src/color.c
src/game.c
src/game/camera.c
- src/game/debug_tree.c
- src/game/edit_field.c
+ src/ui/edit_field.c
src/game/level.c
src/game/level/background.c
src/game/level/boxes.c
src/math/rect.c
src/math/triangle.c
src/script/expr.c
+ src/script/interpreter.c
src/script/parser.c
+ src/script/tokenizer.c
+ src/script/gc.c
+ src/script/scope.c
src/sdl/renderer.c
src/system/error.c
src/system/lt.c
src/system/lt/lt_adapters.c
src/system/lt/lt_slot.c
+ src/ui/console.c
+ src/ui/log.c
+ src/str.c
+ src/ui/history.c
+ src/game/level/region.c
)
set(HEADER_FILES
src/color.h
src/game.h
src/game/camera.h
- src/game/debug_node.h
- src/game/debug_tree.h
- src/game/edit_field.h
+ src/ui/edit_field.h
src/game/level.h
src/game/level/background.h
src/game/level/boxes.h
src/math/rand.h
src/math/rect.h
src/math/triangle.h
+ src/script/builtins.c
+ src/script/builtins.h
src/script/expr.h
+ src/script/gc.h
+ src/script/scope.h
+ src/script/interpreter.h
src/script/parser.h
+ src/script/tokenizer.h
src/sdl/renderer.h
src/system/error.h
src/system/lt.h
src/system/lt/lt_adapters.h
src/system/lt/lt_slot.h
+ src/ui/console.h
+ src/ui/log.h
+ src/str.h
+ src/ui/history.h
+ src/game/level/region.h
)
add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
-add_executable(script_test
- src/script_test.c
- src/script/expr.h
+add_executable(repl
+ src/script/builtins.c
+ src/script/builtins.h
src/script/expr.c
+ src/script/expr.h
+ src/script/interpreter.c
+ src/script/interpreter.h
+ src/script/parser.c
src/script/parser.h
+ src/script/scope.c
+ src/script/scope.h
+ src/script/tokenizer.c
+ src/script/tokenizer.h
+ src/script/repl.c
+ src/system/lt.c
+ src/system/lt.h
+ src/system/lt/lt_adapters.c
+ src/system/lt/lt_adapters.h
+ src/system/lt/lt_slot.c
+ src/system/lt/lt_slot.h
+ src/system/error.c
+ src/system/error.h
+ src/script/gc.h
+ src/script/gc.c
+ src/str.h
+ src/str.c
+ )
+add_executable(nothing_test
+ src/script/builtins.c
+ src/script/builtins.h
+ src/script/expr.c
+ src/script/expr.h
+ src/script/interpreter.c
+ src/script/interpreter.h
src/script/parser.c
-)
+ src/script/parser.h
+ src/script/scope.c
+ src/script/scope.h
+ src/script/tokenizer.c
+ src/script/tokenizer.h
+ src/script/gc.h
+ src/script/gc.c
+ src/system/error.c
+ src/system/error.h
+ src/system/lt.c
+ src/system/lt.h
+ src/system/lt/lt_adapters.c
+ src/system/lt/lt_adapters.h
+ src/system/lt/lt_slot.c
+ src/system/lt/lt_slot.h
+ src/str.h
+ src/str.c
+ test/main.c
+ test/test.h
+ test/tokenizer_suite.h
+ )
target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
+target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
+target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
set(CMAKE_C_FLAGS
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
+file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})