### Operate on the AST
A reformatting tool can be based on either the AST or a token stream (in Rust
-this is actually a stream of token trees, but its not a fundamental difference).
+this is actually a stream of token trees, but it's not a fundamental difference).
There are pros and cons to the two approaches. I have chosen to use the AST
approach. The primary reasons are that it allows us to do more sophisticated
manipulations, rather than just change whitespace, and it gives us more context
when making those changes.
-The advantage of the tokens approach are that you can operate on non-parsable
+The advantage of the tokens approach is that you can operate on non-parsable
code. I don't care too much about that, it would be nice, but I think being able
-to perform sophisticated transformations is more important. In the future I hope to
+to perform sophisticated transformations is more important. In the future, I hope to
(optionally) be able to use type information for informing reformatting too. One
specific case of unparsable code is macros. Using tokens is certainly easier
here, but I believe it is perfectly solvable with the AST approach. At the limit,
I believe that there is not in fact that much difference between the two
approaches. Due to imperfect span information, under the AST approach, we
sometimes are reduced to examining tokens or do some re-lexing of our own. Under
-the tokens approach you need to implement your own (much simpler) parser. I
+the tokens approach, you need to implement your own (much simpler) parser. I
believe that as the tool gets more sophisticated, you end up doing more at the
token-level, or having an increasingly sophisticated parser, until at the limit
you have the same tool.
base, but hopefully a better result.
It also means that there will be some cases we can't format and we have to give
-up. I think that is OK. Hopefully they are rare enough that manually fixing them
+up. I think that is OK. Hopefully, they are rare enough that manually fixing them
is not painful. Better to have a tool that gives great code in 99% of cases and
fails in 1% than a tool which gives 50% great code and 50% ugly code, but never
fails.
### First, do no harm
-Until rustfmt it perfect, there will always be a trade-off between doing more and
+Until rustfmt is perfect, there will always be a trade-off between doing more and
doing existing things well. I want to err on the side of the latter.
Specifically, rustfmt should never take OK code and make it look worse. If we
can't make it better, we should leave it as is. That might mean being less
Our visitor keeps track of the desired current indent due to blocks (
`block_indent`). Each `visit_*` method reformats code according to this indent,
-`config.comment_width()` and `config.max_width()`. Most reformatting done in the
-`visit_*` methods is a bit hacky and is meant to be temporary until it can be
-done properly.
+`config.comment_width()` and `config.max_width()`. Most reformatting that is done
+in the `visit_*` methods is a bit hacky and is meant to be temporary until it can
+be done properly.
-There are a bunch of methods called `rewrite_*`. There do the bulk of the
+There are a bunch of methods called `rewrite_*`. They do the bulk of the
reformatting. These take the AST node to be reformatted (this may not literally
be an AST node from syntex_syntax: there might be multiple parameters
describing a logical node), the current indent, and the current width budget.
returns `None` and the calling method then has to fallback in some way to give
the callee more space.
-So, in summary to format a node, we calculate the width budget and then walk down
+So, in summary, to format a node, we calculate the width budget and then walk down
the tree from the node. At a leaf, we generate an actual string and then unwind,
combining these strings as we go back up the tree.