#
# * check - Run the complete test suite
#
-# * clean - Clean the build repertory. It is advised to run this
+# * clean - Clean the build repository. It is advised to run this
# command if you want to build Rust again, after an update
# of the git repository.
#
# * tidy-basic - show file / line stats
# * tidy-errors - show the highest rustc error code
# * tidy-features - show the status of language and lib features
+# * rustc-stage$(stage) - Only build up to a specific stage
#
# Then mix in some of these environment variables to harness the
# ultimate power of The Rust Build System.
#
# * `CFG_ENABLE_VALGRIND=1` - Run tests under valgrind
# * `VALGRIND_COMPILE=1` - Run the compiler itself under valgrind
-# (may require `CFG_ENABLE_VALGRIND`)
+# (requires `CFG_ENABLE_VALGRIND`)
#
# * `NO_REBUILD=1` - Don't rebootstrap when testing std
# (and possibly other crates)
#
# # Rust recipes for build system success
#
-# // Modifying libstd? Use this comment to run unit tests just on your change
+# // Modifying libstd? Use this command to run unit tests just on your change
# make check-stage1-std NO_REBUILD=1 NO_BENCH=1
#
# // Added a run-pass test? Use this to test running your test
# make check-stage1-rpass TESTNAME=my-shiny-new-test
#
# // Having trouble figuring out which test is failing? Turn off parallel tests
-# make check-stage1-std RUST_TEST_TASKS=1
-#
-# This is hardly all there is to know of The Rust Build System's
-# mysteries. The tale continues on the wiki[1].
-#
-# [1]: https://github.com/rust-lang/rust/wiki/Note-testsuite
+# make check-stage1-std RUST_TEST_THREADS=1
#
# If you really feel like getting your hands dirty, then:
#
#
# Admittedly this is a little convoluted.
#
+# If you find yourself working on the make infrastructure itself, and trying to
+# find the value of a given variable after expansion, you can use:
+#
+# make print-VARIABLE_NAME
+#
+# To extract it
+#
# </nitty-gritty>
#
CFG_INFO := $(info cfg: including ctags rules)
include $(CFG_SRC_DIR)mk/ctags.mk
endif
-
-# Find all of the .d files and include them to add information about
-# header file dependencies.
-ALL_DEP_FILES := $(ALL_OBJ_FILES:%.o=%.d)
--include $(ALL_DEP_FILES)