]> git.lizzy.rs Git - minetest.git/blobdiff - CMakeLists.txt
Bump version to 0.4.7
[minetest.git] / CMakeLists.txt
index ff44e9c262489ce7d1836357af81ce5b4c13e482..c4072bae3ceb7c0dbd4557099d46820b426c16d4 100644 (file)
@@ -12,7 +12,7 @@ set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
 # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
 set(VERSION_MAJOR 0)
 set(VERSION_MINOR 4)
-set(VERSION_PATCH 6)
+set(VERSION_PATCH 7)
 if(VERSION_EXTRA)
        set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
 endif()
@@ -133,35 +133,19 @@ endif()
 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
-set(COMMON_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/common")
-if(EXISTS ${COMMON_SOURCE} AND IS_DIRECTORY ${COMMON_SOURCE})
-       install(FILES ${COMMON_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/common/")
-       install(DIRECTORY ${COMMON_SOURCE}/mods DESTINATION "${SHAREDIR}/games/common")
-endif()
 set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
 if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
        install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
        install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
        install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
-endif()
-set(MINETEST_BUILD_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/build")
-if(EXISTS ${MINETEST_BUILD_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_BUILD_GAME_SOURCE})
-       install(FILES ${MINETEST_BUILD_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/build/")
-       install(FILES ${MINETEST_BUILD_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/build/")
-       install(DIRECTORY ${MINETEST_BUILD_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/build")
-endif()
-set(MINETEST_SURVIVAL_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/survival")
-if(EXISTS ${MINETEST_SURVIVAL_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_SURVIVAL_GAME_SOURCE})
-       install(FILES ${MINETEST_SURVIVAL_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/survival/")
-       install(FILES ${MINETEST_SURVIVAL_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/survival/")
-       install(DIRECTORY ${MINETEST_SURVIVAL_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/survival")
+       install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
 endif()
 if(BUILD_CLIENT)
        #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
        install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
 endif()
 if(RUN_IN_PLACE)
-       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
        install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all")
 endif()