]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Mouse/MousePos.cs
Properly set cheese counter display on respawn
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Mouse / MousePos.cs
index 756b04e0ebb1b7d9504c6191d1645e8651670136..379c2ce5efebc4dd7867e46c768933ce9424cd2d 100644 (file)
@@ -21,7 +21,7 @@ public class MousePos : MonoBehaviour
         health = GetComponent<Health>();
         cheese = GetComponent<Cheese>();
         transform.position = checkpointManager.lastCheckpointPos;
-        cheese.cheesecount = checkpointManager.lastCheeseCount;
+        cheese.SetCheeseCount(checkpointManager.lastCheeseCount);
     }
 
     void Update()