]> git.lizzy.rs Git - nothing.git/blobdiff - CMakeLists.txt
Add TODO(#928)
[nothing.git] / CMakeLists.txt
index 45866f3ace52e6baa5482fea9ebe30d621b1ca99..c6329b4398a1c5197de32ac2563697df9376c43d 100644 (file)
@@ -2,237 +2,182 @@ cmake_minimum_required(VERSION 3.2)
 project(nothing)
 
 if(WIN32)
-  # Conan integration
-  include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
-  conan_basic_setup()
-endif()
+  set(SDL2_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/SDL2/include")
 
-set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
+  # Support both 32 and 64 bit builds
+  if (${CMAKE_SIZEOF_VOID_P} MATCHES 8)
+    set(SDL2_LIBRARIES "${CMAKE_SOURCE_DIR}/SDL2/lib/x64/SDL2.lib;${CMAKE_SOURCE_DIR}/SDL2/lib/x64/SDL2main.lib")
+  else()
+    set(SDL2_LIBRARIES "${CMAKE_SOURCE_DIR}/SDL2/lib/x86/SDL2.lib;${CMAKE_SOURCE_DIR}/SDL2/lib/x86/SDL2main.lib")
+  endif()
 
-find_package(SDL2 REQUIRED)
-find_package(SDL2_mixer REQUIRED)
+  string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
+else()
+  find_package(SDL2 REQUIRED)
+endif()
+
+if("${SDL2_LIBRARIES}" STREQUAL "")
+    message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
+    set(SDL2_LIBRARIES "SDL2::SDL2")
+endif()
 
 include_directories(${CMAKE_BINARY_DIR})
 include_directories(src/)
 
-if(APPLE)
-  include_directories(${SDL2_INCLUDE_DIR}/..)
-else()
-  include_directories(${SDL2_INCLUDE_DIR})
-endif()
+include_directories(${SDL2_INCLUDE_DIRS})
 
-include_directories(${SDL2_MIXER_INCLUDE_DIR})
+add_library(system STATIC
+  src/system/line_stream.c
+  src/system/line_stream.h
+  src/system/log.c
+  src/system/log.h
+  src/system/log_script.c
+  src/system/log_script.h
+  src/system/lt.h
+  src/system/nth_alloc.c
+  src/system/nth_alloc.h
+  src/system/stacktrace.c
+  src/system/stacktrace.h
+  src/system/str.c
+  src/system/str.h
+  src/dynarray.h
+  src/dynarray.c
+  src/hashset.h
+  src/hashset.c
+  )
 
