# This can be read from ${PROJECT_NAME} after project() is called
project(minetest)
+set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
+
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
-set(VERSION_PATCH dev-20111203-2)
+if(VERSION_EXTRA)
+ set(VERSION_PATCH dev-20120326-${VERSION_EXTRA})
+else()
+ set(VERSION_PATCH dev-20120326)
+endif()
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
#
if(WIN32)
- set(DATADIR "data")
+ set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR ".")
+ set(LOCALEDIR "locale")
elseif(APPLE)
- # random placeholders
- set(DATADIR "share/${PROJECT_NAME}")
+ # Random placeholders; this isn't usually used and may not work
+ # See https://github.com/toabi/minetest-mac/
+ set(SHAREDIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(EXAMPLE_CONF_DIR ".")
+ set(EXAMPLE_CONF_DIR ${DOCDIR})
+ set(LOCALEDIR "locale")
elseif(UNIX) # Linux, BSD etc
- set(DATADIR "share/${PROJECT_NAME}")
- set(BINDIR "bin")
- set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}")
+ if(RUN_IN_PLACE)
+ set(SHAREDIR ".")
+ set(BINDIR "bin")
+ set(DOCDIR "doc")
+ set(EXAMPLE_CONF_DIR ".")
+ set(MANDIR "unix/man")
+ set(XDG_APPS_DIR "unix/applications")
+ set(ICONDIR "unix/icons")
+ set(LOCALEDIR "locale")
+ else()
+ set(SHAREDIR "share/${PROJECT_NAME}")
+ set(BINDIR "bin")
+ set(DOCDIR "share/doc/${PROJECT_NAME}")
+ set(MANDIR "share/man")
+ set(EXAMPLE_CONF_DIR ${DOCDIR})
+ set(XDG_APPS_DIR "share/applications")
+ set(ICONDIR "share/icons")
+ set(LOCALEDIR "share/locale")
+ endif()
+endif()
+
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
+set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
+if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
+ install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
+ install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
+ install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
+endif()
+if(BUILD_CLIENT)
+ #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
+endif()
+if(RUN_IN_PLACE)
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
endif()
install(FILES "README.txt" DESTINATION "${DOCDIR}")
-install(FILES "doc/changelog.txt" DESTINATION "${DOCDIR}")
-install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
+install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
+install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
+install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
+
+if(UNIX)
+ install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
+ install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
+ install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
+endif()
#
# Subdirectories