# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
set(VERSION_MAJOR 0)
-set(VERSION_MINOR 4)
-set(VERSION_PATCH 16)
+set(VERSION_MINOR 5)
+set(VERSION_PATCH 0)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Change to false for releases
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
+if(RUN_IN_PLACE)
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
+endif()
+
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)
if(BUILD_CLIENT)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
-endif()
-if(RUN_IN_PLACE)
- install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
- install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
+ if(RUN_IN_PLACE)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
+ endif()
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
-install(FILES "README.txt" DESTINATION "${DOCDIR}")
+install(FILES "README.md" DESTINATION "${DOCDIR}")
+install(FILES "LICENSE.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}")