]> git.lizzy.rs Git - signs_lib.git/blobdiff - api.lua
Add necessary bits to allow signs to be placed onto horizontal poles
[signs_lib.git] / api.lua
diff --git a/api.lua b/api.lua
index 77dedafacab1154c2d72fa0583ff0bfd05b02f6b..e3238626585da097b041818a49147522e0384c4c 100644 (file)
--- a/api.lua
+++ b/api.lua
@@ -63,23 +63,88 @@ signs_lib.wall_fdir_to_back = {
        {  1,  0 },
 }
 
+signs_lib.fdir_flip_to_back = {
+       [0] = {  0,  2 },
+       [1] = {  2,  0 },
+       [2] = {  0, -2 },
+       [3] = { -2,  0 }
+}
+
+signs_lib.wall_fdir_flip_to_back = {
+       [2] = {  2,  0 },
+       [3] = { -2,  0 },
+       [4] = {  0,  2 },
+       [5] = {  0, -2 },
+}
+
+signs_lib.fdir_to_back_left = {
+       [0] = { -1,  1 },
+       [1] = {  1,  1 },
+       [2] = {  1, -1 },
+       [3] = { -1, -1 }
+}
+
+signs_lib.wall_fdir_to_back_left = {
+       [2] = {  1,  1 },
+       [3] = { -1, -1 },
+       [4] = { -1,  1 },
+       [5] = {  1, -1 }
+}
+
+signs_lib.rotate_walldir = {
+       [0] = 4,
+       [1] = 0,
+       [2] = 5,
+       [3] = 1,
+       [4] = 2,
+       [5] = 3
+}
+
+signs_lib.rotate_walldir_simple = {
+       [0] = 4,
+       [1] = 4,
+       [2] = 5,
+       [3] = 4,
+       [4] = 2,
+       [5] = 3
+}
+
 signs_lib.rotate_facedir = {
        [0] = 1,
-       [1] = 6,
+       [1] = 2,
        [2] = 3,
-       [3] = 0,
-       [4] = 2,
+       [3] = 4,
+       [4] = 6,
        [5] = 6,
-       [6] = 4
+       [6] = 0
 }
 
-signs_lib.rotate_walldir = {
+signs_lib.rotate_facedir_simple = {
        [0] = 1,
-       [1] = 5,
+       [1] = 2,
+       [2] = 3,
+       [3] = 0,
+       [4] = 0,
+       [5] = 0
+}
+
+signs_lib.flip_facedir = {
+       [0] = 2,
+       [1] = 3,
        [2] = 0,
-       [3] = 4,
-       [4] = 2,
-       [5] = 3
+       [3] = 1,
+       [4] = 6,
+       [5] = 4,
+       [6] = 4
+}
+
+signs_lib.flip_walldir = {
+       [0] = 1,
+       [1] = 0,
+       [2] = 3,
+       [3] = 2,
+       [4] = 5,
+       [5] = 4
 }
 
 -- Initialize character texture cache
@@ -92,7 +157,8 @@ minetest.register_entity("signs_lib:text", {
        visual = "mesh",
        mesh = "signs_lib_standard_wall_sign_entity.obj",
        textures = {},
-       static_save = false
+       static_save = false,
+       backface_culling = false
 })
 
 function signs_lib.delete_objects(pos)
@@ -105,7 +171,7 @@ end
 function signs_lib.spawn_entity(pos, texture)
        local node = minetest.get_node(pos)
        local def = minetest.registered_items[node.name]
-       if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
+       if not def or not def.entity_info then return end
 
        local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
        local objects = minetest.get_objects_inside_radius(pos, 0.5)
@@ -117,51 +183,109 @@ function signs_lib.spawn_entity(pos, texture)
                obj = minetest.add_entity(pos, "signs_lib:text")
        end
 
-       obj:setyaw(def.entity_info.yaw[node.param2 + 1])
+       local yaw = def.entity_info.yaw[node.param2 + 1]
+       local pitch = 0
 
-       if not texture then
-               obj:set_properties({
-                       mesh = def.entity_info.mesh,
-                       visual_size = text_scale,
-               })
-       else
-               obj:set_properties({
-                       mesh = def.entity_info.mesh,
-                       visual_size = text_scale,
-                       textures={texture},
-               })
+       if not string.find(node.name, "onpole") and not string.find(node.name, "hanging") then
+               local rot90 = math.pi/2
+
+               if def.paramtype2 == "wallmounted" then
+                       if node.param2 == 1 then -- on floor
+                               pitch = -rot90
+                               yaw = 0
+                       elseif node.param2 == 0 then -- on ceiling
+                               pitch = rot90
+                               yaw = math.pi
+                       end
+               elseif def.paramtype2 == "facedir" then
+                       if node.param2 == 4 then
+                               pitch = -rot90
+                               yaw = 0
+                       elseif node.param2 == 6 then
+                               pitch = rot90
+                               yaw = math.pi
+                       end
+               end
+       end
+
+       if yaw then
+               obj:set_rotation({x = pitch, y = yaw, z=0})
+
+               if not texture then
+                       obj:set_properties({
+                               mesh = def.entity_info.mesh,
+                               visual_size = text_scale,
+                       })
+               else
+                       obj:set_properties({
+                               mesh = def.entity_info.mesh,
+                               visual_size = text_scale,
+                               textures={texture},
+                       })
+               end
        end
 end
 
