]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - CMakeLists.txt
Fixed issue #15: Glass blocks a lot of light
[dragonfireclient.git] / CMakeLists.txt
index 53999e02235acaf5d53fb876cf8ba36999782b7e..b4a5bb02eedf06ff78b9afebdc997f3d2c725d5f 100644 (file)
@@ -4,12 +4,112 @@ if(${CMAKE_VERSION} STREQUAL "2.8.2")
   message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
 endif(${CMAKE_VERSION} STREQUAL "2.8.2")
 
-set(CMAKE_BUILD_TYPE Debug)
+# This can be read from ${PROJECT_NAME} after project() is called
+project(minetest)
+
+set(VERSION_MAJOR 0)
+set(VERSION_MINOR 2)
+set(VERSION_PATCH 20110720_0)
+set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
+
+# Configuration options
+
+if(WIN32)
+       set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
+else()
+       set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
+endif()
+
+set(BUILD_CLIENT 1 CACHE BOOL "Build client")
+set(BUILD_SERVER 1 CACHE BOOL "Build server")
+
+set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
+
+if(NOT CMAKE_BUILD_TYPE)
+       # Default to release
+       set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
+endif()
+
+# Included stuff
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
 
-# This is done here so that IRRDIR is relative to the typical cmake call directory
+# This is done here so that relative search paths are more reasnable
 find_package(Irrlicht)
 
-# This way the CMakeLists.txt file in src/ is processed
+#
+# Installation
+#
+
+if(WIN32)
+       set(DATADIR "data")
+       set(BINDIR "bin")
+       set(DOCDIR "doc")
+       set(EXAMPLE_CONF_DIR ".")
+elseif(APPLE)
+       # random placeholders
+       set(DATADIR "share/${PROJECT_NAME}")
+       set(BINDIR "bin")
+       set(DOCDIR "share/doc/${PROJECT_NAME}")
+       set(EXAMPLE_CONF_DIR ".")
+elseif(UNIX) # Linux, BSD etc
+       set(DATADIR "share/${PROJECT_NAME}")
+       set(BINDIR "bin")
+       set(DOCDIR "share/doc/${PROJECT_NAME}")
+       set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}")
+endif()
+
+install(FILES "doc/README.txt" DESTINATION "${DOCDIR}")
+install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
+
+#
+# Subdirectories
+# Be sure to add all relevant definitions above this
+#
+
 add_subdirectory(src)
 
+# CPack
+
+set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
+set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
+set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
+set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
+set(CPACK_PACKAGE_VENDOR "celeron55")
+set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
+
+if(WIN32)
+       # For some reason these aren't copied otherwise
+       # NOTE: For some reason now it seems to work without these
+       #if(BUILD_CLIENT)
+       #       install(FILES bin/minetest.exe DESTINATION bin)
+       #endif()
+       #if(BUILD_SERVER)
+       #       install(FILES bin/minetestserver.exe DESTINATION bin)
+       #endif()
+
+       set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
+
+       set(CPACK_GENERATOR ZIP)
+
+       # This might be needed for some installer
+       #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
+elseif(APPLE)
+       # TODO
+       # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
+       #
+       set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
+       set(CPACK_PACKAGE_ICON "")
+       set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
+       set(CPACK_BUNDLE_ICON "")
+       set(CPACK_BUNDLE_PLIST "")
+       set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}")
+       set(CPACK_GENERATOR "Bundle")
+else()
+       set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
+       set(CPACK_GENERATOR TGZ)
+       set(CPACK_SOURCE_GENERATOR TGZ)
+endif()
+
+include(CPack)
+