collision.gameObject.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeAll;
collision.gameObject.GetComponent<MouseController>().enabled = false;
GetComponent<BoxCollider2D>().enabled = false;
+ FindObjectOfType<AudioManager>().Stop("flowers");
+ FindObjectOfType<AudioManager>().Play("snail_fight");
}
}
}
\ No newline at end of file