]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Sprites/Background/green_idyll_10_l1.png.meta
parallax effect v1.0
[SuperMouseAdventure.git] / 2DGame / Assets / Sprites / Background / green_idyll_10_l1.png.meta
index 394050b95a510aa0bdd851af2d8bafb08687de13..51256963cc0a70ea68a61e1b78a5586a3e8e4b31 100644 (file)
@@ -43,7 +43,7 @@ TextureImporter:
   compressionQuality: 50
   spriteMode: 1
   spriteExtrude: 1
-  spriteMeshType: 1
+  spriteMeshType: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePixelsToUnits: 100
@@ -68,7 +68,55 @@ TextureImporter:
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1
-    textureCompression: 1
+    textureCompression: 2
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 2
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Windows Store Apps
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 2
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: iPhone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 2
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 2
     compressionQuality: 50
     crunchedCompression: 0
     allowsAlphaSplitting: 0