]> git.lizzy.rs Git - nothing.git/blobdiff - CMakeLists.txt
(#213) Implement rigid_bodies data structure
[nothing.git] / CMakeLists.txt
index 7cda36da0f5f1e886ec8932b01e14b1caac73fe5..bb17c3764827939eaec32cb1cf9747591f957ab5 100644 (file)
@@ -23,6 +23,7 @@ set(SOURCE_FILES
   src/game/camera.c
   src/game/level.c
   src/game/level/background.c
+  src/game/level/boxes.c
   src/game/level/goals.c
   src/game/level/lava.c
   src/game/level/lava/wavy_rect.c
@@ -30,6 +31,7 @@ set(SOURCE_FILES
   src/game/level/player.c
   src/game/level/player/dying_rect.c
   src/game/level/player/rigid_rect.c
+  src/game/level/solid.c
   src/game/sound_samples.c
   src/main.c
   src/math/mat3x3.c
@@ -37,9 +39,11 @@ set(SOURCE_FILES
   src/math/rand.c
   src/math/rect.c
   src/math/triangle.c
+  src/rigid_bodies.c
   src/sdl/renderer.c
   src/system/error.c
   src/system/lt.c
+  src/system/lt/lt_adapters.c
   src/system/lt/lt_slot.c
 )
 
@@ -49,6 +53,7 @@ set(HEADER_FILES
   src/game/camera.h
   src/game/level.h
   src/game/level/background.h
+  src/game/level/boxes.h
   src/game/level/goals.h
   src/game/level/lava.h
   src/game/level/lava/wavy_rect.h
@@ -56,6 +61,7 @@ set(HEADER_FILES
   src/game/level/player.h
   src/game/level/player/dying_rect.h
   src/game/level/player/rigid_rect.h
+  src/game/level/solid.h
   src/game/sound_samples.h
   src/math/mat3x3.h
   src/math/pi.h
@@ -63,9 +69,11 @@ set(HEADER_FILES
   src/math/rand.h
   src/math/rect.h
   src/math/triangle.h
+  src/rigid_bodies.h
   src/sdl/renderer.h
   src/system/error.h
   src/system/lt.h
+  src/system/lt/lt_adapters.h
   src/system/lt/lt_slot.h
 )
 
@@ -96,6 +104,7 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" ST
      -Wshadow \
      -Wstrict-prototypes \
      -Wwrite-strings \
+     -Wswitch \
      -fno-common \
      -pedantic \
      -std=c11 \