minetest.register_entity("signs_lib:text", {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "mesh",
- mesh = "signs_lib_standard_wall_sign_entity.obj",
+ mesh = "signs_lib_standard_sign_entity_wall.obj",
textures = {},
static_save = false,
backface_culling = false