 -- rotation
 
-function signs_lib.wallmounted_rotate(pos, node, user, mode)
-       if not signs_lib.can_modify(pos, user) then return false end
-
-       if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
+function signs_lib.handle_rotation(pos, node, user, mode)
+       if not signs_lib.can_modify(pos, user)
+         or mode ~= screwdriver.ROTATE_FACE then
                return false
        end
+       local newparam2
+       local tpos = pos
+       local def = minetest.registered_items[node.name]
 
-       local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
+       if string.match(node.name, "_onpole") then
+               if not string.match(node.name, "_horiz") then
+                       newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
+                       local t = signs_lib.wall_fdir_to_back_left
 
-       minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       signs_lib.delete_objects(pos)
-       signs_lib.update_sign(pos)
-       return true
-end
+                       if def.paramtype2 ~= "wallmounted" then
+                               newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
+                               t  = signs_lib.fdir_to_back_left
+                       end
 
-function signs_lib.facedir_rotate(pos, node, user, mode)
-       if not signs_lib.can_modify(pos, user) then return false end
+                       tpos = {
+                               x = pos.x + t[node.param2][1],
+                               y = pos.y,
+                               z = pos.z + t[node.param2][2]
+                       }
+               else
+                       -- flip the sign to the other side of the horizontal pole
+                       newparam2 = signs_lib.flip_walldir[node.param2] or 4
+                       local t = signs_lib.wall_fdir_flip_to_back
 
-       if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
-               return false
-       end
+                       if def.paramtype2 ~= "wallmounted" then
+                               newparam2 = signs_lib.flip_facedir[node.param2] or 0
+                               t  = signs_lib.fdir_flip_to_back
+                       end
 
-       local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
+                       tpos = {
+                               x = pos.x + t[node.param2][1],
+                               y = pos.y,
+                               z = pos.z + t[node.param2][2]
+                       }
+               end
+               local node2 = minetest.get_node(tpos)
+               local def2 = minetest.registered_items[node2.name]
+               if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
+
+               minetest.set_node(tpos, {name = node.name, param2 = newparam2})
+               minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
+               minetest.remove_node(pos)
+               signs_lib.delete_objects(pos)
+       elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
+       elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
+       else
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
+       end
 
-       minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       signs_lib.delete_objects(pos)
-       signs_lib.update_sign(pos)
+       signs_lib.delete_objects(tpos)
+       signs_lib.update_sign(tpos)
        return true
 end
 
@@ -474,7 +598,11 @@ end
 local function make_widefont_nodename(name)
        if string.find(name, "_widefont") then return name end
        if string.find(name, "_onpole")  then
-               return string.gsub(name, "_onpole", "_widefont_onpole")
+               if string.find(name, "_horiz") then
+                       return string.gsub(name, "_onpole_horiz", "_widefont_onpole_horiz")
+               else
+                       return string.gsub(name, "_onpole", "_widefont_onpole")
+               end
        elseif string.find(name, "_hanging") then
                return string.gsub(name, "_hanging", "_widefont_hanging")
        else
@@ -624,20 +752,38 @@ function signs_lib.check_for_pole(pos, pointed_thing)
        local pdef = minetest.registered_items[pnode.name]
 
        if (signs_lib.allowed_poles[pnode.name]
-                 or (pdef and pdef.drawtype == "fencelike")
-                 or string.find(pnode.name, "default:fence_")
-                 or string.find(pnode.name, "_post")
-                 or string.find(pnode.name, "fencepost")
-                 or string.find(pnode.name, "streets:streetlamp_basic_top")
-                 or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
-                 or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24)
-               )
-         and
-               (pos.x ~= ppos.x or pos.z ~= ppos.z) then
+         or (pdef and pdef.drawtype == "fencelike")
+         or string.find(pnode.name, "default:fence_")
+         or string.find(pnode.name, "_post")
+         or string.find(pnode.name, "fencepost")
+         or string.find(pnode.name, "streets:streetlamp_basic_top")
+         or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
+         or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24) )
+         and (pos.x ~= ppos.x or pos.z ~= ppos.z) then
                return true
        end
 end
 
