src/game/level/level_editor/undo_history.c
src/game/level/level_editor/action_picker.h
src/game/level/level_editor/action_picker.c
- src/system/line_stream.h
- src/system/line_stream.c
src/system/log.h
src/system/log.c
src/system/lt.h
)
target_link_libraries(nothing ${SDL2_LIBRARIES})
-ADD_CUSTOM_TARGET(link_assets ALL
- COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_CURRENT_SOURCE_DIR}/assets ${CMAKE_BINARY_DIR}/assets)
+if(WIN32)
+ ADD_CUSTOM_TARGET(link_assets ALL COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/assets ${CMAKE_BINARY_DIR}/assets)
+else()
+ ADD_CUSTOM_TARGET(link_assets ALL COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_CURRENT_SOURCE_DIR}/assets ${CMAKE_BINARY_DIR}/assets)
+endif()
if(("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_C_COMPILER_ID}" STREQUAL "Clang") OR ("${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang"))
set(CMAKE_C_FLAGS