-add_executable(nothing 
-  src/color.c
-  src/game.c
-  src/game/camera.c
-  src/ui/edit_field.c
-  src/game/level.c
-  src/game/level/background.c
-  src/game/level/boxes.c
-  src/game/level/goals.c
-  src/game/level/labels.c
-  src/game/level/lava.c
-  src/game/level/lava/wavy_rect.c
-  src/game/level/physical_world.c
-  src/game/level/platforms.c
-  src/game/level/player.c
-  src/game/level/player/dying_rect.c
-  src/game/level/player/rigid_rect.c
-  src/game/level/solid.c
-  src/game/sound_samples.c
-  src/game/sprite_font.c
-  src/main.c
-  src/math/mat3x3.c
-  src/math/point.c
-  src/math/rand.c
-  src/math/rect.c
-  src/math/triangle.c
+add_library(ebisp STATIC
+  src/ebisp/builtins.c
+  src/ebisp/builtins.h
   src/ebisp/expr.c
+  src/ebisp/expr.h
+  src/ebisp/gc.c
+  src/ebisp/gc.h
   src/ebisp/interpreter.c
+  src/ebisp/interpreter.h
   src/ebisp/parser.c
-  src/ebisp/tokenizer.c
-  src/ebisp/gc.c
+  src/ebisp/parser.h
   src/ebisp/scope.c
-  src/sdl/renderer.c
-  src/system/lt.c
-  src/system/lt/lt_adapters.c
-  src/system/lt/lt_slot.c
-  src/ui/console.c
-  src/ui/console_log.c
-  src/str.c
-  src/ui/history.c
-  src/game/level/regions.c
+  src/ebisp/scope.h
+  src/ebisp/std.c
+  src/ebisp/std.h
+  src/ebisp/tokenizer.c
+  src/ebisp/tokenizer.h
+  )
+target_link_libraries(ebisp system)
+
+add_executable(nothing 
+  src/broadcast.c
+  src/broadcast.h
+  src/color.c
   src/color.h
+  src/game.c
   src/game.h
+  src/game/camera.c
   src/game/camera.h
-  src/ui/edit_field.h
+  src/game/level.c
   src/game/level.h
+  src/game/level/background.c
   src/game/level/background.h
+  src/game/level/boxes.c
   src/game/level/boxes.h
+  src/game/level/goals.c
   src/game/level/goals.h
+  src/game/level/labels.c
   src/game/level/labels.h
+  src/game/level/lava.c
   src/game/level/lava.h
+  src/game/level/lava/wavy_rect.c
   src/game/level/lava/wavy_rect.h
-  src/game/level/physical_world.c
+  src/game/level/platforms.c
   src/game/level/platforms.h
+  src/game/level/player.c
   src/game/level/player.h
-  src/game/level/player/dying_rect.h
-  src/game/level/player/rigid_rect.h
-  src/game/level/solid.h
+  src/game/level/explosion.c
+  src/game/level/explosion.h
+  src/game/level/regions.c
+  src/game/level/regions.h
+  src/game/level/rigid_bodies.c
+  src/game/level/rigid_bodies.h
+  src/game/level/script.c
+  src/game/level/script.h
+  src/game/level_picker.c
+  src/game/level_picker.h
+  src/game/level_folder.h
+  src/game/level_folder.c
+  src/game/sound_samples.c
   src/game/sound_samples.h
+  src/game/sprite_font.c
   src/game/sprite_font.h
+  src/main.c
+  src/math/extrema.c
+  src/math/extrema.h
+  src/math/mat3x3.c
   src/math/mat3x3.h
   src/math/pi.h
+  src/math/point.c
   src/math/point.h
+  src/math/rand.c
   src/math/rand.h
+  src/math/rect.c
   src/math/rect.h
+  src/math/triangle.c
   src/math/triangle.h
-  src/ebisp/builtins.c
-  src/ebisp/builtins.h
-  src/ebisp/expr.h
-  src/ebisp/gc.h
-  src/ebisp/scope.h
-  src/ebisp/interpreter.h
-  src/ebisp/parser.h
-  src/ebisp/tokenizer.h
+  src/sdl/renderer.c
   src/sdl/renderer.h
-  src/system/lt.h
-  src/system/lt/lt_adapters.h
-  src/system/lt/lt_slot.h
+  src/sdl/texture.h
+  src/sdl/texture.c
+  src/ui/console.c
   src/ui/console.h
+  src/ui/console_log.c
   src/ui/console_log.h
-  src/str.h
+  src/ui/edit_field.c
+  src/ui/edit_field.h
+  src/ui/history.c
   src/ui/history.h
-  src/game/level/regions.h
-  src/system/line_stream.h
-  src/system/line_stream.c
-  src/game/level/script.h
-  src/game/level/script.c
-  src/system/log.h
-  src/system/log.c
-  src/system/log_script.h
-  src/system/log_script.c
-  src/system/nth_alloc.h
-  src/system/nth_alloc.c
-  src/ebisp/std.h
-  src/ebisp/std.c
-  src/system/stacktrace.h
-  src/system/stacktrace.c
-  src/game/level_picker.h
-  src/game/level_picker.c
-  src/broadcast.c
-  src/broadcast.h
-  broadcast_lisp.h
-  src/game/level/rigid_bodies.h
-  src/game/level/rigid_bodies.c
-  src/math/extrema.h
-  src/math/extrema.c
+  src/ui/list_selector.h
+  src/ui/list_selector.c
+  src/ui/menu_title.h
+  src/ui/menu_title.c
+  src/ui/slider.h
+  src/ui/slider.c
+  src/game/level_metadata.h
+  src/game/level_metadata.c
+  src/game/level/level_editor/proto_rect.h
+  src/game/level/level_editor/proto_rect.c
+  src/game/level/level_editor.h
+  src/game/level/level_editor.c
+  src/game/level/level_editor/color_picker.h
+  src/game/level/level_editor/color_picker.c
+  src/game/level/level_editor/rect_layer.h
+  src/game/level/level_editor/rect_layer.c
+  src/game/level/level_editor/layer_picker.h
+  src/game/level/level_editor/layer_picker.c
+  src/game/level/level_editor/point_layer.h
+  src/game/level/level_editor/point_layer.c
+  src/game/level/level_editor/player_layer.h
+  src/game/level/level_editor/player_layer.c
+  src/game/level/level_editor/layer.h
+  src/game/level/level_editor/layer.c
+  src/game/level/level_editor/label_layer.c
+  src/game/level/level_editor/label_layer.h
+  src/system/file.h
+  src/system/file.c
 )
-
-add_custom_command(
-  OUTPUT broadcast_lisp.h
-  COMMAND ${CMAKE_BINARY_DIR}/baker ${CMAKE_SOURCE_DIR}/src/broadcast.lisp broadcast_lisp.h broadcast_lisp_library
-  DEPENDS baker src/broadcast.lisp)
+target_link_libraries(nothing ${SDL2_LIBRARIES} system ebisp)
 
