furrybot.commands = {}
furrybot.requests = {}
-furrybot.unsafe_commands = {}
local http, env, storage
local C = minetest.get_color_escape_sequence
system = C("#FFFA00"),
error = C("#D70029"),
detail = C("#FF6683"),
- rpg = C("#FFD94E"),
+ roleplay = C("#FFD94E"),
braces = C("#FFFAC0"),
info = C("#00FFC3"),
fun = C("#A0FF24"),
}
-- helper functions
-
function furrybot.send(msg, color)
minetest.send_chat_message("/me " .. furrybot.colors.braces .. "[" .. color .. msg .. furrybot.colors.braces .. "]")
end
end
function furrybot.parse_message(player, message, discord)
- if message:find("!") == 1 then
+ if message:find("!") == 1 and not furrybot.ignored[player] then
local args = message:sub(2, #message):split(" ")
local cmd = table.remove(args, 1)
- local func = furrybot.commands[cmd]
- if func then
- if furrybot.unsafe_commands[cmd] and discord then
- furrybot.error_message(player, "Sorry, you cannot run this command from discord", cmd)
- else
- func(player, unpack(args))
+ local def = furrybot.commands[cmd]
+
+ if def then
+ if (def.unsafe or def.operator) and discord then
+ furrybot.error_message(player, "Sorry, you cannot run this command from discord: ", cmd)
+ elseif def.operator and not furrybot.is_operator(player) then
+ furrybot.error_message(player, "Sorry, you need to be an operator run this command: ", cmd)
+ elseif not def.ignore then
+ def.func(player, unpack(args))
end
else
furrybot.error_message(player, "Invalid command", cmd)
if func then
local old_fb = table.copy(furrybot)
local status, init = pcall(func)
+
if status then
- init(http, env, storage)
- else
+ status, init = init(http, env, storage)
+ end
+
+ if not status then
furrybot = old_fb
- return false, furrybot.colors.error .. "Error: " .. furrybot.colors.detail .. init
+ furrybot.send("Error: " .. furrybot.colors.detail .. init, furrybot.colors.error)
end
else
- return false, furrybot.colors.error .. "Syntax error: " .. furrybot.colors.detail .. err
+ furrybot.send("Syntax error: " .. furrybot.colors.detail .. err, furrybot.colors.error)
end
end
return msg
end
-function furrybot.interactive_rpg_command(action)
- return function(name, target)
- if furrybot.online_or_error(name, target) then
- furrybot.send(name .. " " .. action .. " " .. target .. ".", furrybot.colors.rpg)
- end
- end
+function furrybot.uppercase(str)
+ return str:sub(1, 1):upper() .. str:sub(2, #str)
end
-function furrybot.solo_rpg_command(action)
- return function(name)
- furrybot.send(name .. " " .. action .. ".", furrybot.colors.rpg)
- end
+function furrybot.interactive_roleplay_command(cmd, action)
+ furrybot.commands[cmd] = {
+ params = "<player>",
+ help = furrybot.uppercase(cmd) .. " another player",
+ func = function(name, target)
+ if furrybot.online_or_error(name, target) then
+ furrybot.send(name .. " " .. action .. " " .. target .. ".", furrybot.colors.roleplay)
+ end
+ end,
+ }
+end
+
+function furrybot.solo_roleplay_command(cmd, action, help)
+ furrybot.commands[cmd] = {
+ help = furrybot.uppercase(cmd),
+ func = function(name)
+ furrybot.send(name .. " " .. action .. ".", furrybot.colors.roleplay)
+ end,
+ }
+end
+
+function furrybot.request_command(cmd, help, on_request, on_accept, unsafe)
+ furrybot.commands[cmd] = {
+ unsafe = true,
+ params = "<player>",
+ help = "Request to " .. help,
+ func = function(name, target)
+ if furrybot.online_or_error(name, target) and on_request(name, target) ~= false then
+ furrybot.requests[target] = {
+ origin = name,
+ func = on_accept,
+ }
+ end
+ end,
+ }
+end
+
+function furrybot.is_operator(name)
+ return name == minetest.localplayer:get_name() or furrybot.operators[name]
+end
+
+function furrybot.list_change_command(cmd, list_name, title, status)
+ furrybot.commands[cmd] = {
+ operator = true,
+ func = function(name, target)
+ if target then
+ if furrybot[list_name][target] == status then
+ furrybot.error_message(name, "Player " .. (status and "already" or "not") .. " " .. title .. ": ", target)
+ else
+ furrybot[list_name][target] = status
