src/color.c
src/game.c
src/game/camera.c
- src/game/debug_node.h
src/game/debug_tree.c
+ src/game/edit_field.c
src/game/level.c
src/game/level/background.c
src/game/level/boxes.c
src/math/rand.c
src/math/rect.c
src/math/triangle.c
+ src/script/expr.c
+ src/script/parser.c
src/sdl/renderer.c
src/system/error.c
src/system/lt.c
src/game/camera.h
src/game/debug_node.h
src/game/debug_tree.h
+ src/game/edit_field.h
src/game/level.h
src/game/level/background.h
src/game/level/boxes.h
src/math/rand.h
src/math/rect.h
src/math/triangle.h
+ src/script/expr.h
+ src/script/parser.h
src/sdl/renderer.h
src/system/error.h
src/system/lt.h
)
add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
+add_executable(script_test
+ src/script_test.c
+ src/script/expr.h
+ src/script/expr.c
+ src/script/parser.h
+ src/script/parser.c
+)
target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))