-The Irrlicht engine version 1.9
-===============================
+IrrlichtMt version 1.9
+======================
-This is a fork of the Irrlicht engine by the [Minetest](https://github.com/minetest) developers that contains features, customizations and fixes specifically for use in Minetest.
+The Irrlicht Engine is an open source realtime 3D engine written in C++.
+
+This is a fork by the [Minetest](https://github.com/minetest) developers that was stripped-down and customized specifically for use in Minetest.
+It is intentionally not compatible to upstream and is planned to be eventually absorbed into Minetest.
Build
-----
* on Unix: X11
Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the following options are available:
-* `BUILD_SHARED_LIBS` (default: `ON`) - Build Irrlicht as a shared library
+* `BUILD_SHARED_LIBS` (default: `ON`) - Build IrrlichtMt as a shared library
+* `BUILD_EXAMPLES` (default: `OFF`) - Build example applications
e.g. on a Linux system you might want to build for local use like this:
cmake . -DBUILD_SHARED_LIBS=OFF
make -j$(nproc)
+This will put an IrrlichtMtTargets.cmake file into the cmake directory in the current build directory, and it can then be imported from another project by pointing `find_package()` to the build directory, or by setting the `CMAKE_PREFIX_PATH` variable to that same path.
+
Platforms
---------