+ storage:set_string(list_name, minetest.serialize(furrybot[list_name]))
+ furrybot.ping_message(name, "Successfully " .. cmd .. (cmd:sub(#cmd, #cmd) == "e" and "" or "e") .. "d " .. target, furrybot.colors.system)
+ end
+ else
+ furrybot.error_message(name, "You need to specify a player")
+ end
+ end,
+ }
end
-function furrybot.request_command(on_request, on_accept)
- return function(name, target)
- if furrybot.online_or_error(name, target) and on_request(name, target) ~= false then
- furrybot.requests[target] = {
- origin = name,
- func = on_accept,
- }
- end
- end
-end
+function furrybot.list_command(cmd, list_name, title)
+ furrybot.commands[cmd] = {
+ func = function()
+ local names = {}
-function furrybot.get_money(name)
- local key = name .. ".money"
- if storage:contains(key) then
- return storage:get_int(key)
- else
- return 100
- end
-end
+ for name in pairs(furrybot[list_name]) do
+ table.insert(names, name)
+ end
-function furrybot.set_money(name, money)
- storage:set_int(name .. ".money", money)
+ furrybot.send("List of " .. title .. ": " .. table.concat(names, ", "), furrybot.colors.system)
+ end,
+ }
end
-function furrybot.add_money(name, add)
- local money = furrybot.get_money(name)
- furrybot.set_money(name, money + add)
-end
+furrybot.commands.cmd = {
+ ignore = true,
+}
-function furrybot.take_money(name, remove)
- local money = furrybot.get_money(name)
- local new = money - remove
- if new < 0 then
- return false
- else
- furrybot.set_money(name, new)
- return true
- end
-end
+furrybot.commands.status = {
+ ignore = true,
+}
-function furrybot.money(money, color)
- return furrybot.colors.money .. "$" .. money .. color
-end
+furrybot.commands.help = {
+ params = "[<command>]",
+ help = "Display help for a commands or show list of available commands",
+ func = function(name, command)
+ if command then
+ local def = furrybot.commands[command]
--- Commands
+ if def then
+ furrybot.send("!" .. command .. (def.params and " " .. def.params or "") .. ": " .. (def.help or "No description given"), furrybot.colors.system)
+ else
+ furrybot.error_message(name, "Invalid command", command)
+ end
+ else
+ local commands = {}
--- system
-function furrybot.commands.help()
- local keys = {}
- for k in pairs(furrybot.commands) do
- table.insert(keys, k)
- end
- furrybot.send("Available commands: " .. table.concat(keys, ", "), furrybot.colors.system)
-end
+ for cmd in pairs(furrybot.commands) do
+ table.insert(commands, cmd)
+ end
-function furrybot.commands.accept(name)
- local tbl = furrybot.requests[name]
- if tbl then
- furrybot.requests[name] = nil
- tbl.func(tbl.origin, name)
- else
- furrybot.error_message(name, "Nothing to accept")
- end
-end
-furrybot.unsafe_commands.accept = true
+ table.sort(commands)
-function furrybot.commands.deny(name)
- local tbl = furrybot.requests[name]
- if tbl then
- furrybot.requests[name] = nil
- furrybot.ping_message(name, "Denied request", furrybot.colors.system)
- else
- furrybot.error_message(name, "Nothing to deny")
- end
-end
-furrybot.unsafe_commands.deny = true
+ furrybot.send("Available commands: " .. table.concat(commands, ", "), furrybot.colors.system)
+ end
+ end,
+}
--- don't bug players that are running ClamityBot commands from discord
-function furrybot.commands.status()
-end
+furrybot.commands.accept = {
+ unsafe = true,
+ help = "Accept a request",
+ func = function(name)
+ local tbl = furrybot.requests[name]
+ if tbl then
+ furrybot.requests[name] = nil
+ tbl.func(tbl.origin, name)
+ else
+ furrybot.error_message(name, "Nothing to accept")
+ end
+ end,
+}
-function furrybot.commands.cmd()
-end
+furrybot.commands.deny = {
+ unsafe = true,
+ help = "Deny a request",
+ func = function(name)
+ local tbl = furrybot.requests[name]
+ if tbl then
+ furrybot.requests[name] = nil
+ furrybot.ping_message(name, "Denied request", furrybot.colors.system)
+ else
+ furrybot.error_message(name, "Nothing to deny")
+ end
+ end,
+}
--- rpg
-furrybot.commands.cry = furrybot.solo_rpg_command("cries")
