cmake_minimum_required(VERSION 3.2)
project(nothing)
+if(WIN32)
+ # Conan integration
+ include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
+ conan_basic_setup()
+endif()
+
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
-set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -Wextra -pedantic -Wconversion -std=c11")
-
set(SOURCE_FILES
src/main.c
src/player.c
src/platforms.c
src/rect.c
+ src/point.c
+ src/camera.c
+ src/error.c
+ src/game.c
+ src/lt.c
+ src/lt/lt_slot.c
+ src/level.c
+ src/goals.c
+ src/renderer.c
)
set(HEADER_FILES
src/player.h
src/platforms.h
src/rect.h
+ src/point.h
+ src/camera.h
+ src/error.h
+ src/game.h
+ src/lt.h
+ src/lt/lt_slot.h
+ src/level.h
+ src/goals.h
+ src/renderer.h
)
add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
-target_link_libraries(nothing ${SDL2_LIBRARY} m)
+target_link_libraries(nothing ${SDL2_LIBRARY})
+
+if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
+ set(CMAKE_C_FLAGS
+ "${CMAKE_C_FLAGS} \
+ -Wall \
+ -Werror \
+ -Wextra \
+ -Wconversion \
+ -Wunused \
+ -Wunused-function \
+ -Wunused-label \
+ -Wunused-macros \
+ -Wunused-parameter \
+ -Wunused-value \
+ -Wunused-variable \
+ -Wcast-align \
+ -Wcast-qual \
+ -Wmissing-declarations \
+ -Wredundant-decls \
+ -Wmissing-prototypes \
+ -Wnested-externs \
+ -Wpointer-arith \
+ -Wshadow \
+ -Wstrict-prototypes \
+ -Wwrite-strings \
+ -fno-common \
+ -pedantic \
+ -std=c11 \
+ -O3")
+ target_link_libraries(nothing m)
+endif()
+if(WIN32)
+ target_link_libraries(nothing Imm32 Version winmm)
+endif()