signs_lib.old_fenceposts = {}
signs_lib.old_fenceposts_replacement_signs = {}
signs_lib.old_fenceposts_with_signs = {}
-signs_lib.allowed_poles = {}
-- Settings used for a standard wood or steel wall sign
signs_lib.standard_lines = 6
signs_lib.default_text_scale = {x=10, y=10}
+signs_lib.old_widefont_signs = {}
+
+signs_lib.block_list = {}
+signs_lib.totalblocks = 0
+
signs_lib.standard_yaw = {
0,
math.pi / -2,
minetest.register_entity("signs_lib:text", {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "mesh",
- mesh = "signs_lib_standard_wall_sign_entity.obj",
+ mesh = "signs_lib_standard_sign_entity_wall.obj",
textures = {},
static_save = false,
backface_culling = false
function signs_lib.delete_objects(pos)
local objects = minetest.get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
- v:remove()
+ if v then
+ local e = v:get_luaentity()
+ if e and string.match(e.name, "sign.*text") then
+ v:remove()
+ end
+ end
end
end
local obj
if #objects > 0 then
- obj = objects[1]
- else
+ for _, v in ipairs(objects) do
+ if v then
+ local e = v:get_luaentity()
+ if e and e.name == "signs_lib:text" then
+ obj = v
+ end
+ end
+ end
+ end
+
+ if not obj then
obj = minetest.add_entity(pos, "signs_lib:text")
end
end
end
+function signs_lib.set_obj_text(pos, text)
+ local split = signs_lib.split_lines_and_words
+ local text_ansi = Utf8ToAnsi(text)
+ local n = minetest.registered_nodes[minetest.get_node(pos).name]
+ signs_lib.delete_objects(pos)
+ signs_lib.spawn_entity(pos, signs_lib.make_sign_texture(split(text_ansi), pos) )
+end
+
-- rotation
function signs_lib.handle_rotation(pos, node, user, mode)
minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
end
- signs_lib.delete_objects(tpos)
signs_lib.update_sign(tpos)
return true
end
return table.concat(texture), lineno
end
-local function make_sign_texture(lines, pos)
+function signs_lib.make_sign_texture(lines, pos)
local node = minetest.get_node(pos)
+ local meta = minetest.get_meta(pos)
+
local def = minetest.registered_items[node.name]
if not def or not def.entity_info then return end
local line_height
local char_width
local colorbgw
+ local widemult = 1
+
+ if meta:get_int("widefont") == 1 then
+ widemult = 0.5
+ end
if def.font_size and def.font_size == 31 then
font_size = 31
- line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * def.horiz_scaling
+ line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * (def.horiz_scaling * widemult)
line_height = signs_lib.lineheight31
char_width = signs_lib.charwidth31
colorbgw = signs_lib.colorbgw31
else
font_size = 15
- line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * def.horiz_scaling
+ line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * (def.horiz_scaling * widemult)
line_height = signs_lib.lineheight15
char_width = signs_lib.charwidth15
colorbgw = signs_lib.colorbgw15
function signs_lib.split_lines_and_words(text)
if not text then return end
local lines = { }
- for _, line in ipairs(text:split("\n")) do
+ for _, line in ipairs(text:split("\n", true)) do
table.insert(lines, line:split(" "))
end
return lines
end
-function signs_lib.set_obj_text(pos, text)
- local split = signs_lib.split_lines_and_words
- local text_ansi = Utf8ToAnsi(text)
- local n = minetest.registered_nodes[minetest.get_node(pos).name]
- signs_lib.delete_objects(pos)
- signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
-end
-
-local function make_widefont_nodename(name)
- if string.find(name, "_widefont") then return name end
- if string.find(name, "_onpole") then
- if string.find(name, "_horiz") then
- return string.gsub(name, "_onpole_horiz", "_widefont_onpole_horiz")
- else
- return string.gsub(name, "_onpole", "_widefont_onpole")
- end
- elseif string.find(name, "_hanging") then
- return string.gsub(name, "_hanging", "_widefont_hanging")
- else
- return name.."_widefont"
- end
-end
-
function signs_lib.construct_sign(pos)
local form = "size[6,4]"..
