\r
Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region.\r
\r
- //luatransform minetest.env:add_node(pos, {name="default:stone"})\r
- //luatransform if minetest.env:get_node(pos).name == "air" then minetest.env:add_node(pos, {name="default:water_source"})\r
+ //luatransform minetest.add_node(pos, {name="default:stone"})\r
+ //luatransform if minetest.get_node(pos).name == "air" then minetest.env:add_node(pos, {name="default:water_source"})\r
\r
### //mtschemcreate <file>\r
\r