-- Import a bunch of individual files from builtin/game/
local gamepath = core.get_builtin_path() .. "game" .. DIR_DELIM
+local commonpath = core.get_builtin_path() .. "common" .. DIR_DELIM
dofile(gamepath .. "constants.lua")
dofile(gamepath .. "item_s.lua")
dofile(gamepath .. "misc_s.lua")
dofile(gamepath .. "features.lua")
-dofile(gamepath .. "voxelarea.lua")
+dofile(commonpath .. "voxelarea.lua")
-- Transfer of globals
do