]> git.lizzy.rs Git - nothing.git/blobdiff - CMakeLists.txt
(#788) Don't enter relative mouse in Level Editor
[nothing.git] / CMakeLists.txt
index 77f0ad184a10d98a6c67e829e095fed0621684ee..8b39269c541acb097fb8225fe8bbf4ab9b12055c 100644 (file)
@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.2)
 project(nothing)
 
 if(WIN32)
-  set(SDL2_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/SDL2/include")
+  set(SDL2_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/SDL2/include")
 
   # Support both 32 and 64 bit builds
   if (${CMAKE_SIZEOF_VOID_P} MATCHES 8)
@@ -16,10 +16,15 @@ else()
   find_package(SDL2 REQUIRED)
 endif()
 
+if("${SDL2_LIBRARIES}" STREQUAL "")
+    message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
+    set(SDL2_LIBRARIES "SDL2::SDL2")
+endif()
+
 include_directories(${CMAKE_BINARY_DIR})
 include_directories(src/)
 
-include_directories(${SDL2_INCLUDE_DIR})
+include_directories(${SDL2_INCLUDE_DIRS})
 
 add_library(system STATIC
   src/system/line_stream.c
@@ -62,7 +67,6 @@ add_library(ebisp STATIC
 target_link_libraries(ebisp system)
 
 add_executable(nothing 
-  broadcast_lisp.h
   src/broadcast.c
   src/broadcast.h
   src/color.c
@@ -153,35 +157,25 @@ add_executable(nothing
   src/game/level/level_editor/player_layer.c
   src/game/level/level_editor/layer.h
   src/game/level/level_editor/layer.c
+  src/game/level/level_editor/label_layer.c
+  src/game/level/level_editor/label_layer.h
+  src/system/file.h
+  src/system/file.c
 )
-target_link_libraries(nothing ${SDL2_LIBRARIES} m system ebisp)
-
-add_custom_command(
-  OUTPUT broadcast_lisp.h
-  COMMAND ${CMAKE_BINARY_DIR}/baker ${CMAKE_SOURCE_DIR}/src/broadcast.lisp broadcast_lisp.h broadcast_lisp_library
-  DEPENDS baker src/broadcast.lisp)
+target_link_libraries(nothing ${SDL2_LIBRARIES} system ebisp)
 
 add_executable(repl
   src/ebisp/repl.c
   src/ebisp/repl_runtime.c
   )
-target_link_libraries(repl ${SDL2_LIBRARIES} m system ebisp)
-
-add_executable(baker
-  src/ebisp/baker.c
-  )
-target_link_libraries(baker m system ebisp)
+target_link_libraries(repl ${SDL2_LIBRARIES} system ebisp)
 
 add_executable(nothing_test
   test/main.c
   test/test.h
   test/tokenizer_suite.h
   )
-target_link_libraries(nothing_test ${SDL2_LIBRARIES} m system ebisp)
-
-if (UNIX)
-  add_subdirectory(devtools/svg2level)
-endif()
+target_link_libraries(nothing_test ${SDL2_LIBRARIES} system ebisp)
 
 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
   set(CMAKE_C_FLAGS
@@ -215,11 +209,26 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" ST
      -ggdb \
      -O3")
   target_link_libraries(nothing m)
+elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
+  set(CMAKE_C_FLAGS
+    "${CMAKE_C_FLAGS} \
+    /Wall \
+    /WX \
+    /wd4127 \
+    /wd4201 \
+    /wd4204 \
+    /wd4255 \
+    /wd4389 \
+    /wd4668 \
+    /wd4702 \
+    /wd4710 \
+    /wd4777 \
+    /wd4820 \
+    /wd5045 \
+    /D \"_CRT_SECURE_NO_WARNINGS\"")
 endif()
 if(WIN32)
   target_link_libraries(nothing Imm32 Version winmm)
 endif()
 
-file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
-file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/images DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})