]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Gegner/EnemyScript.cs
Gegner durch Springen besiegen
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Gegner / EnemyScript.cs
index 84935f1d2ee8cd9c970551b5810f71c661d29f61..f7c87c0df027a96f57a9256a7b94c0b59e8e8175 100644 (file)
@@ -14,7 +14,10 @@ public class EnemyScript : MonoBehaviour
     {
         if (enemyHealth <= 0)
         {
-            gameObject.SetActive(false);
+            GetComponent<Collider2D>().enabled = false;
+            GetComponent<FollowPlayer>().enabled = false;
+            GetComponent<Rigidbody2D>().gravityScale = 10;
+            Destroy(gameObject, 2);
         }
     }
 }