]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Dialogue/BossDialogue.cs
Improved Audio and improved dust effect
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Dialogue / BossDialogue.cs
index 6232b21716154a854591ea63039a59b94bcb2c27..7968672e3e4dd2a836795661e03c6a6b2fe1f2af 100644 (file)
@@ -75,6 +75,7 @@ public class BossDialogue : MonoBehaviour
             boss.bossfight = true;
             mouse.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
             mouse.GetComponent<MouseController>().enabled = true;
+            FindObjectOfType<AudioManager>().Play("snail_fight");
         }
     }
 }