"textarea[0,-0.3;6.5,3;text;;${text}]"..
"background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]"
local node = minetest.get_node(pos)
- local wname = make_widefont_nodename(node.name)
+ local def = minetest.registered_items[node.name]
+ local meta = minetest.get_meta(pos)
- if minetest.registered_items[wname] then
+ if def.allow_widefont then
local state = "off"
- if string.find(node.name, "widefont") then state = "on" end
+ if meta:get_int("widefont") == 1 then state = "on" end
form = form.."label[1,3.4;Use wide font]"..
"image_button[1.1,3.7;1,0.6;signs_lib_switch_"..
state..".png;"..
form = form.."button_exit[2,3.4;2,1;ok;"..S("Write").."]"
end
- local meta = minetest.get_meta(pos)
meta:set_string("formspec", form)
local i = meta:get_string("infotext")
if i == "" then -- it wasn't even set, so set it.
signs_lib.update_sign(pos, fields)
elseif fields.on or fields.off then
local node = minetest.get_node(pos)
- local newname
-
- if fields.on and string.find(node.name, "widefont") then
- newname = string.gsub(node.name, "_widefont", "")
- elseif fields.off and not string.find(node.name, "widefont") then
- newname = make_widefont_nodename(node.name)
+ local meta = minetest.get_meta(pos)
+ local change
+
+ if fields.on and meta:get_int("widefont") == 1 then
+ meta:set_int("widefont", 0)
+ change = true
+ elseif fields.off and meta:get_int("widefont") == 0 then
+ meta:set_int("widefont", 1)
+ change = true
end
- if newname then
+ if change then
minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
(sender:get_player_name() or ""),
(fields.on and "off" or "on"),
minetest.pos_to_string(pos)
))
-
- minetest.swap_node(pos, {name = newname, param2 = node.param2})
signs_lib.construct_sign(pos)
signs_lib.update_sign(pos, fields)
end
local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name]
- if (signs_lib.allowed_poles[pnode.name]
- or (pdef and pdef.drawtype == "fencelike")
- or string.find(pnode.name, "default:fence_")
+ if not pdef then return end
+
+ if signs_lib.check_for_ceiling(pointed_thing) or signs_lib.check_for_floor(pointed_thing) then
+ return false
+ end
+
+ if type(pdef.check_for_pole) == "function" then
+ local node = minetest.get_node(pos)
+ local def = minetest.registered_items[node.name]
+ return pdef.check_for_pole(pos, node, def, ppos, pnode, pdef)
+ elseif pdef.check_for_pole
+ or pdef.drawtype == "fencelike"
or string.find(pnode.name, "_post")
- or string.find(pnode.name, "fencepost")
- or string.find(pnode.name, "streets:streetlamp_basic_top")
- or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
- or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24) )
- and (pos.x ~= ppos.x or pos.z ~= ppos.z) then
+ or string.find(pnode.name, "fencepost") then
return true
end
end
function signs_lib.check_for_horizontal_pole(pos, pointed_thing)
- local node = minetest.get_node(pos)
- local def = minetest.registered_items[node.name]
local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos)
- if pnode.name == "streets:bigpole" then
- if def.paramtype2 == "wallmounted" then
- if ((node.param2 == 2 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
- or ((node.param2 == 4 or node.param2 == 5) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
- then return true
- end
- else
- if ((node.param2 == 1 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
- or ((node.param2 == 0 or node.param2 == 2) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
- then return true
- end
- end
+ local pdef = minetest.registered_items[pnode.name]
+
+ if not pdef then return end
+
+ if signs_lib.check_for_ceiling(pointed_thing) or signs_lib.check_for_floor(pointed_thing) then
+ return false
+ end
+
+ if type(pdef.check_for_horiz_pole) == "function" then
+ local node = minetest.get_node(pos)
+ local def = minetest.registered_items[node.name]
+ return pdef.check_for_horiz_pole(pos, node, def, ppos, pnode, pdef)
end
end
function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
local playername = placer:get_player_name()
- local def = minetest.registered_items[itemstack:get_name()]
+
+ local controls = placer:get_player_control()
+