-furrybot.commands.laugh = furrybot.solo_rpg_command("laughs")
-furrybot.commands.confused = furrybot.solo_rpg_command("is confused")
-furrybot.commands.smile = furrybot.solo_rpg_command("smiles")
-furrybot.commands.hug = furrybot.interactive_rpg_command("hugs")
-furrybot.commands.cuddle = furrybot.interactive_rpg_command("cuddles")
-furrybot.commands.kiss = furrybot.interactive_rpg_command("kisses")
-furrybot.commands.hit = furrybot.interactive_rpg_command("hits")
-furrybot.commands.slap = furrybot.interactive_rpg_command("slaps")
-furrybot.commands.beat = furrybot.interactive_rpg_command("beats")
-furrybot.commands.lick = furrybot.interactive_rpg_command("licks")
-
-furrybot.commands.sex = furrybot.request_command(function(name, target)
- furrybot.ping_message(target, name .. " wants to have sex with you. Type !accept to accept or !deny to deny.", furrybot.colors.system)
-end, function(name, target)
- furrybot.send(name .. " and " .. target .. " are having sex! OwO", furrybot.colors.rpg)
-end)
-furrybot.commands.bang = furrybot.commands.sex
-furrybot.commands.fuck = furrybot.commands.sex
-
-furrybot.commands.marry = furrybot.request_command(function(name, target)
- if storage:contains(name .. ".partner", target) then
- furrybot.error_message(name, "You are already married to", storage:get_string(name .. ".partner"))
- return false
- elseif storage:contains(target .. ".partner", name) then
- furrybot.error_message(name, target .. " is already married to", storage:get_string(name .. ".partner"))
- return false
- else
- furrybot.ping_message(target, name .. " proposes to you. Type !accept to accept or !deny to deny.", furrybot.colors.system)
- end
-end, function(name, target)
- storage:set_string(name .. ".partner", target)
- storage:set_string(target .. ".partner", name)
- furrybot.send("Congratulations, " .. furrybot.ping(name, furrybot.colors.rpg) .. "&" .. furrybot.ping(target, furrybot.colors.rpg) .. ", you are married. You may now kiss :).", furrybot.colors.rpg)
-end)
-furrybot.commands.propose = furrybot.commands.marry
-furrybot.unsafe_commands.marry = true
-furrybot.unsafe_commands.propose = true
-
-function furrybot.commands.divorce(name)
- if storage:contains(name .. ".partner") then
- local partner = storage:get_string(name .. ".partner")
- storage:set_string(name .. ".partner", "")
- storage:set_string(partner .. ".partner", "")
- furrybot.ping_message(name, "divorces from " .. partner .. " :(", furrybot.colors.rpg)
- else
- furrybot.error_message(name, "You are not married")
- end
-end
-furrybot.unsafe_commands.divorce = true
+return function(_http, _env, _storage)
+ http, env, storage = _http, _env, _storage
-function furrybot.commands.partner(name, target)
- target = target or name
- if storage:contains(target .. ".partner") then
- furrybot.ping_message(name, (target == name and "You are" or target .. " is") .. " married to " .. storage:get_string(target .. ".partner"), furrybot.colors.system)
- else
- furrybot.error_message(name, (target == name and "You are" or target .. " is") .. " not married")
- end
-end
-furrybot.commands.married = furrybot.commands.partner
+ furrybot.operators = minetest.deserialize(storage:get_string("operators")) or {}
+ furrybot.ignored = minetest.deserialize(storage:get_string("ignored")) or {}
--- misc
-function furrybot.commands.rolldice(name)
- furrybot.ping_message(name, "rolled a dice and got a " .. furrybot.random(1, 6, furrybot.colors.system) .. ".", furrybot.colors.system)
-end
+ for _, f in ipairs {"nsfw", "roleplay", "death", "economy", "random", "http", "operator", "bullshit", "marriage", "waifu"} do
+ local func, err = env.loadfile("clientmods/furrybot/" .. f .. ".lua")
-function furrybot.commands.coinflip(name)
- furrybot.ping_message(name, "flipped a coin and got " .. furrybot.choose({"Heads", "Tails"}, furrybot.colors.system) .. ".", furrybot.colors.system)
-end
+ if not func then
+ return false, err
+ end
-function furrybot.commands.choose(name, ...)