+function signs_lib.check_for_horizontal_pole(pos, pointed_thing)
+       local node = minetest.get_node(pos)
+       local def = minetest.registered_items[node.name]
+       local ppos = minetest.get_pointed_thing_position(pointed_thing)
+       local pnode = minetest.get_node(ppos)
+       if pnode.name == "streets:bigpole" then
+               if def.paramtype2 == "wallmounted" then
+                       if   ((node.param2 == 2 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
+                         or ((node.param2 == 4 or node.param2 == 5) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
+                               then return true
+                       end
+               else
+                       if   ((node.param2 == 1 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
+                         or ((node.param2 == 0 or node.param2 == 2) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
+                               then return true
+                       end
+               end
+       end
+end
+
 function signs_lib.check_for_ceiling(pointed_thing)
        if pointed_thing.above.x == pointed_thing.under.x
          and pointed_thing.above.z == pointed_thing.under.z
@@ -646,6 +792,14 @@ function signs_lib.check_for_ceiling(pointed_thing)
        end
 end
 
+function signs_lib.check_for_floor(pointed_thing)
+       if pointed_thing.above.x == pointed_thing.under.x
+         and pointed_thing.above.z == pointed_thing.under.z
+         and pointed_thing.above.y > pointed_thing.under.y then
+               return true
+       end
+end
+
 function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
        local playername = placer:get_player_name()
        local def = minetest.registered_items[itemstack:get_name()]
@@ -653,14 +807,34 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
        local ppos = minetest.get_pointed_thing_position(pointed_thing)
        local pnode = minetest.get_node(ppos)
        local pdef = minetest.registered_items[pnode.name]
-
        if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
+               local newparam2
+               local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
+               if def.paramtype2 == "wallmounted" then
+                       newparam2 = minetest.dir_to_wallmounted(lookdir)
+               else
+                       newparam2 = minetest.dir_to_facedir(lookdir)
+               end
+               local node = minetest.get_node(pos)
+               minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
+       elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
+               local newparam2
+               local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
+               if def.paramtype2 == "wallmounted" then
+                       newparam2 = minetest.dir_to_wallmounted(lookdir)
+               else
+                       newparam2 = minetest.dir_to_facedir(lookdir)
+               end
                local node = minetest.get_node(pos)
-               minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
+               minetest.swap_node(pos, {name = itemstack:get_name().."_onpole_horiz", param2 = newparam2})
        elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
                local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
                local node = minetest.get_node(pos)
                minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
+       elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
+               minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
+       elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
+               minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
        end
        if locked then
                local meta = minetest.get_meta(pos)
@@ -715,16 +889,8 @@ local function register_sign(name, rdef)
        def.wield_image         = rdef.wield_image         or def.inventory_image
        def.drop                = rdef.drop                or name
        def.sounds              = rdef.sounds              or signs_lib.standard_wood_sign_sounds
-       def.on_rotate           = rdef.on_rotate           or signs_lib.wallmounted_rotate
        def.paramtype2          = rdef.paramtype2          or "wallmounted"
-
-       if rdef.on_rotate then
-               def.on_rotate = rdef.on_rotate
-       elseif rdef.drawtype == "wallmounted" then
-               def.on_rotate = signs_lib.wallmounted_rotate
-       else
-               def.on_rotate = signs_lib.facedir_rotate
-       end
+       def.on_rotate           = rdef.on_rotate           or signs_lib.handle_rotation
 
        if rdef.groups then
                def.groups = rdef.groups
@@ -744,9 +910,9 @@ local function register_sign(name, rdef)
        minetest.register_node(":"..name, def)
        table.insert(signs_lib.lbm_restore_nodes, name)
 
-       if rdef.allow_onpole ~= false then
+       local opdef = table.copy(def)
 
-               local opdef = table.copy(def)
+       if rdef.allow_onpole ~= false or rdef.allow_onpole_horizontal then
 
                local offset = 0.3125
                if opdef.uses_slim_pole_mount then
@@ -771,18 +937,32 @@ local function register_sign(name, rdef)
                end
 
                opdef.groups.not_in_creative_inventory = 1
-               opdef.tiles[3] = "signs_lib_pole_mount.png"
                opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
-               opdef.on_rotate = nil
-
 
                if opdef.entity_info then
                        opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
                end
+       end
+
+       -- setting one of item 3 or 4 to a texture and leaving the other "blank",
+       -- reveals either the vertical or horizontal pole mount part of the model
+
+       if rdef.allow_onpole ~= false then
+               opdef.tiles[3] = "signs_lib_pole_mount.png"
+               opdef.tiles[4] = "signs_lib_blank.png"
                minetest.register_node(":"..name.."_onpole", opdef)
                table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
        end
 
+       local ophdef = table.copy(opdef)
+
+       if rdef.allow_onpole_horizontal then
+               ophdef.tiles[3] = "signs_lib_blank.png"
+               ophdef.tiles[4] = "signs_lib_pole_mount.png"
+               minetest.register_node(":"..name.."_onpole_horiz", ophdef)
+               table.insert(signs_lib.lbm_restore_nodes, name.."_onpole_horiz")
+       end
+
        if rdef.allow_hanging then
 
                local hdef = table.copy(def)
@@ -796,7 +976,6 @@ local function register_sign(name, rdef)
                hdef.groups.not_in_creative_inventory = 1
                hdef.tiles[3] = "signs_lib_hangers.png"
                hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
-               hdef.on_rotate = nil
 
                if hdef.entity_info then
                        hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")