+ local signname = itemstack:get_name()
+ local no_wall_name = string.gsub(signname, "_wall", "")
+
+ local def = minetest.registered_items[signname]
local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name]
- if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
+
+ if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) and not controls.sneak then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
- elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
+ minetest.swap_node(pos, {name = no_wall_name.."_onpole", param2 = newparam2})
+ elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) and not controls.sneak then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_onpole_horiz", param2 = newparam2})
- elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
+ minetest.swap_node(pos, {name = no_wall_name.."_onpole_horiz", param2 = newparam2})
+ elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) and not controls.sneak then
local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
+ minetest.swap_node(pos, {name = no_wall_name.."_hanging", param2 = newparam2})
+ elseif def.allow_yard and signs_lib.check_for_floor(pointed_thing) and not controls.sneak then
+ local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
+ local node = minetest.get_node(pos)
+ minetest.swap_node(pos, {name = no_wall_name.."_yard", param2 = newparam2})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
- minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
+ minetest.swap_node(pos, {name = signname, param2 = 6})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
- minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
+ minetest.swap_node(pos, {name = signname, param2 = 4})
end
+
if locked then
local meta = minetest.get_meta(pos)
meta:set_string("owner", playername)
minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
end
-local function register_sign(name, rdef)
- local def = table.copy(rdef)
+function signs_lib.register_sign(name, raw_def)
+ local def = table.copy(raw_def)
- if rdef.entity_info == "standard" then
+ if raw_def.entity_info == "standard" then
def.entity_info = {
- mesh = "signs_lib_standard_wall_sign_entity.obj",
+ mesh = "signs_lib_standard_sign_entity_wall.obj",
yaw = signs_lib.wallmounted_yaw
}
- elseif rdef.entity_info then
- def.entity_info = rdef.entity_info
+ elseif raw_def.entity_info then
+ def.entity_info = raw_def.entity_info
end
- def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
-
- if rdef.entity_info then
- def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
- def.on_construct = rdef.on_construct or signs_lib.construct_sign
- def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
- def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
- def.on_punch = rdef.on_punch or signs_lib.update_sign
- def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
- def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
- def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
- def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
- def.font_size = rdef.font_size or signs_lib.standard_fsize
- def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
- def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
- def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
- def.default_color = rdef.default_color or "0"
- if rdef.locked and not rdef.after_place_node then
+ def.after_place_node = raw_def.after_place_node or signs_lib.after_place_node
+
+ if raw_def.entity_info then
+ def.on_rightclick = raw_def.on_rightclick or signs_lib.construct_sign
+ def.on_construct = raw_def.on_construct or signs_lib.construct_sign
+ def.on_destruct = raw_def.on_destruct or signs_lib.destruct_sign
+ def.on_receive_fields = raw_def.on_receive_fields or signs_lib.receive_fields
+ def.on_punch = raw_def.on_punch or signs_lib.update_sign
+ def.number_of_lines = raw_def.number_of_lines or signs_lib.standard_lines
+ def.horiz_scaling = raw_def.horiz_scaling or signs_lib.standard_hscale
+ def.vert_scaling = raw_def.vert_scaling or signs_lib.standard_vscale
+ def.line_spacing = raw_def.line_spacing or signs_lib.standard_lspace
