\r
Returns the number of nodes stacked.\r
\r
+### count, newpos1, newpos2 = worldedit.scale(pos1, pos2, factor)\r
+\r
+Scales the region defined by positions `pos1` and `pos2` by an factor of positive integer `factor` with `pos1` as the origin.\r
+\r
+Returns the number of nodes scaled, the new scaled position 1, and the new scaled position 2.\r
+\r
### count, newpos1, newpos2 = worldedit.transpose(pos1, pos2, axis1, axis2)\r
\r
Transposes a region defined by the positions `pos1` and `pos2` between the `axis1` and `axis2` axes ("x" or "y" or "z").\r
\r
-Returns the number of nodes transposed, the new position 1, and the new position 2.\r
+Returns the number of nodes transposed, the new transposed position 1, and the new transposed position 2.\r
\r
### count = worldedit.flip(pos1, pos2, axis)\r
\r