MSVC builds of Rust additionally require an installation of Visual Studio 2017
(or later) so `rustc` can use its linker. The simplest way is to get the
-[Visual Studio Build Tools] and check the “C++ build tools” workload.
+[Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload.
-[Visual Studio Build Tools]: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019
+[Visual Studio]: https://visualstudio.microsoft.com/downloads/
-At last check (cmake 3.14.3 and msvc 16.0.3) using the 2019 tools fails to
-build the in-tree LLVM build with a CMake error, so use 2017 instead by
-including the “MSVC v141 – VS 2017 C++ x64/x86 build tools (v14.16)” component.
+(If you're installing cmake yourself, be careful that “C++ CMake tools for
+Windows” doesn't get included under “Individual components”.)
With these dependencies installed, you can build the compiler in a `cmd.exe`
shell with:
by manually calling the appropriate vcvars file before running the bootstrap.
```batch
-> CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
+> CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
> python x.py build
```