\r
Returns the number of nodes added.\r
\r
-### count = worldedit.cylinder(pos, axis, length, radius, node_name, hollow)\r
+### count = worldedit.cylinder(pos, axis, length, radius1, radius2, node_name, hollow)\r
\r
-Adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `node_name`.\r
+Adds a cylinder-like at `pos` along the `axis` axis ("x" or "y" or "z") with length `length`, base radius `radius1` and top radius `radius2`, composed of `node_name`.\r
\r
Returns the number of nodes added.\r
\r
-### count = worldedit.pyramid(pos, axis, height, node_name)\r
+### count = worldedit.pyramid(pos, axis, height, node_name, hollow)\r
\r
-Adds a pyramid centered at `pos` along the `axis` axis ("x" or "y" or "z") with height `height`.\r
+Adds a pyramid centered at `pos` along the `axis` axis ("x" or "y" or "z") with height `height`, composed of `node_name`.\r
\r
Returns the number of nodes added.\r
\r