]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Dialogue/Dialogue.cs
Dialog-System 0.4
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Dialogue / Dialogue.cs
index 38cbb4d30fe8672414830d3a39ee7797b5f14e15..68fa6f6120e540d81bcd8cde3dc88b9d3eabbedc 100644 (file)
@@ -15,6 +15,8 @@ public class Dialogue : MonoBehaviour
     public Text dialogueText;
 
     public string[] sentences;
+    
+    [HideInInspector]
     public int index;
 
     public float typingSpeed;
@@ -24,7 +26,7 @@ public class Dialogue : MonoBehaviour
         dialogueBox.SetActive(false);
         continueButton.SetActive(false);
         SpeechBubble.SetActive(false);
-        speechBubble = SpeechBubble.GetComponent<SpeechBubble>(); 
+        speechBubble = SpeechBubble.GetComponent<SpeechBubble>();
     }
 
     void Update()
@@ -49,6 +51,7 @@ public class Dialogue : MonoBehaviour
 
     public void NextSentence()
     {
+        FindObjectOfType<AudioManager>().Play("click");
         continueButton.SetActive(false);
 
         if (index < sentences.Length - 1)