+ def.font_size = raw_def.font_size or signs_lib.standard_fsize
+ def.x_offset = raw_def.x_offset or signs_lib.standard_xoffs
+ def.y_offset = raw_def.y_offset or signs_lib.standard_yoffs
+ def.chars_per_line = raw_def.chars_per_line or signs_lib.standard_cpl
+ def.default_color = raw_def.default_color or "0"
+ if raw_def.locked and not raw_def.after_place_node then
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
end
end
end
- def.paramtype = rdef.paramtype or "light"
- def.drawtype = rdef.drawtype or "mesh"
- def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
- def.wield_image = rdef.wield_image or def.inventory_image
- def.drop = rdef.drop or name
- def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
- def.paramtype2 = rdef.paramtype2 or "wallmounted"
- def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
-
- if rdef.groups then
- def.groups = rdef.groups
+ def.paramtype = raw_def.paramtype or "light"
+ def.drawtype = raw_def.drawtype or "mesh"
+ def.mesh = raw_def.mesh or "signs_lib_standard_sign_wall.obj"
+ def.wield_image = raw_def.wield_image or def.inventory_image
+ def.drop = raw_def.drop or name
+ def.sounds = raw_def.sounds or signs_lib.standard_wood_sign_sounds
+ def.paramtype2 = raw_def.paramtype2 or "wallmounted"
+ def.on_rotate = raw_def.on_rotate or signs_lib.handle_rotation
+
+ if raw_def.groups then
+ def.groups = raw_def.groups
else
def.groups = signs_lib.standard_wood_groups
end
local cbox = signs_lib.make_selection_boxes(35, 25)
- def.selection_box = rdef.selection_box or cbox
- def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
+ def.selection_box = raw_def.selection_box or cbox
+ def.node_box = table.copy(raw_def.node_box or raw_def.selection_box or cbox)
if def.sunlight_propagates ~= false then
def.sunlight_propagates = true
end
+ def.tiles[3] = "signs_lib_blank.png"
+ def.tiles[4] = "signs_lib_blank.png"
+ def.tiles[5] = "signs_lib_blank.png"
+ def.tiles[6] = "signs_lib_blank.png"
+
minetest.register_node(":"..name, def)
table.insert(signs_lib.lbm_restore_nodes, name)
- local opdef = table.copy(def)
+ local no_wall_name = string.gsub(name, "_wall", "")
+
+ local othermounts_def = table.copy(def)
- if rdef.allow_onpole ~= false or rdef.allow_onpole_horizontal then
+ if raw_def.allow_onpole or raw_def.allow_onpole_horizontal then
local offset = 0.3125
- if opdef.uses_slim_pole_mount then
+ if othermounts_def.uses_slim_pole_mount then
offset = 0.35
end
- opdef.selection_box = rdef.onpole_selection_box or opdef.selection_box
- opdef.node_box = rdef.onpole_node_box or opdef.selection_box
+ othermounts_def.selection_box = raw_def.onpole_selection_box or othermounts_def.selection_box
+ othermounts_def.node_box = raw_def.onpole_node_box or othermounts_def.selection_box
- if opdef.paramtype2 == "wallmounted" then
- opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
- opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
+ if othermounts_def.paramtype2 == "wallmounted" then
+ othermounts_def.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
+ othermounts_def.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
- opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
- opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
+ othermounts_def.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
+ othermounts_def.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
else
- opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
- opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
+ othermounts_def.node_box.fixed[3] = def.node_box.fixed[3] + offset
+ othermounts_def.node_box.fixed[6] = def.node_box.fixed[6] + offset
- opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
- opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
+ othermounts_def.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
+ othermounts_def.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
end
- opdef.groups.not_in_creative_inventory = 1
- opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
+ othermounts_def.groups.not_in_creative_inventory = 1
+ othermounts_def.mesh = raw_def.onpole_mesh or string.gsub(othermounts_def.mesh, "wall.obj$", "onpole.obj")
