find_package(SDL2_mixer REQUIRED)
include_directories(src/)
-include_directories(${SDL2_INCLUDE_DIR})
+
+if(APPLE)
+ include_directories(${SDL2_INCLUDE_DIR}/..)
+else()
+ include_directories(${SDL2_INCLUDE_DIR})
+endif()
+
include_directories(${SDL2_MIXER_INCLUDE_DIR})
-set(SOURCE_FILES
+add_executable(nothing
src/color.c
src/game.c
src/game/camera.c
+ src/ui/edit_field.c
src/game/level.c
src/game/level/background.c
src/game/level/boxes.c
src/game/level/goals.c
+ src/game/level/labels.c
src/game/level/lava.c
src/game/level/lava/wavy_rect.c
src/game/level/physical_world.c
src/math/rand.c
src/math/rect.c
src/math/triangle.c
+ src/ebisp/expr.c
+ src/ebisp/interpreter.c
+ src/ebisp/parser.c
+ src/ebisp/tokenizer.c
+ src/ebisp/gc.c
+ src/ebisp/scope.c
src/sdl/renderer.c
- src/system/error.c
src/system/lt.c
src/system/lt/lt_adapters.c
src/system/lt/lt_slot.c
-)
-
-set(HEADER_FILES
+ src/ui/console.c
+ src/ui/console_log.c
+ src/str.c
+ src/ui/history.c
+ src/game/level/regions.c
src/color.h
src/game.h
src/game/camera.h
+ src/ui/edit_field.h
src/game/level.h
src/game/level/background.h
src/game/level/boxes.h
src/game/level/goals.h
+ src/game/level/labels.h
src/game/level/lava.h
src/game/level/lava/wavy_rect.h
src/game/level/physical_world.c
src/math/rand.h
src/math/rect.h
src/math/triangle.h
+ src/ebisp/builtins.c
+ src/ebisp/builtins.h
+ src/ebisp/expr.h
+ src/ebisp/gc.h
+ src/ebisp/scope.h
+ src/ebisp/interpreter.h
+ src/ebisp/parser.h
+ src/ebisp/tokenizer.h
src/sdl/renderer.h
- src/system/error.h
src/system/lt.h
src/system/lt/lt_adapters.h
src/system/lt/lt_slot.h
+ src/ui/console.h
+ src/ui/console_log.h
+ src/str.h
+ src/ui/history.h
+ src/game/level/regions.h
+ src/system/line_stream.h
+ src/system/line_stream.c
+ src/game/level/script.h
+ src/game/level/script.c
+ src/system/log.h
+ src/system/log.c
+ src/system/log_script.h
+ src/system/log_script.c
+ src/system/nth_alloc.h
+ src/system/nth_alloc.c
+ src/ebisp/std.h
+ src/ebisp/std.c
+ src/system/stacktrace.h
+ src/system/stacktrace.c
+ src/game/level_picker.h
+ src/game/level_picker.c
+ src/broadcast.c
+ src/broadcast.h
+ src/game/level/rigid_bodies.h
+ src/game/level/rigid_bodies.c
)
-add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
-target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
+add_executable(repl
+ src/ebisp/builtins.c
+ src/ebisp/builtins.h
+ src/ebisp/expr.c
+ src/ebisp/expr.h
+ src/ebisp/interpreter.c
+ src/ebisp/interpreter.h
+ src/ebisp/parser.c
+ src/ebisp/parser.h
+ src/ebisp/scope.c
+ src/ebisp/scope.h
+ src/ebisp/tokenizer.c
+ src/ebisp/tokenizer.h
+ src/ebisp/repl.c
+ src/system/lt.c
+ src/system/lt.h
+ src/system/lt/lt_adapters.c
+ src/system/lt/lt_adapters.h
+ src/system/lt/lt_slot.c
+ src/system/lt/lt_slot.h
+ src/ebisp/gc.h
+ src/ebisp/gc.c
+ src/str.h
+ src/str.c
+ src/system/log.h
+ src/system/log.c
+ src/system/nth_alloc.h
+ src/system/nth_alloc.c
+ src/ebisp/repl_runtime.h
+ src/ebisp/repl_runtime.c
+ src/ebisp/std.h
+ src/ebisp/std.c
+ src/system/stacktrace.h
+ src/system/stacktrace.c
+ )
+add_executable(nothing_test
+ src/ebisp/builtins.c
+ src/ebisp/builtins.h
+ src/ebisp/expr.c
+ src/ebisp/expr.h
+ src/ebisp/interpreter.c
+ src/ebisp/interpreter.h
+ src/ebisp/parser.c
+ src/ebisp/parser.h
+ src/ebisp/scope.c
+ src/ebisp/scope.h
+ src/ebisp/tokenizer.c
+ src/ebisp/tokenizer.h
+ src/ebisp/gc.h
+ src/ebisp/gc.c
+ src/system/lt.c
+ src/system/lt.h
+ src/system/lt/lt_adapters.c
+ src/system/lt/lt_adapters.h
+ src/system/lt/lt_slot.c
+ src/system/lt/lt_slot.h
+ src/str.h
+ src/str.c
+ test/main.c
+ test/test.h
+ test/tokenizer_suite.h
+ src/system/log.h
+ src/system/log.c
+ src/system/nth_alloc.h
+ src/system/nth_alloc.c
+ src/system/stacktrace.h
+ src/system/stacktrace.c
+ )
+target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
+target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
+target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
set(CMAKE_C_FLAGS
-Wstrict-prototypes \
-Wwrite-strings \
-Wswitch \
+ -Wmissing-field-initializers \
-fno-common \
-pedantic \
-std=c11 \
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
+file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})