]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - CMakeLists.txt
EnvRef:find_nodes_in_area(minp, maxp, nodenames)
[dragonfireclient.git] / CMakeLists.txt
index 3d68d352fa16aea2635547c35077ecf5c64b3d1b..027a710b6c76c58cf1e65defbdb9e1c1d510f380 100644 (file)
@@ -7,10 +7,16 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
 # This can be read from ${PROJECT_NAME} after project() is called
 project(minetest)
 
+set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
+
 # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
 set(VERSION_MAJOR 0)
 set(VERSION_MINOR 4)
-set(VERSION_PATCH dev-20120326)
+if(VERSION_EXTRA)
+       set(VERSION_PATCH dev-20120326-${VERSION_EXTRA})
+else()
+       set(VERSION_PATCH dev-20120326)
+endif()
 set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
 
 MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
@@ -88,7 +94,9 @@ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}
 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
 set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
 if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
-       install(DIRECTORY ${MINETEST_GAME_SOURCE} DESTINATION "${SHAREDIR}/games")
+       install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
+       install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
+       install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
 endif()
 if(BUILD_CLIENT)
        #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
@@ -96,6 +104,7 @@ if(BUILD_CLIENT)
 endif()
 if(RUN_IN_PLACE)
        install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all")
 endif()
 
 install(FILES "README.txt" DESTINATION "${DOCDIR}")