]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Maus/Checkpoint.cs
SaveSystem v0.1 NICHT FUNKTIONAL!!!
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Maus / Checkpoint.cs
index 7064863b4f9ea60ec36310d71f048ed7a5a22f3f..5814fe95ca8b90908237113fa3d9ded4a488db7c 100644 (file)
@@ -5,6 +5,7 @@ using UnityEngine;
 public class Checkpoint : MonoBehaviour
 {
     private CheckpointManager cm;
+    private Cheese cheese;
 
     public Sprite red;
     public Sprite green;
@@ -12,6 +13,7 @@ public class Checkpoint : MonoBehaviour
     void Start()
     {
         cm = GameObject.FindGameObjectWithTag("CheckpointManager").GetComponent<CheckpointManager>();
+        cheese = GameObject.FindGameObjectWithTag("Player").GetComponent<Cheese>();
     }
 
     void OnTriggerEnter2D(Collider2D collision)
@@ -19,6 +21,7 @@ public class Checkpoint : MonoBehaviour
         if(collision.CompareTag("Player"))
         {
             cm.lastCheckpointPos = transform.position;
+            cm.lastCheeseCount = cheese.cheesecount;
             GetComponent<SpriteRenderer>().sprite = green;
         }
     }