]> git.lizzy.rs Git - signs_lib.git/blobdiff - api.lua
allow using "Sneak"/Shift to skip the on-pole/hanging/yard checks
[signs_lib.git] / api.lua
diff --git a/api.lua b/api.lua
index 2a73977145629667fdf6e9f5cfd7427fd425fe53..5de10e5c69dc20a3d52a9872d700d09949dad131 100644 (file)
--- a/api.lua
+++ b/api.lua
@@ -815,6 +815,9 @@ end
 
 function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
        local playername = placer:get_player_name()
+
+       local controls = placer:get_player_control()
+
        local signname = itemstack:get_name()
        local no_wall_name = string.gsub(signname, "_wall", "")
 
@@ -824,7 +827,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
        local pnode = minetest.get_node(ppos)
        local pdef = minetest.registered_items[pnode.name]
 
-       if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) then
+       if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) and not controls.sneak then
                local newparam2
                local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
                if def.paramtype2 == "wallmounted" then
@@ -834,7 +837,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
                end
                local node = minetest.get_node(pos)
                minetest.swap_node(pos, {name = no_wall_name.."_onpole", param2 = newparam2})
-       elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
+       elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) and not controls.sneak then
                local newparam2
                local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
                if def.paramtype2 == "wallmounted" then
@@ -844,12 +847,12 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
                end
                local node = minetest.get_node(pos)
                minetest.swap_node(pos, {name = no_wall_name.."_onpole_horiz", param2 = newparam2})
-       elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
+       elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) and not controls.sneak then
                local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
                local node = minetest.get_node(pos)
                minetest.swap_node(pos, {name = no_wall_name.."_hanging", param2 = newparam2})
-       elseif def.allow_yard and signs_lib.check_for_floor(pointed_thing) then
-               local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
+       elseif def.allow_yard and signs_lib.check_for_floor(pointed_thing) and not controls.sneak then
+               local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
                local node = minetest.get_node(pos)
                minetest.swap_node(pos, {name = no_wall_name.."_yard", param2 = newparam2})
        elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
@@ -857,6 +860,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
        elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
                minetest.swap_node(pos, {name = signname, param2 = 4})
        end
+
        if locked then
                local meta = minetest.get_meta(pos)
                meta:set_string("owner", playername)