ROOT = $(shell pwd)
GAMES_TO_COPY = minetest_game
+MODS_TO_COPY =
VERSION_MAJOR := $(shell cat $(ROOT)/../../CMakeLists.txt | \
LEVELDB_LIB = $(LEVELDB_DIR)libleveldb.a
LEVELDB_TIMESTAMP = $(LEVELDB_DIR)/timestamp
LEVELDB_TIMESTAMP_INT = $(ROOT)/deps/leveldb_timestamp
-LEVELDB_URL_GIT = https://code.google.com/p/leveldb/
+LEVELDB_URL_GIT = https://github.com/google/leveldb
OPENAL_DIR = $(ROOT)/deps/openal-soft/
OPENAL_LIB = $(OPENAL_DIR)libs/$(TARGET_ABI)/libopenal.so
cp -r ${ROOT}/../../doc ${ROOT}/assets/Minetest; \
cp -r ${ROOT}/../../fonts ${ROOT}/assets/Minetest; \
mkdir ${ROOT}/assets/Minetest/games; \
- for game in ${GAMES_TO_COPY}; \
- do \
+ for game in ${GAMES_TO_COPY}; do \
cp -r ${ROOT}/../../games/$$game ${ROOT}/assets/Minetest/games/; \
done; \
- cp -r ${ROOT}/../../mods ${ROOT}/assets/Minetest; \
+ mkdir ${ROOT}/assets/Minetest/mods; \
+ for mod in ${MODS_TO_COPY}; do \
+ cp -r ${ROOT}/../../mods/$$mod ${ROOT}/assets/Minetest/mods/; \
+ done; \
cp -r ${ROOT}/../../po ${ROOT}/assets/Minetest; \
cp -r ${ROOT}/../../textures ${ROOT}/assets/Minetest; \
mkdir -p ${ROOT}/assets/Minetest/media; \