- if opdef.entity_info then
- opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
+ if othermounts_def.entity_info then
+ othermounts_def.entity_info.mesh = string.gsub(othermounts_def.entity_info.mesh, "entity_wall.obj$", "entity_onpole.obj")
end
end
-- setting one of item 3 or 4 to a texture and leaving the other "blank",
-- reveals either the vertical or horizontal pole mount part of the model
- if rdef.allow_onpole ~= false then
- opdef.tiles[3] = "signs_lib_pole_mount.png"
- opdef.tiles[4] = "signs_lib_blank.png"
- minetest.register_node(":"..name.."_onpole", opdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
+ if raw_def.allow_onpole then
+ othermounts_def.tiles[3] = raw_def.tiles[3] or "signs_lib_pole_mount.png"
+ othermounts_def.tiles[4] = "signs_lib_blank.png"
+ othermounts_def.tiles[5] = "signs_lib_blank.png"
+ othermounts_def.tiles[6] = "signs_lib_blank.png"
+
+ minetest.register_node(":"..no_wall_name.."_onpole", othermounts_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_onpole")
end
- local ophdef = table.copy(opdef)
+ if raw_def.allow_onpole_horizontal then
+ local onpole_horiz_def = table.copy(othermounts_def)
- if rdef.allow_onpole_horizontal then
- ophdef.tiles[3] = "signs_lib_blank.png"
- ophdef.tiles[4] = "signs_lib_pole_mount.png"
- minetest.register_node(":"..name.."_onpole_horiz", ophdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_onpole_horiz")
+ onpole_horiz_def.tiles[3] = "signs_lib_blank.png"
+ onpole_horiz_def.tiles[4] = raw_def.tiles[3] or "signs_lib_pole_mount.png"
+ onpole_horiz_def.tiles[5] = "signs_lib_blank.png"
+ onpole_horiz_def.tiles[6] = "signs_lib_blank.png"
+
+ minetest.register_node(":"..no_wall_name.."_onpole_horiz", onpole_horiz_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_onpole_horiz")
end
- if rdef.allow_hanging then
+ if raw_def.allow_hanging then
- local hdef = table.copy(def)
- hdef.paramtype2 = "facedir"
+ local hanging_def = table.copy(def)
+ hanging_def.paramtype2 = "facedir"
local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
- hdef.selection_box = rdef.hanging_selection_box or hcbox
- hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
+ hanging_def.selection_box = raw_def.hanging_selection_box or hcbox
+ hanging_def.node_box = raw_def.hanging_node_box or raw_def.hanging_selection_box or hcbox
+
+ hanging_def.groups.not_in_creative_inventory = 1
+ hanging_def.tiles[3] = raw_def.tiles[4] or "signs_lib_hangers.png"
+ hanging_def.tiles[4] = "signs_lib_blank.png"
+ hanging_def.tiles[5] = "signs_lib_blank.png"
+ hanging_def.tiles[6] = "signs_lib_blank.png"
- hdef.groups.not_in_creative_inventory = 1
- hdef.tiles[3] = "signs_lib_hangers.png"
- hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
+ hanging_def.mesh = raw_def.hanging_mesh or string.gsub(string.gsub(hanging_def.mesh, "wall.obj$", "hanging.obj"), "_facedir", "")
- if hdef.entity_info then
- hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
- hdef.entity_info.yaw = signs_lib.standard_yaw
+ if hanging_def.entity_info then
+ hanging_def.entity_info.mesh = string.gsub(string.gsub(hanging_def.entity_info.mesh, "entity_wall.obj$", "entity_hanging.obj"), "_facedir", "")
+ hanging_def.entity_info.yaw = signs_lib.standard_yaw
end
- minetest.register_node(":"..name.."_hanging", hdef)
- table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
+ minetest.register_node(":"..no_wall_name.."_hanging", hanging_def)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_hanging")
end
-end
-
---[[
-The main sign registration function
-===================================
-
-Example minimal recommended def for writable signs:
-
-signs_lib.register_sign("foo:my_cool_sign", {
- description = "Wooden cool sign",
- inventory_image = "signs_lib_sign_cool_inv.png",
- tiles = {
- "signs_lib_sign_cool.png",
- "signs_lib_sign_cool_edges.png"
- },
- number_of_lines = 2,
- horiz_scaling = 0.8,
- vert_scaling = 1,
- line_spacing = 9,
- font_size = 31,
- x_offset = 7,
- y_offset = 4,
- chars_per_line = 40,
- entity_info = "standard"
-})
-* default def assumes a wallmounted sign with on-pole being allowed.
