cmake_minimum_required(VERSION 3.2)
project(nothing)
+if(WIN32)
+ # Conan integration
+ include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
+ conan_basic_setup()
+endif()
+
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
find_package(SDL2 REQUIRED)
+find_package(SDL2_mixer REQUIRED)
+find_package(SDL2_ttf REQUIRED)
+include_directories(src/)
include_directories(${SDL2_INCLUDE_DIR})
-
-set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -Wextra -pedantic -Wconversion -std=c11")
+include_directories(${SDL2_MIXER_INCLUDE_DIR})
+include_directories(${SDL2_TTF_DIR})
set(SOURCE_FILES
+ src/color.c
+ src/game.c
+ src/game/camera.c
+ src/game/level.c
+ src/game/level/background.c
+ src/game/level/boxes.c
+ src/game/level/goals.c
+ src/game/level/lava.c
+ src/game/level/lava/wavy_rect.c
+ src/game/level/physical_world.c
+ src/game/level/platforms.c
+ src/game/level/player.c
+ src/game/level/player/dying_rect.c
+ src/game/level/player/rigid_rect.c
+ src/game/level/solid.c
+ src/game/sound_samples.c
src/main.c
- src/player.c
- src/platforms.c
- src/rect.c
- src/camera.c
+ src/math/mat3x3.c
+ src/math/point.c
+ src/math/rand.c
+ src/math/rect.c
+ src/math/triangle.c
+ src/sdl/renderer.c
+ src/system/error.c
+ src/system/lt.c
+ src/system/lt/lt_adapters.c
+ src/system/lt/lt_slot.c
)
set(HEADER_FILES
- src/player.h
- src/platforms.h
- src/rect.h
- src/point.h
- src/camera.h
+ src/color.h
+ src/game.h
+ src/game/camera.h
+ src/game/level.h
+ src/game/level/background.h
+ src/game/level/boxes.h
+ src/game/level/goals.h
+ src/game/level/lava.h
+ src/game/level/lava/wavy_rect.h
+ src/game/level/physical_world.c
+ src/game/level/platforms.h
+ src/game/level/player.h
+ src/game/level/player/dying_rect.h
+ src/game/level/player/rigid_rect.h
+ src/game/level/solid.h
+ src/game/sound_samples.h
+ src/math/mat3x3.h
+ src/math/pi.h
+ src/math/point.h
+ src/math/rand.h
+ src/math/rect.h
+ src/math/triangle.h
+ src/sdl/renderer.h
+ src/system/error.h
+ src/system/lt.h
+ src/system/lt/lt_adapters.h
+ src/system/lt/lt_slot.h
)
add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
-target_link_libraries(nothing ${SDL2_LIBRARY} m)
+target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} ${SDL2_TTF_LIBRARY})
+
+if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
+ set(CMAKE_C_FLAGS
+ "${CMAKE_C_FLAGS} \
+ -Wall \
+ -Werror \
+ -Wextra \
+ -Wconversion \
+ -Wunused \
+ -Wunused-function \
+ -Wunused-label \
+ -Wunused-macros \
+ -Wunused-parameter \
+ -Wunused-value \
+ -Wunused-variable \
+ -Wcast-align \
+ -Wcast-qual \
+ -Wmissing-declarations \
+ -Wredundant-decls \
+ -Wmissing-prototypes \
+ -Wnested-externs \
+ -Wpointer-arith \
+ -Wshadow \
+ -Wstrict-prototypes \
+ -Wwrite-strings \
+ -Wswitch \
+ -fno-common \
+ -pedantic \
+ -std=c11 \
+ -O3")
+ target_link_libraries(nothing m)
+endif()
+if(WIN32)
+ target_link_libraries(nothing Imm32 Version winmm)
+endif()
+
+file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
+file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})