+[![Build Status](https://travis-ci.org/tsoding/nothing.svg?branch=master)](https://travis-ci.org/tsoding/nothing)
+[![Build status](https://ci.appveyor.com/api/projects/status/gxfgojq4ko98e0g0/branch/master?svg=true)](https://ci.appveyor.com/project/rexim/nothing/branch/master)
+
# Nothing
+![](https://i.imgur.com/7mECYKU.gif)
+![](https://i.imgur.com/ABcJqB5.gif)
+
+## Dependencies
+
+- [gcc]
+- [cmake]
+- [libsdl2-dev]
+- [inotify-tools]
+
+### Ubuntu
+
+```console
+$ sudo apt-get install gcc cmake libsdl2-dev inotify-tools libxml2-dev
+```
+
+### MacOS
+
+```console
+$ brew install gcc cmake sdl2
+```
+
+### NixOS
+
+For [NixOS] we have a development environment defined in [default.nix]
+with all of the required dependencies. You can enter the environment
+with `nix-shell` command:
+
+```console
+$ nix-shell
+```
+
+### Arch Linux
+
+```console
+$ sudo pacman -S gcc cmake sdl2 inotify-tools libxml2
+```
+
+### Windows
+
+- [Visual Studio 2015+](https://visualstudio.microsoft.com/)
+- [SDL2 VC Development Libraries](https://www.libsdl.org/release/SDL2-devel-2.0.9-VC.zip)
+
+## Quick Start
+
+### Linux
+
```console
-$ nix-shell # Only on NixOS
$ mkdir build
$ cd build/
$ cmake ..
$ make
-$ ./nothing
+$ cd ../data/
+$ ../build/nothing
```
+
+### Windows
+
+- Enter the Visual Studio Command Line Development Environment https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line
+ - Basically just find `vcvarsall.bat` and run `vcvarsall.bat x64` inside of cmd
+- Download [SDL2 VC Development Libraries](https://www.libsdl.org/release/SDL2-devel-2.0.9-VC.zip) and copy it to `path\to\nothing`
+
+```console
+> cd path\to\nothing
+> 7z x SDL2-devel-2.0.9-VC.zip
+> move SDL2-2.0.9 SDL2
+> mkdir build
+> cd build
+> cmake ..
+> cmake --build .
+> cd ../data/
+> ..\build\nothing
+```
+
+## Controls
+
+### Game
+
+#### Keyboard
+
+| Key | Action |
+|---------|-------------------------------------------------------------|
+| `d` | Move to the right |
+| `a` | Move to the left |
+| `SPACE` | Jump |
+| `c` | Open debug console |
+| `r` | Reload the current level including the Player's position |
+| `q` | Reload the current level preserving the Player's position |
+| `p` | Toggle game pause |
+| `l` | Toggle transparency on objects. Useful for debugging levels |
+| `TAB` | Switch to Level Editor |
+
+#### Gamepad
+
+| Button | Action |
+|--------------|------------------------|
+| `Left Stick` | Movement of the Player |
+| `1` | Jump |
+
+### Consolé
+
+| Key | Action |
+|-----------|--------------------------|
+| `ESC` | Exit console |
+| `Enter` | Evaluate the expression |
+| `Up/Down` | Traverse console history |
+
+<!-- TODO(#914): Level Editor is not documented -->
+
+## Support
+
+You can support my work via
+
+- Twitch channel: https://www.twitch.tv/subs/tsoding
+- Patreon: https://www.patreon.com/tsoding
+
+[visual-studio]: https://www.visualstudio.com/
+[svg2rects.py]: ./devtools/svg2rects.py
+[./levels/]: ./levels/
+[./levels/Makefile]: ./levels/Makefile
+[gcc]: https://gcc.gnu.org/
+[cmake]: https://cmake.org/
+[libsdl2-dev]: https://www.libsdl.org/
+[NixOS]: https://nixos.org/
+[default.nix]: ./default.nix
+[inotify-tools]: https://github.com/rvoicilas/inotify-tools