if not pdef then return end
+ if signs_lib.check_for_ceiling(pointed_thing) or signs_lib.check_for_floor(pointed_thing) then
+ return false
+ end
+
if type(pdef.check_for_pole) == "function" then
local node = minetest.get_node(pos)
local def = minetest.registered_items[node.name]
if not pdef then return end
+ if signs_lib.check_for_ceiling(pointed_thing) or signs_lib.check_for_floor(pointed_thing) then
+ return false
+ end
+
if type(pdef.check_for_horiz_pole) == "function" then
local node = minetest.get_node(pos)
local def = minetest.registered_items[node.name]
return pdef.check_for_horiz_pole(pos, node, def, ppos, pnode, pdef)
- elseif pdef.check_for_horiz_pole then
- return true
end
end
function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
local playername = placer:get_player_name()
- local def = minetest.registered_items[itemstack:get_name()]
+
+ local controls = placer:get_player_control()
+
+ local signname = itemstack:get_name()
+ local no_wall_name = string.gsub(signname, "_wall", "")
+
+ local def = minetest.registered_items[signname]
local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name]
- if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) then
+
+ if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) and not controls.sneak then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
- elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
+ minetest.swap_node(pos, {name = no_wall_name.."_onpole", param2 = newparam2})
+ elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) and not controls.sneak then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_onpole_horiz", param2 = newparam2})
- elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
+ minetest.swap_node(pos, {name = no_wall_name.."_onpole_horiz", param2 = newparam2})
+ elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) and not controls.sneak then
local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
+ minetest.swap_node(pos, {name = no_wall_name.."_hanging", param2 = newparam2})
+ elseif def.allow_yard and signs_lib.check_for_floor(pointed_thing) and not controls.sneak then
+ local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
+ local node = minetest.get_node(pos)
+ minetest.swap_node(pos, {name = no_wall_name.."_yard", param2 = newparam2})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
- minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
+ minetest.swap_node(pos, {name = signname, param2 = 6})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
- minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
+ minetest.swap_node(pos, {name = signname, param2 = 4})
end
+
if locked then
local meta = minetest.get_meta(pos)
meta:set_string("owner", playername)
minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
end
-function signs_lib.register_sign(name, rdef)
- local def = table.copy(rdef)
+function signs_lib.register_sign(name, raw_def)
+ local def = table.copy(raw_def)
- if rdef.entity_info == "standard" then
+ if raw_def.entity_info == "standard" then
def.entity_info = {
- mesh = "signs_lib_standard_wall_sign_entity.obj",
+ mesh = "signs_lib_standard_sign_entity_wall.obj",
yaw = signs_lib.wallmounted_yaw
}
- elseif rdef.entity_info then
- def.entity_info = rdef.entity_info
+ elseif raw_def.entity_info then
+ def.entity_info = raw_def.entity_info
end
- def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
-
- if rdef.entity_info then
- def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
- def.on_construct = rdef.on_construct or signs_lib.construct_sign
- def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
- def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
- def.on_punch = rdef.on_punch or signs_lib.update_sign
- def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
- def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
- def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
- def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
- def.font_size = rdef.font_size or signs_lib.standard_fsize
- def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
- def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
- def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
- def.default_color = rdef.default_color or "0"
- if rdef.locked and not rdef.after_place_node then
+ def.after_place_node = raw_def.after_place_node or signs_lib.after_place_node
+
+ if raw_def.entity_info then
+ def.on_rightclick = raw_def.on_rightclick or signs_lib.construct_sign
+ def.on_construct = raw_def.on_construct or signs_lib.construct_sign
+ def.on_destruct = raw_def.on_destruct or signs_lib.destruct_sign
+ def.on_receive_fields = raw_def.on_receive_fields or signs_lib.receive_fields
