]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - CMakeLists.txt
Fix two reconnect bugs
[dragonfireclient.git] / CMakeLists.txt
index 53999e02235acaf5d53fb876cf8ba36999782b7e..f8278522eb7a2b6abc2c46e39e6fec92f2012162 100644 (file)
 cmake_minimum_required(VERSION 2.6)
+
 if(${CMAKE_VERSION} STREQUAL "2.8.2")
-  # bug http://vtk.org/Bug/view.php?id=11020
-  message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
-endif(${CMAKE_VERSION} STREQUAL "2.8.2")
+       # Bug http://vtk.org/Bug/view.php?id=11020
+       message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
+endif()
+
+# This can be read from ${PROJECT_NAME} after project() is called
+project(minetest)
+set(PROJECT_NAME_CAPITALIZED "Minetest")
+
+
+# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
+set(VERSION_MAJOR 0)
+set(VERSION_MINOR 4)
+set(VERSION_PATCH 13)
+set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
+
+# Change to false for releases
+set(DEVELOPMENT_BUILD TRUE)
+
+set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
+if(VERSION_EXTRA)
+       set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
+elseif(DEVELOPMENT_BUILD)
+       set(VERSION_STRING "${VERSION_STRING}-dev")
+endif()
+
+message(STATUS "*** Will build version ${VERSION_STRING} ***")
+
+
+# Configuration options
+set(DEFAULT_RUN_IN_PLACE FALSE)
+if(WIN32)
+       set(DEFAULT_RUN_IN_PLACE TRUE)
+endif()
+set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
+       "Run directly in source directory structure")
+
+
+set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
+set(BUILD_SERVER FALSE CACHE BOOL "Build server")
 
-set(CMAKE_BUILD_TYPE Debug)
+
+set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
+
+if(NOT CMAKE_BUILD_TYPE)
+       # Default to release
+       set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
+endif()
+
+
+# Included stuff
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 
-# This is done here so that IRRDIR is relative to the typical cmake call directory
+
+# This is done here so that relative search paths are more reasonable
 find_package(Irrlicht)
 
-# This way the CMakeLists.txt file in src/ is processed
+
+# Installation
+
+if(WIN32)
+       set(SHAREDIR ".")
+       set(BINDIR "bin")
+       set(DOCDIR "doc")
+       set(EXAMPLE_CONF_DIR ".")
+       set(LOCALEDIR "locale")
+elseif(APPLE)
+       set(BUNDLE_NAME ${PROJECT_NAME}.app)
+       set(BUNDLE_PATH "${BUNDLE_NAME}")
+       set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
+       set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
+       set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
+       set(EXAMPLE_CONF_DIR ${DOCDIR})
+       set(LOCALEDIR "${SHAREDIR}/locale")
+elseif(UNIX) # Linux, BSD etc
+       if(RUN_IN_PLACE)
+               set(SHAREDIR ".")
+               set(BINDIR "bin")
+               set(DOCDIR "doc")
+               set(EXAMPLE_CONF_DIR ".")
+               set(MANDIR "unix/man")
+               set(XDG_APPS_DIR "unix/applications")
+               set(APPDATADIR "unix/appdata")
+               set(ICONDIR "unix/icons")
+               set(LOCALEDIR "locale")
+       else()
+               set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
+               set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
+               set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
+               set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
+               set(EXAMPLE_CONF_DIR ${DOCDIR})
+               set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
+               set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
+               set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
+               set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
+       endif()
+endif()
+
+set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
+if(NOT CUSTOM_SHAREDIR STREQUAL "")
+       set(SHAREDIR "${CUSTOM_SHAREDIR}")
+       message(STATUS "Using SHAREDIR=${SHAREDIR}")
+endif()
+
+set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
+if(NOT CUSTOM_BINDIR STREQUAL "")
+       set(BINDIR "${CUSTOM_BINDIR}")
+       message(STATUS "Using BINDIR=${BINDIR}")
+endif()
+
+set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
+if(NOT CUSTOM_DOCDIR STREQUAL "")
+       set(DOCDIR "${CUSTOM_DOCDIR}")
+       message(STATUS "Using DOCDIR=${DOCDIR}")
+endif()
+
+set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
+if(NOT CUSTOM_MANDIR STREQUAL "")
+       set(MANDIR "${CUSTOM_MANDIR}")
+       message(STATUS "Using MANDIR=${MANDIR}")
+endif()
+
+set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
+if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
+       set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
+       message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
+endif()
+
+set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
+if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
+       set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
+       message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
+endif()
+
+set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
+if(NOT CUSTOM_ICONDIR STREQUAL "")
+       set(ICONDIR "${CUSTOM_ICONDIR}")
+       message(STATUS "Using ICONDIR=${ICONDIR}")
+endif()
+
+set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
+if(NOT CUSTOM_LOCALEDIR STREQUAL "")
+       set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
+       message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
+endif()
+
+
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)
+
+if(BUILD_CLIENT)
+       install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
+endif()
+if(RUN_IN_PLACE)
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
+endif()
+
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
+
+install(FILES "README.txt" DESTINATION "${DOCDIR}")
+install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
+install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
+install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}")
+install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
+
+if(UNIX AND NOT APPLE)
+       install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
+       install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
+       install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
+       install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
+endif()
+
+if(APPLE)
+       install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
+       install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
+endif()
+
+
+# Subdirectories
+# Be sure to add all relevant definitions above this
+
 add_subdirectory(src)
 
+
+# CPack
+
+set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
+set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
+set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
+set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
+set(CPACK_PACKAGE_VENDOR "celeron55")
+set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
+
+if(WIN32)
+       if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+               set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
+       else()
+               set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
+       endif()
+
+       set(CPACK_GENERATOR ZIP)
+elseif(APPLE)
+       set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
+       set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
+       set(CPACK_GENERATOR ZIP)
+else()
+       set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
+       set(CPACK_GENERATOR TGZ)
+       set(CPACK_SOURCE_GENERATOR TGZ)
+endif()
+
+include(CPack)
+
+
+# Add a target to generate API documentation with Doxygen
+find_package(Doxygen)
+if(DOXYGEN_FOUND)
+       configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
+                       ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
+       add_custom_target(doc
+               ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
+               WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
+               COMMENT "Generating API documentation with Doxygen" VERBATIM
+       )
+endif()
+