 add_executable(repl
-  src/ebisp/builtins.c
-  src/ebisp/builtins.h
-  src/ebisp/expr.c
-  src/ebisp/expr.h
-  src/ebisp/interpreter.c
-  src/ebisp/interpreter.h
-  src/ebisp/parser.c
-  src/ebisp/parser.h
-  src/ebisp/scope.c
-  src/ebisp/scope.h
-  src/ebisp/tokenizer.c
-  src/ebisp/tokenizer.h
   src/ebisp/repl.c
-  src/system/lt.c
-  src/system/lt.h
-  src/system/lt/lt_adapters.c
-  src/system/lt/lt_adapters.h
-  src/system/lt/lt_slot.c
-  src/system/lt/lt_slot.h
-  src/ebisp/gc.h
-  src/ebisp/gc.c
-  src/str.h
-  src/str.c
-  src/system/log.h
-  src/system/log.c
-  src/system/nth_alloc.h
-  src/system/nth_alloc.c
-  src/ebisp/repl_runtime.h
   src/ebisp/repl_runtime.c
-  src/ebisp/std.h
-  src/ebisp/std.c
-  src/system/stacktrace.h
-  src/system/stacktrace.c
-  )
-add_executable(baker
-  src/ebisp/baker.c
-  src/ebisp/parser.c
-  src/ebisp/parser.h
-  src/ebisp/tokenizer.h
-  src/ebisp/tokenizer.c
-  src/ebisp/builtins.h
-  src/ebisp/builtins.c
-  src/ebisp/expr.c
-  src/ebisp/expr.h
-  src/ebisp/gc.c
-  src/ebisp/gc.h
-  src/system/lt.c
-  src/system/lt.h
-  src/system/lt/lt_slot.c
-  src/system/lt/lt_slot.h
-  src/system/stacktrace.h
-  src/system/stacktrace.c
-  src/system/nth_alloc.h
-  src/system/nth_alloc.c
-  src/system/log.h
-  src/system/log.c
-  src/str.h
-  src/str.c
   )
+target_link_libraries(repl ${SDL2_LIBRARIES} system ebisp)
 
 add_executable(nothing_test
-  src/ebisp/builtins.c
-  src/ebisp/builtins.h
-  src/ebisp/expr.c
-  src/ebisp/expr.h
-  src/ebisp/interpreter.c
-  src/ebisp/interpreter.h
-  src/ebisp/parser.c
-  src/ebisp/parser.h
-  src/ebisp/scope.c
-  src/ebisp/scope.h
-  src/ebisp/tokenizer.c
-  src/ebisp/tokenizer.h
-  src/ebisp/gc.h
-  src/ebisp/gc.c
-  src/system/lt.c
-  src/system/lt.h
-  src/system/lt/lt_adapters.c
-  src/system/lt/lt_adapters.h
-  src/system/lt/lt_slot.c
-  src/system/lt/lt_slot.h
-  src/str.h
-  src/str.c
   test/main.c
   test/test.h
   test/tokenizer_suite.h
-  src/system/log.h
-  src/system/log.c
-  src/system/nth_alloc.h
-  src/system/nth_alloc.c
-  src/system/stacktrace.h
-  src/system/stacktrace.c
   )
-target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
-target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
-target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
+target_link_libraries(nothing_test ${SDL2_LIBRARIES} system ebisp)
 
 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
   set(CMAKE_C_FLAGS
@@ -263,13 +208,29 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" ST
      -fno-common \
      -pedantic \
      -std=c11 \
+     -ggdb \
      -O3")
   target_link_libraries(nothing m)
+elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
+  set(CMAKE_C_FLAGS
+    "${CMAKE_C_FLAGS} \
+    /Wall \
+    /WX \
+    /wd4127 \
+    /wd4201 \
+    /wd4204 \
+    /wd4255 \
+    /wd4389 \
+    /wd4668 \
+    /wd4702 \
+    /wd4710 \
+    /wd4777 \
+    /wd4820 \
+    /wd5045 \
+    /D \"_CRT_SECURE_NO_WARNINGS\"")
 endif()
 if(WIN32)
   target_link_libraries(nothing Imm32 Version winmm)
 endif()
 
-file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
-file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})