand("rollback", {
+       params = "<player name> [<seconds>] | :<actor> [<seconds>]",
+       description = "revert actions of a player; default for <seconds> is 60",
+       privs = {rollback=true},
+       func = function(name, param)
+               local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
+               if not target_name then
+                       local player_name = nil;
+                       player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
+                       if not player_name then
+                               minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
+                               return
+                       end
+                       target_name = "player:"..player_name
+               end
+               seconds = tonumber(seconds) or 60
+               minetest.chat_send_player(name, "Reverting actions of "..
+                               dump(target_name).." since "..dump(seconds).." seconds.")
+               local success, log = minetest.rollback_revert_actions_by(
+                               target_name, seconds)
+               if #log > 10 then
+                       minetest.chat_send_player(name, "(log is too long to show)")
+               else
+                       for _,line in ipairs(log) do
+                               minetest.chat_send_player(name, line)
+                       end
+               end
+               if success then
+                       minetest.chat_send_player(name, "Reverting actions succeeded.")
+               else
+                       minetest.chat_send_player(name, "Reverting actions FAILED.")
+               end
+       end,
+})
+
+minetest.register_chatcommand("status", {
+       params = "",
+       description = "print server status line",
+       privs = {},
+       func = function(name, param)
+               minetest.chat_send_player(name, minetest.get_server_status())
+       end,
+})
+
+minetest.register_chatcommand("time", {
+       params = "<0...24000>",
+       description = "set time of day",
+       privs = {settime=true},
+       func = function(name, param)
+               if param == "" then
+                       minetest.chat_send_player(name, "Missing parameter")
+                       return
+               end
+               local newtime = tonumber(param)
+               if newtime == nil then
+                       minetest.chat_send_player(name, "Invalid time")
+               else
+                       minetest.set_timeofday((newtime % 24000) / 24000)
+                       minetest.chat_send_player(name, "Time of day changed.")
+                       minetest.log("action", name .. " sets time " .. newtime)
+               end
+       end,
+})
+
+minetest.register_chatcommand("shutdown", {
+       params = "",
+       description = "shutdown server",
+       privs = {server=true},
+       func = function(name, param)
+               minetest.log("action", name .. " shuts down server")
+               minetest.request_shutdown()
+               minetest.chat_send_all("*** Server shutting down (operator request).")
+       end,
+})
+
+minetest.register_chatcommand("ban", {
+       params = "<name>",
+       description = "ban IP of player",
+       privs = {ban=true},
+       func = function(name, param)
+               if param == "" then
+                       minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+                       return
+               end
+               if not minetest.get_player_by_name(param) then
+                       minetest.chat_send_player(name, "No such player")
+                       return
+               end
+               if not minetest.ban_player(param) then
+                       minetest.chat_send_player(name, "Failed to ban player")
+               else
+                       local desc = minetest.get_ban_description(param)
+                       minetest.chat_send_player(name, "Banned " .. desc .. ".")
+                       minetest.log("action", name .. " bans " .. desc .. ".")
+               end
+       end,
+})
+
+minetest.register_chatcommand("unban", {
+       params = "<name/ip>",
+       description = "remove IP ban",
+       privs = {ban=true},
+       func = function(name, param)
+               if not minetest.unban_player_or_ip(param) then
+                       minetest.chat_send_player(name, "Failed to unban player/IP")
+               else
+                       minetest.chat_send_player(name, "Unbanned " .. param)
+                       minetest.log("action", name .. " unbans " .. param)
+               end
+       end,
+})
+
+minetest.register_chatcommand("clearobjects", {
+       params = "",
+       description = "clear all objects in world",
+       privs = {server=true},
+       func = function(name, param)
+               minetest.log("action", name .. " clears all objects")
+               minetest.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
+               minetest.clear_objects()
+               minetest.log("action", "object clearing done")
+               minetest.chat_send_all("*** Cleared all objects.")
+       end,
+})
+
+minetest.register_chatcommand("msg", {
+       params = "<name> <message>",
+       description = "Send a private message",
+       privs = {shout=true},
+       func = function(name, param)
+               local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$")
+               if found then
+                       if minetest.get_player_by_name(sendto) then
+                               minetest.log("action", "PM from "..name.." to "..sendto..": "..message)
+                               minetest.chat_send_player(sendto, "PM from "..name..": "..message, false)
+                               minetest.chat_send_player(name, "Message sent")
+                       else
+                               minetest.chat_send_player(name, "The player "..sendto.." is not online")
+                       end
+               else
+                       minetest.chat_send_player(name, "Invalid usage, see /help msg")
+               end
+       end,
+})