+ def.on_punch = raw_def.on_punch or signs_lib.update_sign
+ def.number_of_lines = raw_def.number_of_lines or signs_lib.standard_lines
+ def.horiz_scaling = raw_def.horiz_scaling or signs_lib.standard_hscale
+ def.vert_scaling = raw_def.vert_scaling or signs_lib.standard_vscale
+ def.line_spacing = raw_def.line_spacing or signs_lib.standard_lspace
+ def.font_size = raw_def.font_size or signs_lib.standard_fsize
+ def.x_offset = raw_def.x_offset or signs_lib.standard_xoffs
+ def.y_offset = raw_def.y_offset or signs_lib.standard_yoffs
+ def.chars_per_line = raw_def.chars_per_line or signs_lib.standard_cpl
+ def.default_color = raw_def.default_color or "0"
+ if raw_def.locked and not raw_def.after_place_node then
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
end
end
end
- def.paramtype = rdef.paramtype or "light"
- def.drawtype = rdef.drawtype or "mesh"
- def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
- def.wield_image = rdef.wield_image or def.inventory_image
- def.drop = rdef.drop or name
- def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
- def.paramtype2 = rdef.paramtype2 or "wallmounted"
- def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
-
- if rdef.groups then
- def.groups = rdef.groups
+ def.paramtype = raw_def.paramtype or "light"
+ def.drawtype = raw_def.drawtype or "mesh"
+ def.mesh = raw_def.mesh or "signs_lib_standard_sign_wall.obj"
+ def.wield_image = raw_def.wield_image or def.inventory_image
+ def.drop = raw_def.drop or name
+ def.sounds = raw_def.sounds or signs_lib.standard_wood_sign_sounds
+ def.paramtype2 = raw_def.paramtype2 or "wallmounted"
+ def.on_rotate = raw_def.on_rotate or signs_lib.handle_rotation
+
+ if raw_def.groups then
+ def.groups = raw_def.groups
else
def.groups = signs_lib.standard_wood_groups
end
local cbox = signs_lib.make_selection_boxes(35, 25)
- def.selection_box = rdef.selection_box or cbox
- def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
+ def.selection_box = raw_def.selection_box or cbox
+ def.node_box = table.copy(raw_def.node_box or raw_def.selection_box or cbox)
if def.sunlight_propagates ~= false then
def.sunlight_propagates = true
end
+ def.tiles[3] = "signs_lib_blank.png"
+ def.tiles[4] = "signs_lib_blank.png"
+ def.tiles[5] = "signs_lib_blank.png"
+ def.tiles[6] = "signs_lib_blank.png"
+
minetest.register_node(":"..name, def)
table.insert(signs_lib.lbm_restore_nodes, name)
- local opdef = table.copy(def)
+ local no_wall_name = string.gsub(name, "_wall", "")
- if rdef.allow_onpole or rdef.allow_onpole_horizontal then
+ local othermounts_def = table.copy(def)
+
+ if raw_def.allow_onpole or raw_def.allow_onpole_horizontal then
local offset = 0.3125
- if opdef.uses_slim_pole_mount then
+ if othermounts_def.uses_slim_pole_mount then
offset = 0.35
end
- opdef.selection_box = rdef.onpole_selection_box or opdef.selection_box
- opdef.node_box = rdef.onpole_node_box or opdef.selection_box
+ othermounts_def.selection_box = raw_def.onpole_selection_box or othermounts_def.selection_box
+ othermounts_def.node_box = raw_def.onpole_node_box or othermounts_def.selection_box
- if opdef.paramtype2 == "wallmounted" then
- opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
- opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
+ if othermounts_def.paramtype2 == "wallmounted" then
+ othermounts_def.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
+ othermounts_def.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
- opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
- opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
+ othermounts_def.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
+ othermounts_def.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
else
- opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
- opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
+ othermounts_def.node_box.fixed[3] = def.node_box.fixed[3] + offset
+ othermounts_def.node_box.fixed[6] = def.node_box.fixed[6] + offset
- opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
- opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
+ othermounts_def.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
+ othermounts_def.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
end
- opdef.groups.not_in_creative_inventory = 1
- opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
+ othermounts_def.groups.not_in_creative_inventory = 1
+ othermounts_def.mesh = raw_def.onpole_mesh or string.gsub(othermounts_def.mesh, "wall.obj$", "onpole.obj")
- if opdef.entity_info then
- opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
+ if othermounts_def.entity_info then