+ if raw_def.allow_yard then
-*For signs that can't support onpole, include in the def:
- allow_onpole = false,
+ local ydef = table.copy(def)
+ ydef.paramtype2 = "facedir"
-* "standard" entity info implies the standard wood/steel sign model, in
- wallmounted mode. For facedir signs using the standard model, use:
+ local ycbox = signs_lib.make_selection_boxes(35, 34.5, false, 0, -1.25, -19.69, true)
- entity_info = {
- mesh = "signs_lib_standard_wall_sign_entity.obj",
- yaw = signs_lib.standard_yaw
- },
+ ydef.selection_box = raw_def.yard_selection_box or ycbox
+ ydef.tiles[3] = raw_def.tiles[5] or "default_wood.png"
+ ydef.tiles[4] = "signs_lib_blank.png"
+ ydef.tiles[5] = "signs_lib_blank.png"
+ ydef.tiles[6] = "signs_lib_blank.png"
-]]--
+ ydef.node_box = raw_def.yard_node_box or raw_def.yard_selection_box or ycbox
-function signs_lib.register_sign(name, rdef)
- register_sign(name, rdef)
+ ydef.groups.not_in_creative_inventory = 1
+ ydef.mesh = raw_def.yard_mesh or string.gsub(string.gsub(ydef.mesh, "wall.obj$", "yard.obj"), "_facedir", "")
- if rdef.allow_widefont then
+ if ydef.entity_info then
+ ydef.entity_info.mesh = string.gsub(string.gsub(ydef.entity_info.mesh, "entity_wall.obj$", "entity_yard.obj"), "_facedir", "")
+ ydef.entity_info.yaw = signs_lib.standard_yaw
+ end
- local wdef = table.copy(minetest.registered_items[name])
- wdef.groups.not_in_creative_inventory = 1
- wdef.horiz_scaling = wdef.horiz_scaling / 2
+ minetest.register_node(":"..no_wall_name.."_yard", ydef)
+ table.insert(signs_lib.lbm_restore_nodes, no_wall_name.."_yard")
+ end
- register_sign(name.."_widefont", wdef)
+ if raw_def.allow_widefont then
+ table.insert(signs_lib.old_widefont_signs, name.."_widefont")
+ table.insert(signs_lib.old_widefont_signs, name.."_widefont_onpole")
+ table.insert(signs_lib.old_widefont_signs, name.."_widefont_hanging")
+ table.insert(signs_lib.old_widefont_signs, name.."_widefont_yard")
end
end
end
})
-signs_lib.block_list = {}
-signs_lib.totalblocks = 0
+-- Convert widefont sign nodes to use one base node with meta flag to select wide mode
+
+minetest.register_lbm({
+ nodenames = signs_lib.old_widefont_signs,
+ name = "signs_lib:convert_widefont_signs",
+ label = "Convert widefont sign nodes",
+ run_at_every_load = false,
+ action = function(pos, node)
+ local basename = string.gsub(node.name, "_widefont", "")
+ minetest.swap_node(pos, {name = basename, param2 = node.param2})
+ local meta = minetest.get_meta(pos)
+ meta:set_int("widefont", 1)
+ signs_lib.update_sign(pos)
+ end
+})
-- Maintain a list of currently-loaded blocks
minetest.register_lbm({