\r
//drain\r
\r
+### `//clearcut`\r
+\r
+Removes any plant, tree or foilage-like nodes in the selected region.\r
+The idea is to remove anything that isn't part of the terrain, leaving a "natural" empty space ready for building.\r
+\r
+ //clearcut\r
+\r
+\r
### `//hide`\r
\r
Hide all nodes in the current WorldEdit region non-destructively.\r