]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Mouse/Cheese.cs
Dialogue-System v0.6.2
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Mouse / Cheese.cs
index 6cf47230f67026e8c674e9caa3c3de23f2ce9e62..3fe106fbefb12c76b5da413303a300cfa967f5b1 100644 (file)
@@ -12,26 +12,17 @@ public class Cheese : MonoBehaviour
 
     public bool collected;
 
-    void Start()
-    {
-        SetCheeseCount(0);
-    }
-
     private void OnTriggerEnter2D(Collider2D collision)
     {
         if (collision.gameObject.CompareTag("Cheese"))
         {
-            SetCheeseCount(cheesecount + 1);
+            cheesecount++;
+
+            countText.text = cheesecount.ToString();
 
             FindObjectOfType<AudioManager>().Play("cheese_plop");
 
             collision.gameObject.SetActive(false);
         }
     }
-
-    public void SetCheeseCount(int count)
-    {
-               cheesecount = count;
-               countText.text = cheesecount.ToString();
-       }
 }