- local options = {...}
- if #options > 1 then
- furrybot.ping_message(name, "I choose " .. furrybot.choose(options, "", furrybot.colors.system) .. ".", furrybot.colors.system)
- else
- furrybot.error_message(name, "Not enough options")
+ func()(http, env, storage)
end
-end
-
-function furrybot.commands.dicksize(name, target)
- target = target or name
- local size = furrybot.strrandom(target, 31242, 2, 10)
- local dick = furrybot.repeat_string("=", size) .. "D"
- furrybot.send(dick .. furrybot.colors.system .. " <= " .. furrybot.ping(target, furrybot.colors.system) .. "'s Dick", C("#FF4DE1"))
-end
-furrybot.commands.cocksize = furrybot.commands.dicksize
--- fun
-function furrybot.commands.verse(name)
- furrybot.json_http_request("https://labs.bible.org/api/?type=json&passage=random", name, function(data)
- furrybot.send(data.text .. furrybot.colors.info .. "[" .. data.bookname .. " " .. data.chapter .. "," .. data.verse .. "]", furrybot.colors.fun)
- end)
-end
+ furrybot.send("FurryBot - " .. C("#170089") .. "https://github.com/EliasFleckenstein03/furrybot", furrybot.colors.system)
-function furrybot.commands.define(name, word)
- if word then
- furrybot.json_http_request("https://api.dictionaryapi.dev/api/v1/entries/en_US/" .. word:gsub("computer", "person"), name, function(data)
- local meaning = data.meaning
- local selected = meaning.exclamation or meaning.noun or meaning.verb or meaning.adjective or meaning["transitive verb"] or meaning.adverb or meaning["relative adverb"]
- if not selected then
- print(dump(meaning))
- furrybot.error_message(name, "Error in parsing response")
- else
- furrybot.send(word:sub(1, 1):upper() .. word:sub(2, #word):lower() .. ": " .. furrybot.colors.fun .. selected[1].definition, furrybot.colors.info)
- end
- end)
+ if furrybot.loaded then
+ furrybot.send("Reloaded", furrybot.colors.system)
else
- furrybot.error_message(name, "You need to specify a word")
- end
-end
-
-function furrybot.commands.insult(name, target)
- if furrybot.online_or_error(name, target, true) then
- furrybot.http_request("https://insult.mattbas.org/api/insult", name, function(data)
- furrybot.ping_message(target, data, furrybot.colors.fun)
- end)
- end
-end
-
-function furrybot.commands.joke(name, first, last)
- if not first then
- first = "Chuck"
- last = "Norris"
- elseif not last then
- last = ""
- end
- furrybot.json_http_request("http://api.icndb.com/jokes/random?firstName=" .. first .. "&lastName=" .. last, name, function(data)
- local joke = data.value.joke:gsub(""", "\""):gsub(" ", " ")
- furrybot.send(joke, furrybot.colors.fun)
- end)
-end
-
-function furrybot.commands.question(name)
- furrybot.json_http_request("https://8ball.delegator.com/magic/JSON/anything", name, function(data)
- furrybot.ping_message(name, data.magic.answer, furrybot.colors.fun)
- end)
-end
-furrybot.commands["8ball"] = furrybot.commands.question
-
--- economy
-function furrybot.commands.money(name, target)
- target = target or name
- furrybot.ping_message(name, (target == name and "You have " or target .. " has ") .. furrybot.money(furrybot.get_money(target), furrybot.colors.system) .. ".", furrybot.colors.system)
-end
-furrybot.commands.balance = furrybot.commands.money
-
-function furrybot.commands.pay(name, target, number)
- if furrybot.online_or_error(name, target) then
- local money = tonumber(number or "")
- if not money or money <= 0 or math.floor(money) ~= money then
- furrybot.error_message(name, "Invalid amount of money")
- else
- if furrybot.take_money(name, money) then
- furrybot.add_money(target, money)
- furrybot.ping_message(target, name .. " has payed you " .. furrybot.money(money, furrybot.colors.system) .. ".", furrybot.colors.system)
- else
- furrybot.error_message(name, "You don't have enough money")
- end
- end
+ furrybot.loaded = true
end
-end
-furrybot.unsafe_commands.pay = true
-
--- send load message
-furrybot.send("FurryBot - " .. C("#170089") .. "https://github.com/EliasFleckenstein03/furrybot", furrybot.colors.system)
-
-if furrybot.loaded then
- furrybot.send("Reloaded", furrybot.colors.system)
-else
- furrybot.loaded = true
-end
-return function(_http, _env, _storage)
- http, env, storage = _http, _env, _storage
+ return true
end