+ othermounts_def.entity_info.mesh = string.gsub(othermounts_def.entity_info.mesh, "entity_wall.obj$", "entity_onpole.obj")
end
end
-- setting one of item 3 or 4 to a texture and leaving the other "blank",
-- reveals either the vertical or horizontal pole mount part of the model
- if rdef.allow_onpole then
- opdef.tiles[3] = "signs_lib_pole_mount.png"
- opdef.tiles[4] = "signs_lib_blank.png"
- minetest.register_node(":"..name.."_onpole", opdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
+ if raw_def.allow_onpole then
+ othermounts_def.tiles[3] = raw_def.tiles[3] or "signs_lib_pole_mount.png"
+ othermounts_def.tiles[4] = "signs_lib_blank.png"
+ othermounts_def.tiles[5] = "signs_lib_blank.png"
+ othermounts_def.tiles[6] = "signs_lib_blank.png"
+
+ minetest.register_node(":"..no_wall_name.."_onpole", othermounts_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_onpole")
end
- local ophdef = table.copy(opdef)
+ if raw_def.allow_onpole_horizontal then
+ local onpole_horiz_def = table.copy(othermounts_def)
- if rdef.allow_onpole_horizontal then
- ophdef.tiles[3] = "signs_lib_blank.png"
- ophdef.tiles[4] = "signs_lib_pole_mount.png"
- minetest.register_node(":"..name.."_onpole_horiz", ophdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_onpole_horiz")
+ onpole_horiz_def.tiles[3] = "signs_lib_blank.png"
+ onpole_horiz_def.tiles[4] = raw_def.tiles[3] or "signs_lib_pole_mount.png"
+ onpole_horiz_def.tiles[5] = "signs_lib_blank.png"
+ onpole_horiz_def.tiles[6] = "signs_lib_blank.png"
+
+ minetest.register_node(":"..no_wall_name.."_onpole_horiz", onpole_horiz_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_onpole_horiz")
end
- if rdef.allow_hanging then
+ if raw_def.allow_hanging then
- local hdef = table.copy(def)
- hdef.paramtype2 = "facedir"
+ local hanging_def = table.copy(def)
+ hanging_def.paramtype2 = "facedir"
local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
- hdef.selection_box = rdef.hanging_selection_box or hcbox
- hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
+ hanging_def.selection_box = raw_def.hanging_selection_box or hcbox
+ hanging_def.node_box = raw_def.hanging_node_box or raw_def.hanging_selection_box or hcbox
+
+ hanging_def.groups.not_in_creative_inventory = 1
+ hanging_def.tiles[3] = raw_def.tiles[4] or "signs_lib_hangers.png"
+ hanging_def.tiles[4] = "signs_lib_blank.png"
+ hanging_def.tiles[5] = "signs_lib_blank.png"
+ hanging_def.tiles[6] = "signs_lib_blank.png"
+
+ hanging_def.mesh = raw_def.hanging_mesh or string.gsub(string.gsub(hanging_def.mesh, "wall.obj$", "hanging.obj"), "_facedir", "")
+
+ if hanging_def.entity_info then
+ hanging_def.entity_info.mesh = string.gsub(string.gsub(hanging_def.entity_info.mesh, "entity_wall.obj$", "entity_hanging.obj"), "_facedir", "")
+ hanging_def.entity_info.yaw = signs_lib.standard_yaw
+ end
+
+ minetest.register_node(":"..no_wall_name.."_hanging", hanging_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_hanging")
+ end
+
+ if raw_def.allow_yard then
+
+ local ydef = table.copy(def)
+ ydef.paramtype2 = "facedir"
+
+ local ycbox = signs_lib.make_selection_boxes(35, 34.5, false, 0, -1.25, -19.69, true)
+
+ ydef.selection_box = raw_def.yard_selection_box or ycbox
+ ydef.tiles[3] = raw_def.tiles[5] or "default_wood.png"
+ ydef.tiles[4] = "signs_lib_blank.png"
+ ydef.tiles[5] = "signs_lib_blank.png"
+ ydef.tiles[6] = "signs_lib_blank.png"
+
+ ydef.node_box = raw_def.yard_node_box or raw_def.yard_selection_box or ycbox
- hdef.groups.not_in_creative_inventory = 1
- hdef.tiles[3] = "signs_lib_hangers.png"
- hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
+ ydef.groups.not_in_creative_inventory = 1
+ ydef.mesh = raw_def.yard_mesh or string.gsub(string.gsub(ydef.mesh, "wall.obj$", "yard.obj"), "_facedir", "")
- if hdef.entity_info then
- hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
- hdef.entity_info.yaw = signs_lib.standard_yaw
+ if ydef.entity_info then
+ ydef.entity_info.mesh = string.gsub(string.gsub(ydef.entity_info.mesh, "entity_wall.obj$", "entity_yard.obj"), "_facedir", "")
+ ydef.entity_info.yaw = signs_lib.standard_yaw
end
- minetest.register_node(":"..name.."_hanging", hdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
+ minetest.register_node(":"..no_wall_name.."_yard", ydef)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_yard")
end
- if rdef.allow_widefont then
+ if raw_def.allow_widefont then
table.insert(signs_lib.old_widefont_signs, name.."_widefont")
table.insert(signs_lib.old_widefont_signs, name.."_widefont_onpole")
table.insert(signs_lib.old_widefont_signs, name.."_widefont_hanging")
+ table.insert(signs_lib.old_widefont_signs, name.."_widefont_yard")
end
end