]> git.lizzy.rs Git - worldedit.git/blobdiff - ChatCommands.md
Implement //clearcut to delete trees, plants from generated terrain
[worldedit.git] / ChatCommands.md
index 3cd349c86b434205abc2aa5f7a7b13ee938a31bf..10668ce27b0e83d0161b850bdfd2146b58f5876a 100644 (file)
@@ -341,6 +341,14 @@ Removes any fluid node within the current WorldEdit region.
 \r
     //drain\r
 \r
+### `//clearcut`\r
+\r
+Removes any plant, tree or foilage-like nodes in the selected region.\r
+The idea is to remove anything that isn't part of the terrain, leaving a "natural" empty space ready for building.\r
+\r
+    //clearcut\r
+\r
+\r
 ### `//hide`\r
 \r
 Hide all nodes in the current WorldEdit region non-destructively.\r