]> git.lizzy.rs Git - dragonblocks3d.git/blobdiff - CMakeLists.txt
New structure
[dragonblocks3d.git] / CMakeLists.txt
index fb1894d7bff3ef5fb62610e9f26bc4f7dbd6e675..df2de304accd03f8a3f08c3af0fa40aacf069d2b 100644 (file)
@@ -6,5 +6,43 @@ set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
 set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
 set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
 
-add_subdirectory("${PROJECT_SOURCE_DIR}/src/dragonblocks/")
-add_subdirectory("${PROJECT_SOURCE_DIR}/src/dragonblockslauncher/")
+add_library(dragonblocks SHARED
+       src/animations.cpp
+       src/async_mgr.cpp
+       src/block.cpp
+       src/block_def.cpp
+       src/box_vertices.cpp
+       src/camera.cpp
+       src/chunk.cpp
+       src/client.cpp
+       src/entity.cpp
+       src/face_dir.cpp
+       src/game.cpp
+       src/gl.cpp
+       src/input_handler.cpp
+       src/local_entity.cpp
+       src/local_player.cpp
+       src/map.cpp
+       src/mapgen.cpp
+       src/mesh.cpp
+       src/render_engine.cpp
+       src/scene.cpp
+       src/shader_program.cpp
+       src/texture.cpp
+       src/tile_def.cpp
+       src/window.cpp
+)
+
+target_link_libraries(dragonblocks
+       GL
+       GLEW
+       glfw
+)
+
+target_include_directories(dragonblocks PUBLIC
+       "${PROJECT_SOURCE_DIR}/lib/"
+)
+
+add_executable(dragonblocks.bin src/launcher/main.c)
+
+target_link_libraries(dragonblocks.bin dl)