find_package(SDL2 REQUIRED)
+find_package(SDL2_mixer REQUIRED)
+
include_directories(${SDL2_INCLUDE_DIR})
+include_directories(${SDL2_MIXER_INCLUDE_DIR})
set(SOURCE_FILES
src/main.c
src/camera.c
src/error.c
src/game.c
+ src/lt.c
+ src/lt/lt_slot.c
+ src/level.c
+ src/goals.c
+ src/renderer.c
+ src/triangle.c
+ src/color.c
+ src/rigid_rect.c
+ src/dying_rect.c
+ src/lava.c
+ src/glitchy_rect.c
+ src/wavy_rect.c
)
set(HEADER_FILES
src/camera.h
src/error.h
src/game.h
+ src/lt.h
+ src/lt/lt_slot.h
+ src/level.h
+ src/goals.h
+ src/renderer.h
+ src/triangle.h
+ src/pi.h
+ src/color.h
+ src/rigid_rect.h
+ src/dying_rect.h
+ src/lava.h
+ src/glitchy_rect.h
+ src/wavy_rect.h
)
add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
-target_link_libraries(nothing ${SDL2_LIBRARY})
+target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
set(CMAKE_C_FLAGS